Player Matchup

Medusa
Medusa
HearingBear
Medusa
Level 11
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Sobek
Sobek
Neztah
Sobek
Level 12
God Stats
2W - 1L
1,713 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Chang'e
Chang'e
SupavilanNemesis
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 1
Team Averages
Level 10
1,643 SR
1,521 Elo+

VS

Team Averages
Level 51
1,492 SR
1,269 Elo+
Zeus
Zeus
Babydabgod
Zeus
Level 18
God Stats
66W - 74L
1,518 SR
Queue Stats
74W - 102L
1,279 Elo+
Party 2
Chaac
Chaac
Tha7mex1canguy
Chaac
Level 25
God Stats
1W - 4L
1,438 SR
Queue Stats
6W - 25L
1,123 Elo+
Solo
Neith
Neith
driftnasty240
Neith
Level 109
God Stats
2W - 4L
1,520 SR
Queue Stats
183W - 230L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 0 / 7
7,774
777
6,488
5,715
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Neztah
Sobek
10
2 / 2 / 10
7,699
770
3,753
7,738
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
5 / 0 / 7
7,666
767
3,685
5,022
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,596
560
4,436
4,578
1,313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 1
6,297
630
2,358
5,735
4,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 5 / 0
6,214
621
5,431
8,435
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Medusa
5
0
7
8.5
W
Sobek
Neztah
Sobek
2
2
10
3.5
W
5
0
7
8.5
L
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
12,225
18,475
Taken
18,748
10,294
Mitigated
8,856
9,019
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,436
364
0
65
4,578
1,313
248
1,411
3,167
12,551
0
W
Medusa
6,488
1,341
0
620
5,715
1,852
1,043
1,694
4,021
0
40,523
W
Sobek
Neztah
Sobek
3,753
448
0
1,785
7,738
6,699
0
1,306
6,432
7,861
0
W
3,685
297
2,848
3,766
5,022
1,743
151
1,468
3,554
20,572
0
L
2,358
406
0
1,074
5,735
4,682
0
2,800
2,935
0
13,831
L
5,431
1,619
0
2,383
8,435
2,861
340
3,280
5,155
0
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
18,107
120
Minions Killed
98
0
Camps Cleared
0
567,733
Distance Traveled
486,095
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,596
560
23
2
0
137,486
1
W
Medusa
7,774
777
81
8
0
189,222
2
W
Sobek
7,699
770
10
1
0
188,177
1
W
Chang'e
7,666
767
29
3
0
190,334
0
L
Chaac
6,297
630
19
2
0
186,828
0
L
Neith
6,214
621
56
6
0
161,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role