Player Matchup

Cthulhu
Cthulhu
Magnett22
Cthulhu
Level 29
God Stats
0W - 8L
1,121 SR
Queue Stats
144W - 145L
1,584 Elo+
Solo
Ullr
Ullr
WidowThoo
Ullr
Level 29
God Stats
13W - 8L
1,725 SR
Queue Stats
84W - 70L
1,617 Elo+
Solo
Agni
Agni
happy_hippie210x
Agni
Level 10
God Stats
3W - 4L
1,596 SR
Queue Stats
17W - 11L
1,626 Elo+
Solo
Tyr
Tyr
legible_protein8
Tyr
Level 29
God Stats
3W - 6L
1,383 SR
Queue Stats
113W - 124L
1,600 Elo+
Solo
Erlang Shen
Erlang Shen
oBloodyKing
Erlang Shen
Level 29
God Stats
6W - 9L
1,893 SR
Queue Stats
158W - 118L
1,563 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,598 Elo+

VS

Team Averages
Level 13
1,575 SR
1,577 Elo+
Scylla
Scylla
BNG_1m2L3g1t_
Scylla
Level 16
God Stats
8W - 12L
1,546 SR
Queue Stats
27W - 33L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LetMeSoloHim
Cu Chulainn
Level 29
God Stats
9W - 10L
1,532 SR
Queue Stats
134W - 82L
1,661 Elo+
Solo
Khepri
Khepri
RRUS FatEskimo
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
UV3829
Hou Yi
Level 7
God Stats
15W - 26L
1,539 SR
Queue Stats
120W - 151L
1,547 Elo+
Party 2
Arachne
Arachne
Ukmaar
Arachne
Level 7
God Stats
5W - 1L
1,757 SR
Queue Stats
24W - 20L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Magnett22
Cthulhu
13
0 / 2 / 2
8,784
488
7,843
11,459
10,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
4 / 1 / 1
9,928
552
10,435
7,718
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 0
9,303
517
11,304
7,240
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 9 / 0
8,748
486
8,198
17,517
18,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
oBloodyKing
Erlang Shen
7
0 / 3 / 2
6,248
347
1,866
5,831
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,090
505
2,205
11,524
3,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LetMeSoloHim
Cu Chulainn
19
12 / 1 / 0
11,920
662
15,838
12,828
11,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 2 / 3
8,454
470
3,461
12,532
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
UV3829
Hou Yi
14
1 / 0 / 2
8,309
462
2,579
5,783
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Ukmaar
Arachne
15
3 / 3 / 5
9,338
519
7,614
17,714
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
18
18
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
Cu Chulainn
LetMeSoloHim
Cu Chulainn
12
1
0
12
L
Cthulhu
Magnett22
Cthulhu
0
2
2
0.5
W
1
2
3
1.25
W
Hou Yi
UV3829
Hou Yi
1
0
2
2
W
Arachne
Ukmaar
Arachne
3
3
5
1.83
L
Ullr
4
1
1
4.5
L
4
3
0
1.33
L
3
9
0
0.33
L
Erlang Shen
oBloodyKing
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
31,697
49,765
Taken
60,381
36,238
Mitigated
34,605
7,583
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,205
850
0
2,802
11,524
3,875
810
5,911
5,291
45,566
0
W
Cu Chulainn
LetMeSoloHim
Cu Chulainn
15,838
3,633
0
4,992
12,828
11,976
490
2,762
9,978
5,408
74,871
L
Cthulhu
Magnett22
Cthulhu
7,843
356
973
831
11,459
10,451
0
2,460
8,999
30,031
0
W
3,461
313
403
3,139
12,532
9,287
235
2,921
9,593
33,208
0
W
Hou Yi
UV3829
Hou Yi
2,579
946
0
730
5,783
2,070
2,679
1,965
3,818
0
39,413
W
Arachne
Ukmaar
Arachne
7,614
4,499
0
7,914
17,714
7,397
997
5,031
12,399
0
45,423
L
Ullr
10,435
4,099
0
1,250
7,718
2,876
394
1,383
6,335
0
88,872
L
11,304
1,168
0
1,314
7,240
2,529
0
1,571
5,669
60,269
0
L
8,198
267
0
2,600
17,517
18,382
0
1,293
16,224
0
52,027
L
Erlang Shen
oBloodyKing
Erlang Shen
1,866
1,161
0
615
5,831
2,000
0
472
5,359
0
21,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
47,111
454
Minions Killed
444
0
Camps Cleared
0
1,506,766
Distance Traveled
1,764,593
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,090
505
93
5
0
296,080
3
W
Cu Chulainn
11,920
662
146
8
0
369,525
3
L
Cthulhu
8,784
488
40
2
0
362,262
4
W
Khepri
8,454
470
33
2
0
353,049
2
W
Hou Yi
8,309
462
94
5
0
366,773
0
W
Arachne
9,338
519
78
4
0
379,166
2
L
Ullr
9,928
552
161
9
0
314,161
6
L
Agni
9,303
517
106
6
0
328,989
3
L
Tyr
8,748
486
108
6
0
332,863
0
L
Erlang Shen
6,248
347
39
2
0
168,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role