Player Matchup

Ares
Ares
Banzinni10
Ares
Level 16
God Stats
12W - 3L
1,821 SR
Queue Stats
32W - 26L
1,422 Elo+
Party 1
Skadi
Skadi
Lost_Sinner_-_
Skadi
Level 25
God Stats
14W - 8L
1,686 SR
Queue Stats
41W - 37L
1,398 Elo+
Party 1
Ra
Ra
catadarti
Ra
Level 22
God Stats
3W - 2L
1,562 SR
Queue Stats
64W - 90L
1,343 Elo+
Party 3
Bellona
Bellona
ramirogalloo
Bellona
Level 14
God Stats
3W - 3L
1,184 SR
Queue Stats
7W - 18L
1,124 Elo+
Party 3
Ao Kuang
Ao Kuang
tomy-valen200431
Ao Kuang
Level 44
God Stats
22W - 20L
1,441 SR
Queue Stats
110W - 139L
1,335 Elo+
Party 3
Team Averages
Level 24
1,539 SR
1,324 Elo+

VS

Team Averages
Level 23
1,434 SR
1,314 Elo+
Loki
Loki
DANIELUISbr
Loki
Level 28
God Stats
8W - 10L
1,439 SR
Queue Stats
42W - 52L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
Eli3265
Jormungandr
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 4L
1,253 Elo+
Solo
Neith
Neith
Gabbsssssss
Neith
Level 29
God Stats
21W - 23L
1,471 SR
Queue Stats
213W - 252L
1,387 Elo+
Party 2
Aphrodite
Aphrodite
Polaris7277
Aphrodite
Level 23
God Stats
144W - 140L
1,523 SR
Queue Stats
328W - 383L
1,343 Elo+
Solo
Agni
Agni
iScrossy
Agni
Level 29
God Stats
4W - 9L
1,420 SR
Queue Stats
116W - 232L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,352
529
4,017
7,502
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 6
6,470
539
4,348
4,179
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 2
6,090
508
2,287
4,082
1,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ramirogalloo
Bellona
10
0 / 1 / 2
6,208
517
1,516
4,216
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 1 / 2
7,083
590
6,974
7,238
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,320
443
1,987
5,115
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Eli3265
Jormungandr
7
0 / 4 / 2
4,913
409
1,511
6,577
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 0
6,180
515
3,884
7,126
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Polaris7277
Aphrodite
9
0 / 2 / 4
5,811
484
1,977
4,945
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
11
4 / 4 / 0
6,379
532
5,680
7,073
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
0
1
1
0.5
L
Jormungandr
Eli3265
Jormungandr
0
4
2
0.25
L
3
4
0
0.75
W
2
1
6
5
L
Aphrodite
Polaris7277
Aphrodite
0
2
4
1
W
1
3
2
0.67
L
Agni
4
4
0
1
W
Bellona
ramirogalloo
Bellona
0
1
2
1
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
15,039
27,217
Taken
30,836
13,500
Mitigated
11,927
3,483
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,017
409
0
672
7,502
5,325
327
1,555
5,947
12,838
0
L
1,987
475
0
2,428
5,115
1,358
0
1,188
3,927
0
24,252
L
Jormungandr
Eli3265
Jormungandr
1,511
565
0
800
6,577
4,373
0
3,119
3,458
14,485
0
L
3,884
1,646
0
1,756
7,126
1,972
700
3,055
4,071
0
21,859
W
4,348
2,306
0
0
4,179
1,303
1,638
930
3,249
0
27,690
L
Aphrodite
Polaris7277
Aphrodite
1,977
361
1,249
2,144
4,945
1,999
0
2,171
2,774
14,790
0
W
2,287
368
158
413
4,082
1,400
592
3,245
812
25,220
0
L
Agni
5,680
497
0
827
7,073
2,225
0
3,745
3,328
30,354
0
W
Bellona
ramirogalloo
Bellona
1,516
476
0
755
4,216
3,130
804
1,007
3,209
0
25,067
W
6,974
2,097
0
1,485
7,238
2,342
0
2,304
4,832
37,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
28,603
235
Minions Killed
231
0
Camps Cleared
0
1,151,719
Distance Traveled
1,068,055
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,352
529
15
1
0
260,490
1
L
Loki
5,320
443
55
5
0
252,551
1
L
Jormungandr
4,913
409
31
3
0
155,908
1
L
Neith
6,180
515
38
3
0
184,896
1
W
Skadi
6,470
539
52
4
0
212,614
0
L
Aphrodite
5,811
484
33
3
0
237,303
6
W
Ra
6,090
508
49
4
0
231,140
5
L
Agni
6,379
532
74
6
0
237,397
5
W
Bellona
6,208
517
56
5
0
205,387
0
W
Ao Kuang
7,083
590
63
5
0
242,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role