Player Matchup

Ah Puch
Ah Puch
Christian CCP
Ah Puch
Level 137
God Stats
98W - 82L
1,629 SR
Queue Stats
416W - 514L
1,549 Elo+
Solo
Merlin
Merlin
Manny639
Merlin
Level 126
God Stats
64W - 39L
1,516 SR
Queue Stats
155W - 135L
1,531 Elo+
Party 1
Ra
Ra
NazteeZ28
Ra
Level 149
God Stats
14W - 11L
1,629 SR
Queue Stats
253W - 234L
1,490 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,524 Elo+

VS

Team Averages
Level 94
1,335 SR
1,413 Elo+
Achilles
Achilles
Gustavo_AlvesBr
Achilles
Level 157
God Stats
3W - 5L
1,568 SR
Queue Stats
243W - 250L
1,528 Elo+
Solo
Anubis
Anubis
Hofent
Anubis
Level 75
God Stats
1W - 3L
1,287 SR
Queue Stats
27W - 41L
1,401 Elo+
Solo
Thor
Thor
The1AnOnlyGuy
Thor
Level 49
God Stats
17W - 24L
1,151 SR
Queue Stats
341W - 430L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 4 / 5
9,474
677
7,063
8,781
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Manny639
Merlin
13
2 / 3 / 5
9,458
676
9,575
8,437
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 4
10,359
740
6,514
11,114
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 3 / 3
8,962
640
8,152
14,615
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Hofent
Anubis
14
5 / 5 / 3
9,628
688
10,788
14,601
6,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 0 / 0
5,251
375
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
8
8
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
4
5
1.13
L
Achilles
3
3
3
1.5
L
Anubis
Hofent
Anubis
5
5
3
1.3
W
Merlin
Manny639
Merlin
2
3
5
1.5
W
4
1
4
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
18,940
28,332
Taken
29,216
8,418
Mitigated
20,885
8,841
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
7,063
460
0
1,418
8,781
2,027
164
4,691
3,990
22,301
0
L
Achilles
8,152
2,331
0
2,609
14,615
14,013
0
10,651
3,174
0
31,575
L
Anubis
Hofent
Anubis
10,788
230
0
4,985
14,601
6,872
0
11,348
2,611
49,473
0
W
Merlin
Manny639
Merlin
9,575
1,050
0
2,468
8,437
2,461
1,324
3,227
5,035
32,656
0
W
6,514
241
960
3,995
11,114
3,930
871
2,994
7,920
55,125
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
23,841
166
Minions Killed
120
0
Camps Cleared
0
738,262
Distance Traveled
453,144
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,474
677
43
3
0
232,418
2
L
Achilles
8,962
640
54
4
0
247,200
1
L
Anubis
9,628
688
66
5
0
205,944
3
W
Merlin
9,458
676
37
3
0
235,769
5
W
Ra
10,359
740
86
6
0
270,075
4
L
Thor
5,251
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role