Player Matchup

Amaterasu
Amaterasu
Austin Zavage
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 30L
1,784 Elo+
Party 2
Heimdallr
Heimdallr
Nzerkaa
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 22L
1,859 Elo+
Party 2
Nemesis
Nemesis
Unumz Juniorita
Nemesis
Level 14
God Stats
7W - 1L
2,024 SR
Queue Stats
46W - 17L
1,860 Elo+
Party 2
Osiris
Osiris
VellyFreecss
Osiris
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 51L
1,730 Elo+
Party 2
Nu Wa
Nu Wa
l OG JAMES l
Nu Wa
Level 40
God Stats
39W - 21L
1,751 SR
Queue Stats
95W - 53L
1,711 Elo+
Party 2
Team Averages
Level 43
1,655 SR
1,789 Elo+

VS

Team Averages
Level 21
1,596 SR
1,617 Elo+
Terra
Terra
BigBillyHere
Terra
Level 22
God Stats
5W - 3L
1,700 SR
Queue Stats
48W - 28L
1,760 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ColdRavioli_
Tsukuyomi
Level 27
God Stats
5W - 6L
1,466 SR
Queue Stats
92W - 80L
1,458 Elo+
Solo
Danzaburou
Danzaburou
IISABEII
Danzaburou
Level 23
God Stats
2W - 4L
1,454 SR
Queue Stats
88W - 59L
1,712 Elo+
Party 1
Bellona
Bellona
IceAcr
Bellona
Level 26
God Stats
30W - 28L
1,573 SR
Queue Stats
273W - 279L
1,429 Elo+
Solo
Olorun
Olorun
Younguis
Olorun
Level 5
God Stats
0W - 1L
1,786 SR
Queue Stats
91W - 94L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Austin Zavage
Amaterasu
9
3 / 0 / 7
5,911
591
4,064
7,019
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Nzerkaa
Heimdallr
9
0 / 1 / 1
5,007
501
2,231
5,468
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 7
6,511
651
5,312
5,630
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
3 / 1 / 1
6,289
629
3,901
5,009
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 5
6,145
615
3,634
1,633
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,975
498
2,709
6,051
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ColdRavioli_
Tsukuyomi
6
0 / 5 / 0
4,396
440
1,685
7,236
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
IISABEII
Danzaburou
8
1 / 2 / 0
4,995
500
3,902
5,983
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
IceAcr
Bellona
8
0 / 2 / 0
4,865
487
2,814
5,959
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Younguis
Olorun
9
1 / 4 / 0
5,182
518
2,260
5,965
1,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
2
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Austin Zavage
Amaterasu
3
0
7
6.5
L
0
2
1
0.25
L
Tsukuyomi
ColdRavioli_
Tsukuyomi
0
5
0
0
L
Danzaburou
IISABEII
Danzaburou
1
2
0
0.5
L
Bellona
IceAcr
Bellona
0
2
0
0
W
Heimdallr
Nzerkaa
Heimdallr
0
1
1
0.5
W
6
0
7
9.5
W
Osiris
3
1
1
3.5
L
Olorun
Younguis
Olorun
1
4
0
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
13,370
24,759
Taken
31,194
10,786
Mitigated
13,517
8,797
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Austin Zavage
Amaterasu
4,064
2,196
0
3,839
7,019
3,925
0
1,403
5,616
0
14,019
L
2,709
560
492
2,602
6,051
4,847
28
230
5,765
10,879
0
L
Tsukuyomi
ColdRavioli_
Tsukuyomi
1,685
455
0
2,150
7,236
1,724
0
1,356
5,730
0
18,636
L
Danzaburou
IISABEII
Danzaburou
3,902
1,643
0
2,361
5,983
1,765
982
507
5,414
0
28,835
L
Bellona
IceAcr
Bellona
2,814
790
0
622
5,959
3,429
0
155
5,790
0
22,332
W
Heimdallr
Nzerkaa
Heimdallr
2,231
808
0
2,401
5,468
1,641
0
1,578
3,890
0
26,168
W
5,312
2,778
0
1,201
5,630
1,891
0
1,011
4,619
0
33,220
W
Osiris
3,901
1,550
0
1,000
5,009
2,830
765
546
4,463
0
31,734
L
Olorun
Younguis
Olorun
2,260
820
0
1,461
5,965
1,752
0
910
4,861
18,771
0
W
3,634
764
0
356
1,633
499
158
431
1,202
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
24,413
243
Minions Killed
200
0
Camps Cleared
0
1,005,497
Distance Traveled
924,805
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,911
591
15
2
0
231,541
2
L
Terra
4,975
498
15
2
0
184,829
0
L
Tsukuyomi
4,396
440
46
5
0
205,397
3
L
Danzaburou
4,995
500
55
6
0
146,799
2
L
Bellona
4,865
487
49
5
0
221,694
1
W
Heimdallr
5,007
501
50
5
0
167,001
1
W
Nemesis
6,511
651
55
6
0
222,244
3
W
Osiris
6,289
629
64
6
0
189,234
1
L
Olorun
5,182
518
35
4
0
166,086
1
W
Nu Wa
6,145
615
59
6
0
195,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role