Player Matchup

Fenrir
Fenrir
BKR i M3RK
Fenrir
Level 84
God Stats
11W - 9L
1,369 SR
Queue Stats
145W - 153L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Chancelor52
Baron Samedi
Level 129
God Stats
15W - 7L
1,629 SR
Queue Stats
241W - 222L
1,526 Elo+
Party 2
Artio
Artio
FlickNick9
Artio
Level 145
God Stats
25W - 14L
1,589 SR
Queue Stats
558W - 515L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
MINMAN 857
Ratatoskr
Level 88
God Stats
6W - 7L
1,562 SR
Queue Stats
155W - 154L
1,453 Elo+
Party 2
Izanami
Izanami
bkrip0n3
Izanami
Level 64
God Stats
10W - 9L
1,657 SR
Queue Stats
40W - 51L
1,405 Elo+
Party 2
Team Averages
Level 102
1,561 SR
1,477 Elo+

VS

Team Averages
Level 86
1,479 SR
1,493 Elo+
Sobek
Sobek
RoninVsWorld
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smelly mothe
Tsukuyomi
Level 103
God Stats
2W - 2L
1,535 SR
Queue Stats
71W - 73L
1,451 Elo+
Party 1
Hel
Hel
Yggdrasil233
Hel
Level 118
God Stats
1W - 7L
1,399 SR
Queue Stats
67W - 74L
1,493 Elo+
Solo
Danzaburou
Danzaburou
freckled face19
Danzaburou
Level 66
God Stats
66W - 46L
1,619 SR
Queue Stats
172W - 171L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
omgPee
Ao Kuang
Level 53
God Stats
2W - 4L
1,341 SR
Queue Stats
116W - 133L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BKR i M3RK
Fenrir
5
0 / 1 / 2
3,318
664
664
2,792
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Chancelor52
Baron Samedi
7
2 / 0 / 0
3,930
786
673
2,003
990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
4
0 / 2 / 2
3,310
662
1,395
4,820
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
MINMAN 857
Ratatoskr
7
1 / 0 / 0
4,337
867
549
2,117
594
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
bkrip0n3
Izanami
5
2 / 0 / 0
3,513
703
1,907
1,792
342
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
3,651
730
1,215
3,627
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Smelly mothe
Tsukuyomi
4
0 / 2 / 1
3,075
615
1,885
3,406
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,463
493
0
0
0
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
freckled face19
Danzaburou
5
1 / 1 / 2
3,385
677
2,479
2,285
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Ao Kuang
omgPee
Ao Kuang
6
0 / 1 / 0
3,343
669
744
2,104
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
3
3
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BKR i M3RK
Fenrir
0
1
2
1
W
Baron Samedi
Chancelor52
Baron Samedi
2
0
0
2
W
Artio
0
2
2
0.5
W
Ratatoskr
MINMAN 857
Ratatoskr
1
0
0
1
L
2
1
1
2.5
L
Tsukuyomi
Smelly mothe
Tsukuyomi
0
2
1
0.25
L
0
0
0
0
W
Izanami
bkrip0n3
Izanami
2
0
0
2
L
Danzaburou
freckled face19
Danzaburou
1
1
2
2
L
Ao Kuang
omgPee
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,188
Damage
6,323
13,524
Taken
11,422
4,009
Mitigated
4,260
6,508
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BKR i M3RK
Fenrir
664
0
0
1,504
2,792
580
0
90
2,702
0
7,906
W
Baron Samedi
Chancelor52
Baron Samedi
673
57
0
974
2,003
990
276
0
2,003
15,939
0
W
Artio
1,395
66
180
1,926
4,820
1,503
0
797
4,023
5,200
0
W
Ratatoskr
MINMAN 857
Ratatoskr
549
215
0
1,299
2,117
594
0
649
1,468
0
16,615
L
1,215
128
0
1,473
3,627
1,553
0
448
3,179
4,286
0
L
Tsukuyomi
Smelly mothe
Tsukuyomi
1,885
712
0
996
3,406
1,114
0
1,001
2,405
0
8,585
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
bkrip0n3
Izanami
1,907
1,662
0
625
1,792
342
0
328
1,464
0
10,884
L
Danzaburou
freckled face19
Danzaburou
2,479
1,510
99
1,049
2,285
524
0
619
1,666
0
12,713
L
Ao Kuang
omgPee
Ao Kuang
744
158
0
959
2,104
1,069
0
0
2,104
10,524
2,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,408
Gold Earned
15,917
129
Minions Killed
85
0
Camps Cleared
0
457,360
Distance Traveled
383,330
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,318
664
25
5
0
96,091
1
W
Baron Samedi
3,930
786
27
5
0
88,593
2
W
Artio
3,310
662
8
2
0
90,795
1
W
Ratatoskr
4,337
867
47
9
0
97,704
1
L
Sobek
3,651
730
11
2
0
96,645
2
L
Tsukuyomi
3,075
615
21
4
0
107,598
0
L
Hel
2,463
493
0
0
0
0
0
W
Izanami
3,513
703
22
4
0
84,177
1
L
Danzaburou
3,385
677
27
5
0
94,219
1
L
Ao Kuang
3,343
669
26
5
0
84,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role