Player Matchup

Danzaburou
Danzaburou
Kaìrì
Danzaburou
Level 158
God Stats
20W - 10L
1,439 SR
Queue Stats
239W - 140L
1,679 Elo+
Party 1
Discordia
Discordia
Scärlet
Discordia
Level 158
God Stats
4W - 3L
1,752 SR
Queue Stats
79W - 36L
1,867 Elo+
Party 1
Cu Chulainn
Cu Chulainn
choctawforce
Cu Chulainn
Level 133
God Stats
7W - 6L
1,405 SR
Queue Stats
271W - 190L
1,691 Elo+
Party 1
Team Averages
Level 150
1,532 SR
1,746 Elo+

VS

Team Averages
Level 128
1,555 SR
1,527 Elo+
Aphrodite
Aphrodite
BaBie-Jenn
Aphrodite
Level 159
God Stats
18W - 5L
1,727 SR
Queue Stats
25W - 22L
1,570 Elo+
Party 2
Fenrir
Fenrir
DisYangBoyz
Fenrir
Level 160
God Stats
76W - 71L
1,497 SR
Queue Stats
292W - 294L
1,597 Elo+
Party 2
Chaac
Chaac
ThunderBlade711
Chaac
Level 66
God Stats
16W - 18L
1,440 SR
Queue Stats
125W - 160L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaìrì
Danzaburou
12
9 / 3 / 7
10,181
926
10,105
12,707
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Scärlet
Discordia
12
4 / 3 / 13
9,032
821
7,702
7,015
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
choctawforce
Cu Chulainn
12
4 / 3 / 12
8,879
807
5,938
9,869
7,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaBie-Jenn
Aphrodite
12
2 / 7 / 6
8,624
784
6,428
8,314
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
5 / 8 / 1
8,237
749
6,860
12,536
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 4
7,660
696
3,236
11,173
10,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
8
9
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BaBie-Jenn
Aphrodite
2
7
6
0.71
L
Fenrir
5
8
1
0.69
W
Danzaburou
Kaìrì
Danzaburou
9
3
7
4.17
W
Discordia
Scärlet
Discordia
4
3
13
3.5
L
1
2
4
1.5
W
Cu Chulainn
choctawforce
Cu Chulainn
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
16,524
29,591
Taken
32,023
14,252
Mitigated
20,744
8,967
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BaBie-Jenn
Aphrodite
6,428
110
3,053
2,015
8,314
4,960
152
1,950
6,104
31,545
0
L
Fenrir
6,860
1,759
0
1,671
12,536
5,116
0
2,116
10,210
0
23,133
W
Danzaburou
Kaìrì
Danzaburou
10,105
5,433
0
4,874
12,707
4,938
1,734
3,599
9,108
0
44,837
W
Discordia
Scärlet
Discordia
7,702
350
0
1,779
7,015
2,185
598
1,579
5,436
26,227
0
L
3,236
642
0
1,724
11,173
10,668
0
2,948
7,926
0
16,485
W
Cu Chulainn
choctawforce
Cu Chulainn
5,938
952
0
2,314
9,869
7,129
496
1,588
8,281
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
24,521
133
Minions Killed
97
0
Camps Cleared
0
589,339
Distance Traveled
565,342
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,624
784
36
3
0
194,610
3
L
Fenrir
8,237
749
27
2
0
177,238
0
W
Danzaburou
10,181
926
54
5
0
183,994
2
W
Discordia
9,032
821
37
3
0
200,135
0
L
Chaac
7,660
696
34
3
0
193,494
0
W
Cu Chulainn
8,879
807
42
4
0
205,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role