Player Matchup

Baron Samedi
Baron Samedi
Cardphantom9
Baron Samedi
Level 26
God Stats
9W - 4L
1,715 SR
Queue Stats
24W - 16L
1,562 Elo+
Party 1
Olorun
Olorun
DaB Prodigy
Olorun
Level 6
God Stats
5W - 4L
1,484 SR
Queue Stats
12W - 14L
1,309 Elo+
Party 1
Merlin
Merlin
ObsidianCreed
Merlin
Level 12
God Stats
16W - 16L
1,449 SR
Queue Stats
30W - 30L
1,464 Elo+
Party 1
Odin
Odin
OhaiSunny
Odin
Level 26
God Stats
7W - 4L
1,452 SR
Queue Stats
54W - 44L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
Player272616353
Sun Wukong
Level 6
God Stats
6W - 6L
1,510 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 1
Team Averages
Level 15
1,522 SR
1,455 Elo+

VS

Team Averages
Level 14
1,436 SR
1,429 Elo+
Kukulkan
Kukulkan
AwkwardTurttle
Kukulkan
Level 24
God Stats
12W - 15L
1,107 SR
Queue Stats
59W - 65L
1,515 Elo+
Solo
Cthulhu
Cthulhu
CognitiveScience
Cthulhu
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 22L
1,242 Elo+
Party 2
Nemesis
Nemesis
Genesissailor
Nemesis
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 236L
1,451 Elo+
Solo
Thanatos
Thanatos
SonAce
Thanatos
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 27L
1,478 Elo+
Party 2
Tiamat
Tiamat
lHATE716
Tiamat
Level 8
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardphantom9
Baron Samedi
19
6 / 3 / 24
12,140
1,104
16,299
12,014
5,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
18
8 / 5 / 20
12,404
1,128
16,993
10,344
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
12 / 2 / 17
13,155
1,196
16,189
7,783
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
10 / 3 / 20
12,549
1,141
11,878
15,130
14,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Player272616353
Sun Wukong
18
6 / 2 / 19
11,835
1,076
8,285
11,100
7,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 5 / 5
11,275
1,025
10,674
14,627
6,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 4 / 5
10,216
929
3,573
12,763
13,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
16
4 / 13 / 4
10,985
999
15,386
21,521
9,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SonAce
Thanatos
17
9 / 9 / 2
13,007
1,182
16,691
14,496
6,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
lHATE716
Tiamat
16
0 / 11 / 4
9,845
895
2,855
14,892
9,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
42
Kills
15
15
Deaths
42
100
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
5
0.9
W
Baron Samedi
Cardphantom9
Baron Samedi
6
3
24
6
L
0
4
5
0.63
W
Olorun
8
5
20
3.6
L
Nemesis
4
13
4
0.46
W
12
2
17
10.25
W
Odin
10
3
20
6.67
W
Sun Wukong
Player272616353
Sun Wukong
6
2
19
7.75
L
Thanatos
SonAce
Thanatos
9
9
2
1.11
L
Tiamat
lHATE716
Tiamat
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,644
Damage
49,179
56,371
Taken
78,299
34,125
Mitigated
44,749
15,606
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,674
786
0
0
14,627
6,299
0
8,802
5,825
54,442
0
W
Baron Samedi
Cardphantom9
Baron Samedi
16,299
1,372
5,303
4,848
12,014
5,379
0
3,100
8,914
25,893
0
L
3,573
212
121
536
12,763
13,010
0
7,839
4,924
14,476
0
W
Olorun
16,993
9,384
694
2,530
10,344
4,065
0
4,311
6,033
38,680
0
L
Nemesis
15,386
6,942
0
913
21,521
9,689
0
13,564
7,957
0
21,034
W
16,189
1,317
0
0
7,783
2,475
0
2,555
5,228
38,079
0
W
Odin
11,878
6,149
1,370
718
15,130
14,758
0
4,656
10,474
0
27,151
W
Sun Wukong
Player272616353
Sun Wukong
8,285
2,045
0
143
11,100
7,448
0
2,480
8,620
0
22,280
L
Thanatos
SonAce
Thanatos
16,691
3,637
0
5,791
14,496
6,011
0
10,020
4,476
0
24,107
L
Tiamat
lHATE716
Tiamat
2,855
607
0
495
14,892
9,740
0
9,256
5,636
7,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
55,328
182
Minions Killed
152
4
Camps Cleared
5
1,005,903
Distance Traveled
870,639
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,275
1,025
91
8
0
198,942
0
W
Baron Samedi
12,140
1,104
11
1
0
185,298
0
L
Cthulhu
10,216
929
28
3
0
138,155
0
W
Olorun
12,404
1,128
61
6
3
182,066
0
L
Nemesis
10,985
999
7
1
1
203,768
0
W
Merlin
13,155
1,196
52
5
0
192,463
0
W
Odin
12,549
1,141
20
2
0
211,245
0
W
Sun Wukong
11,835
1,076
38
3
1
234,831
1
L
Thanatos
13,007
1,182
15
1
3
215,349
3
L
Tiamat
9,845
895
11
1
1
114,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role