Player Matchup

Horus
Horus
DeltaERV
Horus
Level 35
God Stats
6W - 5L
1,683 SR
Queue Stats
30W - 30L
1,395 Elo+
Party 2
Scylla
Scylla
Macdruber_1
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
XtremeV0ltage
Cthulhu
Level 28
God Stats
3W - 4L
1,582 SR
Queue Stats
26W - 25L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
juulstick
Danzaburou
Level 41
God Stats
0W - 2L
1,247 SR
Queue Stats
14W - 17L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tannerbentley654
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,572 Elo+
Party 1
Team Averages
Level 50
1,502 SR
1,477 Elo+

VS

Team Averages
Level 38
1,522 SR
1,529 Elo+
Skadi
Skadi
BigGaybe
Skadi
Level 29
God Stats
14W - 8L
1,828 SR
Queue Stats
37W - 28L
1,634 Elo+
Party 3
Arachne
Arachne
Daltyboii
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Grimlim999
Tiamat
Level 29
God Stats
4W - 3L
1,602 SR
Queue Stats
13W - 7L
1,600 Elo+
Party 3
Mulan
Mulan
PoggerClaps
Mulan
Level 59
God Stats
3W - 4L
1,528 SR
Queue Stats
20W - 18L
1,494 Elo+
Party 3
Chang'e
Chang'e
binx1e
Chang'e
Level 46
God Stats
4W - 7L
1,153 SR
Queue Stats
291W - 294L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeltaERV
Horus
10
4 / 4 / 1
5,866
489
7,011
8,427
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
11
1 / 5 / 4
6,247
521
4,204
7,004
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
0 / 3 / 0
4,585
382
1,132
6,653
4,445
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
juulstick
Danzaburou
8
0 / 4 / 0
5,110
426
1,843
6,973
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
10
3 / 8 / 2
6,300
525
6,568
11,547
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigGaybe
Skadi
12
6 / 0 / 3
6,949
579
6,784
5,821
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Daltyboii
Arachne
12
7 / 3 / 3
7,173
598
6,880
11,588
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Grimlim999
Tiamat
10
3 / 0 / 6
6,372
531
5,393
3,448
1,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 6
6,201
517
4,345
5,860
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
binx1e
Chang'e
12
7 / 3 / 5
7,700
642
7,361
6,956
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
24
24
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigGaybe
Skadi
6
0
3
7.5
W
Arachne
Daltyboii
Arachne
7
3
3
2.83
L
Horus
DeltaERV
Horus
4
4
1
1.13
W
Tiamat
Grimlim999
Tiamat
3
0
6
6
L
Scylla
1
5
4
0.6
W
1
2
6
2
L
Cthulhu
0
3
0
0
W
Chang'e
binx1e
Chang'e
7
3
5
3.17
L
Danzaburou
juulstick
Danzaburou
0
4
0
0
L
Tsukuyomi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
30,763
40,604
Taken
33,673
17,063
Mitigated
12,184
7,325
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigGaybe
Skadi
6,784
3,369
0
1,271
5,821
1,522
1,059
743
5,078
0
40,342
W
Arachne
Daltyboii
Arachne
6,880
5,421
290
4,300
11,588
3,747
1,099
626
10,962
0
29,940
L
Horus
DeltaERV
Horus
7,011
4,543
545
1,636
8,427
4,453
140
589
7,826
0
19,051
W
Tiamat
Grimlim999
Tiamat
5,393
643
270
1,829
3,448
1,754
342
389
3,059
22,434
0
L
Scylla
4,204
245
0
2,158
7,004
2,208
0
4,708
1,946
21,554
0
W
4,345
1,524
453
963
5,860
3,069
356
455
5,405
0
24,573
L
Cthulhu
1,132
89
0
86
6,653
4,445
270
2,459
4,194
13,608
0
W
Chang'e
binx1e
Chang'e
7,361
895
656
3,142
6,956
2,092
722
3,123
3,833
28,712
0
L
Danzaburou
juulstick
Danzaburou
1,843
554
0
1,047
6,973
1,952
0
1,900
5,073
0
26,649
L
Tsukuyomi
6,568
2,262
0
1,853
11,547
4,005
0
2,608
8,811
0
29,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
34,395
224
Minions Killed
286
0
Camps Cleared
0
1,037,478
Distance Traveled
1,113,553
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,949
579
76
6
0
217,246
1
W
Arachne
7,173
598
55
5
0
236,921
1
L
Horus
5,866
489
31
3
0
242,499
1
W
Tiamat
6,372
531
46
4
0
239,023
1
L
Scylla
6,247
521
50
4
0
207,582
0
W
Mulan
6,201
517
52
4
0
235,382
5
L
Cthulhu
4,585
382
28
2
0
200,812
1
W
Chang'e
7,700
642
57
5
0
184,981
1
L
Danzaburou
5,110
426
60
5
0
181,511
3
L
Tsukuyomi
6,300
525
55
5
0
205,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role