Player Matchup

Bacchus
Bacchus
JungleHannes
Bacchus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 108L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Mikepwner93
Ne Zha
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 99L
1,411 Elo+
Party 2
Hera
Hera
Pfletschi
Hera
Level 94
God Stats
4W - 6L
1,598 SR
Queue Stats
232W - 214L
1,491 Elo+
Party 2
Freya
Freya
RepeatingLyrics
Freya
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 180L
1,425 Elo+
Solo
Zeus
Zeus
inLove_with_Rin
Zeus
Level 87
God Stats
8W - 8L
1,499 SR
Queue Stats
680W - 681L
1,533 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,476 Elo+

VS

Team Averages
Level 103
1,400 SR
1,511 Elo+
Camazotz
Camazotz
Caythleen
Camazotz
Level 148
God Stats
1W - 1L
1,309 SR
Queue Stats
530W - 552L
1,482 Elo+
Party 1
Merlin
Merlin
Icy Reflex
Merlin
Level 77
God Stats
10W - 10L
1,272 SR
Queue Stats
609W - 600L
1,480 Elo+
Solo
Izanami
Izanami
JackProc
Izanami
Level 66
God Stats
3W - 4L
1,340 SR
Queue Stats
183W - 169L
1,577 Elo+
Solo
Kali
Kali
Lecterx
Kali
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 173L
1,521 Elo+
Solo
Ah Puch
Ah Puch
VNibelungV
Ah Puch
Level 78
God Stats
5W - 3L
1,579 SR
Queue Stats
370W - 370L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JungleHannes
Bacchus
16
4 / 3 / 10
10,748
672
12,303
18,360
22,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
18
3 / 7 / 14
11,480
718
12,660
17,430
8,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
20
13 / 5 / 9
13,535
846
23,027
15,762
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 9
10,339
646
7,853
16,478
7,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 4 / 11
10,839
677
12,041
13,272
5,822
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caythleen
Camazotz
19
6 / 4 / 14
12,637
790
12,522
25,416
34,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Icy Reflex
Merlin
18
1 / 4 / 14
10,731
671
13,685
9,123
4,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
JackProc
Izanami
20
4 / 5 / 13
11,934
746
10,680
12,405
6,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Lecterx
Kali
18
4 / 8 / 14
12,500
781
6,796
19,179
10,167
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
VNibelungV
Ah Puch
20
8 / 5 / 15
12,549
784
25,451
15,776
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
93
26
Kills
23
24
Deaths
26
53
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Caythleen
Camazotz
6
4
14
3.25
W
Merlin
Icy Reflex
Merlin
1
4
14
2
W
Izanami
JackProc
Izanami
4
5
13
2.1
L
Bacchus
JungleHannes
Bacchus
4
3
10
3
W
Kali
Lecterx
Kali
4
8
14
1.38
L
Ne Zha
3
7
14
1.43
L
Hera
13
5
9
3.5
L
3
5
9
1.5
W
Ah Puch
VNibelungV
Ah Puch
8
5
15
3.1
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,884
Damage
69,134
81,302
Taken
81,899
52,739
Mitigated
63,318
26,010
Healing
34,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Caythleen
Camazotz
12,522
3,106
1,204
11,640
25,416
34,426
51
14,638
10,404
0
27,788
W
Merlin
Icy Reflex
Merlin
13,685
461
1,949
1,038
9,123
4,316
1,206
6,055
2,984
39,223
0
W
Izanami
JackProc
Izanami
10,680
5,715
1,690
2,405
12,405
6,328
1,871
9,889
2,392
0
46,169
L
Bacchus
JungleHannes
Bacchus
12,303
841
2,749
2,788
18,360
22,406
480
8,082
10,278
18,567
0
W
Kali
Lecterx
Kali
6,796
3,222
1,861
4,920
19,179
10,167
1,166
11,730
7,269
0
13,672
L
Ne Zha
12,660
2,970
2,617
3,059
17,430
8,800
1,852
7,506
9,924
0
27,740
L
Hera
23,027
4,073
1,801
2,827
15,762
7,717
1,619
5,655
10,107
44,744
0
L
7,853
2,218
2,813
4,527
16,478
7,994
1,436
8,627
7,851
18,692
0
W
Ah Puch
VNibelungV
Ah Puch
25,451
809
2,139
5,759
15,776
8,081
1,066
11,818
3,626
48,892
0
L
12,041
683
1,490
1,339
13,272
5,822
484
9,266
4,006
27,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,941
Gold Earned
60,351
162
Minions Killed
183
0
Camps Cleared
0
1,350,608
Distance Traveled
1,343,902
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,637
790
32
2
0
268,141
1
W
Merlin
10,731
671
56
4
0
265,273
0
W
Izanami
11,934
746
50
3
0
268,773
0
L
Bacchus
10,748
672
16
1
0
281,382
0
W
Kali
12,500
781
14
1
0
291,942
0
L
Ne Zha
11,480
718
33
2
0
282,656
6
L
Hera
13,535
846
41
3
0
298,255
0
L
Freya
10,339
646
16
1
0
249,373
0
W
Ah Puch
12,549
784
31
2
0
249,773
1
L
Zeus
10,839
677
56
4
0
238,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role