Player Matchup

Vamana
Vamana
Alllpaca
Vamana
Level 89
God Stats
6W - 3L
1,601 SR
Queue Stats
127W - 113L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
JcG3ORG1A
Kukulkan
Level 27
God Stats
16W - 13L
1,512 SR
Queue Stats
51W - 58L
1,526 Elo+
Party 1
Sobek
Sobek
KiNgDr4G0n
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Shortstop2018
Mulan
Level 141
God Stats
16W - 10L
1,693 SR
Queue Stats
130W - 122L
1,523 Elo+
Party 1
Rama
Rama
Spiderasis
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,457 Elo+
Party 1
Team Averages
Level 94
1,561 SR
1,509 Elo+

VS

Team Averages
Level 69
1,515 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
AishaNuraOwl
Tsukuyomi
Level 75
God Stats
10W - 8L
1,503 SR
Queue Stats
212W - 200L
1,498 Elo+
Party 2
Tiamat
Tiamat
DaddyTomMorley
Tiamat
Level 84
God Stats
6W - 4L
1,539 SR
Queue Stats
37W - 50L
1,417 Elo+
Party 3
Jormungandr
Jormungandr
Laxdud123
Jormungandr
Level 37
God Stats
51W - 50L
1,543 SR
Queue Stats
239W - 248L
1,493 Elo+
Solo
Yemoja
Yemoja
UlyssesJager
Yemoja
Level 103
God Stats
9W - 7L
1,436 SR
Queue Stats
837W - 781L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
acrab78
Cernunnos
Level 46
God Stats
5W - 5L
1,552 SR
Queue Stats
48W - 63L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alllpaca
Vamana
13
2 / 4 / 2
8,412
495
7,144
18,269
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JcG3ORG1A
Kukulkan
12
2 / 5 / 2
7,700
453
12,583
7,401
2,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
10
1 / 4 / 1
6,997
412
4,643
13,005
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 2
7,732
455
7,678
17,781
8,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 10 / 1
6,754
397
4,280
14,443
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AishaNuraOwl
Tsukuyomi
17
10 / 2 / 7
10,693
629
7,985
10,474
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 9
8,989
529
9,992
10,352
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Laxdud123
Jormungandr
15
4 / 0 / 9
10,167
598
11,104
15,008
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
13
3 / 1 / 18
9,256
544
4,714
10,154
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
acrab78
Cernunnos
16
11 / 0 / 9
10,406
612
19,807
13,468
5,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
31
31
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AishaNuraOwl
Tsukuyomi
10
2
7
6.75
L
Vamana
Alllpaca
Vamana
2
4
2
0.75
W
3
2
9
3.75
L
Kukulkan
JcG3ORG1A
Kukulkan
2
5
2
0.6
L
Sobek
1
4
1
0.38
W
Jormungandr
Laxdud123
Jormungandr
4
0
9
8.5
L
0
8
2
0.13
L
0
10
1
0.05
W
Yemoja
3
1
18
12
W
Cernunnos
acrab78
Cernunnos
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
53,602
70,899
Taken
59,456
35,099
Mitigated
43,890
14,840
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AishaNuraOwl
Tsukuyomi
7,985
1,906
0
3,684
10,474
6,990
191
2,164
8,104
0
67,815
L
Vamana
Alllpaca
Vamana
7,144
3,455
0
5,857
18,269
9,282
0
6,879
11,265
0
43,644
W
9,992
1,117
0
3,238
10,352
7,935
486
4,478
4,935
48,990
0
L
Kukulkan
JcG3ORG1A
Kukulkan
12,583
426
0
854
7,401
2,927
0
2,693
4,708
43,187
0
L
Sobek
4,643
272
0
3,748
13,005
9,932
0
4,094
8,836
19,541
0
W
Jormungandr
Laxdud123
Jormungandr
11,104
3,476
968
5,606
15,008
14,766
877
1,920
13,007
58,329
0
L
7,678
1,503
0
2,180
17,781
8,709
0
7,554
9,802
0
42,895
L
4,280
3,070
0
2,201
14,443
4,249
352
3,965
10,478
0
33,900
W
Yemoja
4,714
1,075
3,934
4,172
10,154
9,035
798
3,371
6,613
26,171
0
W
Cernunnos
acrab78
Cernunnos
19,807
11,441
0
7,269
13,468
5,164
3,676
4,456
8,896
0
75,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
49,511
348
Minions Killed
441
0
Camps Cleared
0
1,500,916
Distance Traveled
1,618,728
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,693
629
122
7
0
371,909
1
L
Vamana
8,412
495
80
5
0
354,674
2
W
Tiamat
8,989
529
91
5
0
330,429
4
L
Kukulkan
7,700
453
79
5
0
302,003
3
L
Sobek
6,997
412
23
1
0
307,818
5
W
Jormungandr
10,167
598
115
7
0
273,750
3
L
Mulan
7,732
455
99
6
0
276,166
0
L
Rama
6,754
397
67
4
0
260,255
4
W
Yemoja
9,256
544
34
2
0
335,185
6
W
Cernunnos
10,406
612
79
5
0
307,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role