Player Matchup

Aphrodite
Aphrodite
Gold IV
Bessaa
Aphrodite
Gold IV
Level 40
God Stats
2W - 1L
1,865 SR
Queue Stats
215W - 211L
1,409 MMR
Solo
Apollo
Apollo
Gold IV
Darnizhaan
Apollo
Gold IV
Level 76
God Stats
1W - 4L
1,538 SR
Queue Stats
26W - 37L
1,369 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
franpebe02
Cu Chulainn
Silver I
Level 98
God Stats
4W - 10L
1,605 SR
Queue Stats
23W - 25L
1,433 MMR
Solo
Hun Batz
Hun Batz
Gold V
oldlrtnasty
Hun Batz
Gold V
Level 135
God Stats
5W - 3L
1,739 SR
Queue Stats
140W - 147L
1,339 MMR
Solo
Ares
Ares
Silver IV
ollsjolls
Ares
Silver IV
Level 130
God Stats
1W - 1L
1,810 SR
Queue Stats
249W - 241L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,711 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,468 SR
1,409 MMR
Ne Zha
Ne Zha
Gold IV
KamzOG
Ne Zha
Gold IV
Level 85
God Stats
1W - 1L
1,263 SR
Queue Stats
66W - 72L
1,414 MMR
Solo
Cthulhu
Cthulhu
Gold III
OhhMyJosh
Cthulhu
Gold III
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 153L
1,434 MMR
Solo
Cerberus
Cerberus
Gold IV
Qontem
Cerberus
Gold IV
Level 94
God Stats
5W - 6L
1,636 SR
Queue Stats
40W - 51L
1,356 MMR
Solo
Thoth
Thoth
Gold IV
WellIveDied
Thoth
Gold IV
Level 96
God Stats
6W - 10L
1,439 SR
Queue Stats
470W - 456L
1,340 MMR
Solo
Heimdallr
Heimdallr
Gold V
kneeetz
Heimdallr
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bessaa
Aphrodite
16
3 / 9 / 0
10,815
492
8,487
15,904
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Darnizhaan
Apollo
16
1 / 5 / 2
10,177
463
8,304
17,314
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
franpebe02
Cu Chulainn
13
0 / 8 / 0
7,976
363
8,866
23,404
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
oldlrtnasty
Hun Batz
17
1 / 7 / 3
10,514
478
9,067
16,415
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
1 / 6 / 3
8,882
404
5,460
18,935
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouTiamatTsukuyomiPersephoneScylla

VS

Bans
AthenaArachneJanusPeleNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KamzOG
Ne Zha
20
10 / 1 / 16
13,022
592
16,564
18,426
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OhhMyJosh
Cthulhu
20
8 / 1 / 17
13,341
606
17,573
21,061
22,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Qontem
Cerberus
17
4 / 0 / 17
11,397
518
8,700
23,695
27,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 2 / 13
12,471
567
13,995
10,361
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
kneeetz
Heimdallr
18
4 / 3 / 8
11,588
527
13,573
14,061
6,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
106
6
Kills
35
35
Deaths
7
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bessaa
Aphrodite
3
9
0
0.33
L
Apollo
Darnizhaan
Apollo
1
5
2
0.4
W
Ne Zha
KamzOG
Ne Zha
10
1
16
18
W
Cthulhu
OhhMyJosh
Cthulhu
8
1
17
16.5
W
Cerberus
Qontem
Cerberus
4
0
17
12.5
W
9
2
13
7.75
L
Cu Chulainn
franpebe02
Cu Chulainn
0
8
0
0
W
Heimdallr
kneeetz
Heimdallr
4
3
8
2.67
L
Hun Batz
oldlrtnasty
Hun Batz
1
7
3
0.36
L
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
70,405
91,972
Taken
87,604
44,947
Mitigated
68,947
26,064
Healing
43,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bessaa
Aphrodite
8,487
750
3,397
5,310
15,904
5,590
0
9,474
6,046
70,883
0
L
Apollo
Darnizhaan
Apollo
8,304
6,185
0
5,807
17,314
6,166
995
4,671
12,587
0
73,532
W
Ne Zha
KamzOG
Ne Zha
16,564
7,945
0
10,369
18,426
8,451
2,468
4,704
13,697
0
102,119
W
Cthulhu
OhhMyJosh
Cthulhu
17,573
1,732
1,918
11,617
21,061
22,961
397
3,551
17,100
92,865
0
W
Cerberus
Qontem
Cerberus
8,700
241
0
9,921
23,695
27,169
554
5,081
18,511
38,466
0
W
13,995
710
862
1,211
10,361
4,086
2,315
2,801
7,535
79,305
0
L
Cu Chulainn
franpebe02
Cu Chulainn
8,866
1,173
0
3,818
23,404
15,826
0
10,771
12,499
0
45,277
W
Heimdallr
kneeetz
Heimdallr
13,573
6,811
0
7,483
14,061
6,280
3,988
1,314
12,697
0
79,694
L
Hun Batz
oldlrtnasty
Hun Batz
9,067
1,660
0
4,012
16,415
6,191
0
5,979
10,238
0
83,919
L
Ares
5,460
104
0
3,720
18,935
11,174
0
8,449
10,334
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
61,819
517
Minions Killed
622
0
Camps Cleared
0
2,013,380
Distance Traveled
2,188,500
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,815
492
144
7
0
351,395
4
L
Apollo
10,177
463
145
7
0
387,049
6
W
Ne Zha
13,022
592
149
7
0
478,339
4
W
Cthulhu
13,341
606
167
8
0
454,875
4
W
Cerberus
11,397
518
65
3
0
443,077
9
W
Thoth
12,471
567
124
6
0
440,725
4
L
Cu Chulainn
7,976
363
67
3
0
423,513
1
W
Heimdallr
11,588
527
117
5
0
371,484
7
L
Hun Batz
10,514
478
132
6
0
422,301
8
L
Ares
8,882
404
29
1
0
429,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role