Player Matchup

Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gizla0221
Hachiman
Level 27
God Stats
40W - 24L
1,701 SR
Queue Stats
306W - 204L
1,653 Elo+
Solo
Ares
Ares
kerblert
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,599 Elo+
Solo
Scylla
Scylla
webbo2747
Scylla
Level 24
God Stats
36W - 36L
1,580 SR
Queue Stats
43W - 39L
1,550 Elo+
Solo
Ymir
Ymir
xXSavage_BishXx
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,603 Elo+

VS

Team Averages
Level 21
1,613 SR
1,748 Elo+
Yemoja
Yemoja
BurntToast967
Yemoja
Level 19
God Stats
3W - 0L
1,736 SR
Queue Stats
44W - 19L
1,747 Elo+
Party 1
Thoth
Thoth
SilverNGold3
Thoth
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,568 Elo+
Party 1
Bakasura
Bakasura
TotalKraken
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
1,962 Elo+
Solo
Artemis
Artemis
Walker1175
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,736 Elo+
Party 1
Apollo
Apollo
lemonade1945
Apollo
Level 19
God Stats
2W - 0L
1,827 SR
Queue Stats
44W - 23L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 1
6,059
433
2,101
9,736
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Gizla0221
Hachiman
11
2 / 5 / 1
6,887
492
7,453
9,554
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
1 / 6 / 1
6,112
437
6,757
11,136
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
webbo2747
Scylla
11
1 / 5 / 2
6,590
471
3,869
9,276
2,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

4
0 / 6 / 0
4,511
322
1,488
6,565
2,269
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
7,350
525
2,015
8,247
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 7
7,563
540
8,788
6,691
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TotalKraken
Bakasura
15
13 / 1 / 2
9,278
663
10,095
8,213
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Walker1175
Artemis
12
1 / 0 / 7
6,945
496
4,289
5,855
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
12
3 / 1 / 7
7,120
509
8,418
8,769
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
25
25
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
3
0
11
8.5
L
Hachiman
Gizla0221
Hachiman
2
5
1
0.5
W
5
2
7
4.25
W
Bakasura
TotalKraken
Bakasura
13
1
2
14
W
Artemis
Walker1175
Artemis
1
0
7
4.5
L
Ares
1
6
1
0.25
W
Apollo
3
1
7
6.5
L
Scylla
webbo2747
Scylla
1
5
2
0.4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
33,605
46,267
Taken
37,775
17,243
Mitigated
17,284
9,703
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,101
353
0
3,171
9,736
3,359
23
2,599
6,770
34,943
0
W
2,015
1,249
3,701
1,894
8,247
5,278
561
2,938
5,309
11,891
0
L
Hachiman
Gizla0221
Hachiman
7,453
3,750
0
3,419
9,554
2,307
0
1,760
7,282
0
42,547
W
8,788
715
0
1,686
6,691
3,075
1,139
4,674
2,017
40,309
0
W
Bakasura
TotalKraken
Bakasura
10,095
6,551
0
3,519
8,213
3,709
0
2,182
6,031
0
48,213
W
Artemis
Walker1175
Artemis
4,289
2,050
0
1,829
5,855
2,501
342
1,082
4,773
0
41,557
L
Ares
6,757
210
0
637
11,136
7,021
0
2,168
8,697
12,307
0
W
Apollo
8,418
5,156
0
3,994
8,769
2,721
276
3,319
5,450
0
43,208
L
Scylla
webbo2747
Scylla
3,869
349
207
2,269
9,276
2,287
0
2,846
5,781
32,390
0
L
1,488
927
0
0
6,565
2,269
0
722
5,158
8,600
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
38,256
251
Minions Killed
379
0
Camps Cleared
0
1,150,171
Distance Traveled
1,245,240
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,059
433
79
6
0
260,410
1
W
Yemoja
7,350
525
15
1
0
235,177
2
L
Hachiman
6,887
492
77
6
0
226,205
1
W
Thoth
7,563
540
84
6
0
242,892
5
W
Bakasura
9,278
663
126
9
0
283,155
1
W
Artemis
6,945
496
78
6
0
236,520
2
L
Ares
6,112
437
15
1
0
259,063
2
W
Apollo
7,120
509
76
5
0
247,496
3
L
Scylla
6,590
471
65
5
0
259,097
4
L
Ymir
4,511
322
15
1
0
145,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role