Player Matchup

Pele
Pele
HandleMyPangus
Pele
Level 148
God Stats
4W - 7L
1,158 SR
Queue Stats
451W - 435L
1,611 Elo+
Party 2
Rama
Rama
MiR rfalter
Rama
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,561 Elo+
Party 3
Horus
Horus
Mr E863
Horus
Level 129
God Stats
1W - 0L
1,790 SR
Queue Stats
10W - 11L
1,815 Elo+
Party 3
Amaterasu
Amaterasu
THE SANDDADY863
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,676 Elo+
Party 3
Cupid
Cupid
http_GioVersace
Cupid
Level 160
God Stats
6W - 3L
1,712 SR
Queue Stats
329W - 328L
1,589 Elo+
Party 2
Team Averages
Level 148
1,532 SR
1,650 Elo+

VS

Team Averages
Level 120
1,516 SR
1,584 Elo+
Ymir
Ymir
Rare-Angelz5559
Ymir
Level 154
God Stats
1W - 3L
1,921 SR
Queue Stats
182W - 120L
1,679 Elo+
Party 4
Nox
Nox
TouchMè
Nox
Level 148
God Stats
1W - 10L
1,087 SR
Queue Stats
270W - 245L
1,530 Elo+
Party 1
Neith
Neith
Turnmesideays
Neith
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 207L
1,544 Elo+
Party 1
Ra
Ra
dugod
Ra
Level 103
God Stats
2W - 4L
1,571 SR
Queue Stats
236W - 205L
1,545 Elo+
Party 1
Mercury
Mercury
killerjeeeeeef
Mercury
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
12,107
757
21,144
21,394
13,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 5 / 14
11,659
729
20,403
16,497
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Mr E863
Horus
19
3 / 3 / 12
11,075
692
8,730
29,204
23,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
THE SANDDADY863
Amaterasu
18
3 / 6 / 13
10,842
678
12,503
30,808
24,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 7 / 11
12,109
757
12,080
17,843
7,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
12,092
756
18,152
26,818
48,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 4 / 19
11,832
740
21,242
15,991
19,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 13
11,352
710
24,087
13,818
7,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
19
10 / 4 / 11
12,651
791
24,782
14,395
12,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 7 / 5
10,296
644
5,633
15,543
7,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
88
21
Kills
24
25
Deaths
22
59
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
5
5
14
2.4
W
Horus
Mr E863
Horus
3
3
12
3
L
3
4
16
2.75
W
Amaterasu
THE SANDDADY863
Amaterasu
3
6
13
1.58
L
4
4
19
3.38
L
4
3
13
3.5
L
Ra
10
4
11
3.88
W
4
7
11
1.36
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,860
Damage
93,896
115,746
Taken
86,565
76,566
Mitigated
95,267
62,891
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,144
2,628
3,563
8,524
21,394
13,591
944
12,363
8,713
0
46,853
W
20,403
11,445
1,497
4,589
16,497
7,632
2,304
8,413
7,958
0
39,788
W
Horus
Mr E863
Horus
8,730
3,315
9,948
15,124
29,204
23,185
392
15,822
13,000
0
15,077
L
18,152
969
3,456
6,570
26,818
48,341
615
0
26,818
26,640
0
W
Amaterasu
THE SANDDADY863
Amaterasu
12,503
5,508
753
12,001
30,808
24,311
951
13,062
17,453
0
24,212
L
21,242
1,401
910
990
15,991
19,947
817
0
15,991
37,962
0
L
24,087
15,509
0
3,659
13,818
7,265
1,962
0
13,818
0
36,293
L
Ra
24,782
3,418
8,269
3,556
14,395
12,182
1,032
0
14,395
42,897
0
W
12,080
7,042
2,861
4,031
17,843
7,847
2,282
13,257
4,446
0
36,159
L
5,633
1,228
715
1,556
15,543
7,532
826
0
15,543
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
58,223
171
Minions Killed
151
0
Camps Cleared
0
1,287,348
Distance Traveled
1,330,686
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,107
757
40
3
0
245,305
0
W
Rama
11,659
729
50
3
0
243,372
0
W
Horus
11,075
692
12
1
0
289,849
1
L
Ymir
12,092
756
21
1
0
249,553
1
W
Amaterasu
10,842
678
22
1
0
292,796
1
L
Nox
11,832
740
46
3
0
233,483
0
L
Neith
11,352
710
24
2
0
267,728
0
L
Ra
12,651
791
38
2
0
294,705
0
W
Cupid
12,109
757
47
3
0
216,026
0
L
Mercury
10,296
644
22
1
0
285,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role