Player Matchup

Cu Chulainn
Cu Chulainn
Kinriku
Cu Chulainn
Level 69
God Stats
4W - 3L
1,600 SR
Queue Stats
41W - 28L
1,519 Elo+
Party 1
Da Ji
Da Ji
MljStudent324
Da Ji
Level 85
God Stats
10W - 3L
1,816 SR
Queue Stats
44W - 29L
1,519 Elo+
Party 1
Hera
Hera
SunGuardianRS
Hera
Level 88
God Stats
3W - 1L
1,722 SR
Queue Stats
46W - 36L
1,499 Elo+
Party 1
Team Averages
Level 81
1,713 SR
1,512 Elo+

VS

Team Averages
Level 74
1,672 SR
1,421 Elo+
Ra
Ra
A-c-g-
Ra
Level 63
God Stats
80W - 92L
1,428 SR
Queue Stats
149W - 183L
1,350 Elo+
Solo
Ymir
Ymir
dan019
Ymir
Level 98
God Stats
11W - 5L
1,855 SR
Queue Stats
109W - 88L
1,528 Elo+
Solo
Neith
Neith
foerill17
Neith
Level 61
God Stats
0W - 1L
1,733 SR
Queue Stats
14W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kinriku
Cu Chulainn
13
3 / 4 / 13
9,033
753
7,109
11,715
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 2 / 8
9,533
794
9,405
9,527
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
9 / 3 / 7
10,222
852
13,264
6,437
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 4 / 4
8,550
713
3,994
7,380
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
dan019
Ymir
10
3 / 9 / 4
8,137
678
8,052
15,985
6,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
foerill17
Neith
11
1 / 5 / 5
7,682
640
5,293
10,519
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
8
9
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
4
4
4
1.5
W
Cu Chulainn
Kinriku
Cu Chulainn
3
4
13
2.38
W
6
2
8
5
W
9
3
7
4.17
L
Ymir
dan019
Ymir
3
9
4
0.56
L
Neith
foerill17
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
17,339
27,679
Taken
33,884
14,797
Mitigated
12,564
5,186
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,994
327
981
1,202
7,380
2,427
0
1,808
5,472
26,474
0
W
Cu Chulainn
Kinriku
Cu Chulainn
7,109
1,395
648
2,182
11,715
8,575
408
4,706
7,009
0
21,695
W
9,405
2,574
0
1,348
9,527
3,885
391
4,614
4,913
0
41,218
W
13,264
2,704
228
780
6,437
2,337
1,407
2,811
3,626
48,524
0
L
Ymir
dan019
Ymir
8,052
1,711
0
1,744
15,985
6,551
0
7,713
8,051
23,165
0
L
Neith
foerill17
Neith
5,293
1,657
0
3,511
10,519
3,586
0
3,767
6,606
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,369
150
Minions Killed
101
0
Camps Cleared
0
666,521
Distance Traveled
507,297
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,550
713
53
4
0
165,647
3
W
Cu Chulainn
9,033
753
20
2
0
225,310
5
W
Da Ji
9,533
794
51
4
0
223,562
2
W
Hera
10,222
852
79
7
0
217,649
2
L
Ymir
8,137
678
20
2
0
154,523
0
L
Neith
7,682
640
28
2
0
187,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role