Player Matchup

Pele
Pele
Cooch430
Pele
Level 36
God Stats
8W - 11L
1,415 SR
Queue Stats
190W - 181L
1,394 Elo+
Solo
Geb
Geb
Frenchicedtea
Geb
Level 29
God Stats
1W - 2L
1,251 SR
Queue Stats
158W - 182L
1,418 Elo+
Party 4
Mulan
Mulan
Greenpr
Mulan
Level 18
God Stats
2W - 1L
1,396 SR
Queue Stats
18W - 28L
1,292 Elo+
Party 2
Neith
Neith
moistchikkywing
Neith
Level 62
God Stats
5W - 5L
1,245 SR
Queue Stats
247W - 262L
1,414 Elo+
Party 4
Thoth
Thoth
xIam_Choco
Thoth
Level 63
God Stats
3W - 11L
1,155 SR
Queue Stats
151W - 173L
1,311 Elo+
Party 2
Team Averages
Level 42
1,293 SR
1,366 Elo+

VS

Team Averages
Level 36
1,425 SR
1,427 Elo+
Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EricBae123
Loki
Level 46
God Stats
7W - 17L
1,500 SR
Queue Stats
200W - 236L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
SlayMyBuns
Danzaburou
Level 40
God Stats
2W - 5L
1,522 SR
Queue Stats
14W - 18L
1,473 Elo+
Party 3
Tiamat
Tiamat
locenator
Tiamat
Level 29
God Stats
1W - 4L
1,126 SR
Queue Stats
80W - 84L
1,397 Elo+
Party 3
Chiron
Chiron
sebastianaav
Chiron
Level 38
God Stats
166W - 161L
1,476 SR
Queue Stats
320W - 371L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 0 / 0
6,181
562
6,506
6,380
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
7 / 2 / 2
6,242
567
4,193
6,496
2,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Greenpr
Mulan
9
0 / 2 / 1
5,330
485
1,459
6,335
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 7
6,903
628
8,773
6,087
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
11
1 / 3 / 1
6,529
594
2,927
5,339
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
1 / 4 / 1
4,896
445
122
7,524
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 3 / 2
6,183
562
4,466
7,231
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SlayMyBuns
Danzaburou
8
1 / 6 / 2
5,061
460
4,869
8,917
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
locenator
Tiamat
10
2 / 1 / 1
5,845
531
3,753
5,400
2,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
1 / 1 / 1
6,272
570
5,370
7,457
2,258
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
8
8
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
1
0.38
W
Pele
3
0
0
3
L
3
3
2
1.33
W
7
2
2
4
W
Mulan
Greenpr
Mulan
0
2
1
0.25
L
Danzaburou
SlayMyBuns
Danzaburou
1
6
2
0.33
L
Tiamat
locenator
Tiamat
2
1
1
2.5
W
4
1
7
7.5
L
Chiron
1
1
1
1.5
W
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
18,580
30,637
Taken
36,529
10,834
Mitigated
12,947
10,077
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
122
81
66
338
7,524
3,848
0
2,006
5,518
6,929
0
W
Pele
6,506
1,809
294
2,282
6,380
1,907
928
443
5,923
0
29,055
L
4,466
878
0
1,828
7,231
1,704
0
435
6,755
0
24,029
W
4,193
557
695
930
6,496
2,494
0
44
6,452
13,806
0
W
Mulan
Greenpr
Mulan
1,459
247
0
1,612
6,335
3,131
0
0
6,335
0
15,195
L
Danzaburou
SlayMyBuns
Danzaburou
4,869
1,976
0
1,773
8,917
2,207
0
1,893
6,996
0
21,583
L
Tiamat
locenator
Tiamat
3,753
215
0
1,120
5,400
2,930
84
2,387
2,642
24,970
0
W
8,773
3,483
405
3,604
6,087
1,674
3,451
78
6,009
0
36,364
L
Chiron
5,370
1,341
0
2,905
7,457
2,258
676
0
7,307
0
38,800
W
Thoth
2,927
33
0
255
5,339
1,628
784
3,034
2,043
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
28,257
231
Minions Killed
207
0
Camps Cleared
0
1,016,517
Distance Traveled
1,015,767
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,896
445
10
1
0
191,104
3
W
Pele
6,181
562
54
5
0
216,832
2
L
Loki
6,183
562
46
4
0
225,841
1
W
Geb
6,242
567
21
2
0
215,021
1
W
Mulan
5,330
485
37
3
0
217,957
0
L
Danzaburou
5,061
460
31
3
0
200,632
1
L
Tiamat
5,845
531
41
4
0
202,921
0
W
Neith
6,903
628
62
6
0
172,075
0
L
Chiron
6,272
570
79
7
0
195,269
0
W
Thoth
6,529
594
57
5
0
194,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role