Player Matchup

Cthulhu
Cthulhu
KoyomiKamuii
Cthulhu
Level 24
God Stats
17W - 12L
1,687 SR
Queue Stats
64W - 56L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Rastasgood
Danzaburou
Level 5
God Stats
3W - 3L
1,851 SR
Queue Stats
11W - 17L
1,537 Elo+
Solo
Hou Yi
Hou Yi
shslcrybaby
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,520 Elo+
Party 2
Yemoja
Yemoja
so7ls
Yemoja
Level 15
God Stats
2W - 1L
1,225 SR
Queue Stats
9W - 4L
1,762 Elo+
Party 2
Ares
Ares
zinVicTuS IV
Ares
Level 12
God Stats
4W - 5L
1,561 SR
Queue Stats
306W - 340L
1,455 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,566 Elo+

VS

Team Averages
Level 48
1,568 SR
1,604 Elo+
Chiron
Chiron
GIRLBUNDY
Chiron
Level 146
God Stats
10W - 2L
1,511 SR
Queue Stats
435W - 202L
1,700 Elo+
Party 1
Fenrir
Fenrir
I bleeded
Fenrir
Level 28
God Stats
27W - 24L
1,520 SR
Queue Stats
259W - 277L
1,527 Elo+
Solo
Zeus
Zeus
LetsPartyCat6969
Zeus
Level 30
God Stats
2W - 0L
1,806 SR
Queue Stats
34W - 32L
1,565 Elo+
Solo
Amaterasu
Amaterasu
SelinaRuss
Amaterasu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 63L
1,712 Elo+
Party 1
Ymir
Ymir
marimillian
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoyomiKamuii
Cthulhu
20
5 / 11 / 12
13,843
989
27,328
30,730
34,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Rastasgood
Danzaburou
19
1 / 8 / 9
12,895
921
17,401
19,680
9,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
20
11 / 4 / 7
15,252
1,089
29,741
18,153
8,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
so7ls
Yemoja
20
1 / 2 / 17
13,343
953
18,590
13,316
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 13 / 10
13,946
996
20,005
34,779
32,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GIRLBUNDY
Chiron
20
8 / 2 / 23
16,141
1,153
27,758
22,704
8,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
I bleeded
Fenrir
20
10 / 5 / 17
15,288
1,092
21,223
20,906
11,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 7 / 19
15,810
1,129
26,532
21,177
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SelinaRuss
Amaterasu
20
10 / 1 / 22
15,621
1,116
25,423
29,990
28,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 7 / 23
13,145
939
9,282
24,434
28,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
142
22
Kills
38
38
Deaths
22
55
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Chiron
GIRLBUNDY
Chiron
8
2
23
9.75
W
Fenrir
I bleeded
Fenrir
10
5
17
3.7
L
Cthulhu
KoyomiKamuii
Cthulhu
5
11
12
1
W
10
7
19
2.79
L
Danzaburou
Rastasgood
Danzaburou
1
8
9
0.69
W
Amaterasu
SelinaRuss
Amaterasu
10
1
22
21
W
0
7
23
1.64
L
Hou Yi
11
4
7
3.63
L
Yemoja
so7ls
Yemoja
1
2
17
4.75
L
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,065
Damage
110,218
116,658
Taken
119,211
91,591
Mitigated
84,987
15,636
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
GIRLBUNDY
Chiron
27,758
12,647
2,359
5,495
22,704
8,928
0
12,395
9,995
0
69,496
W
Fenrir
I bleeded
Fenrir
21,223
5,321
0
795
20,906
11,143
0
9,113
11,464
0
28,934
L
Cthulhu
KoyomiKamuii
Cthulhu
27,328
1,990
616
3,636
30,730
34,050
0
12,222
18,508
39,371
0
W
26,532
9,101
0
6,055
21,177
8,186
0
13,165
7,737
50,418
0
L
Danzaburou
Rastasgood
Danzaburou
17,401
6,628
0
2,488
19,680
9,041
0
6,202
13,478
0
39,487
W
Amaterasu
SelinaRuss
Amaterasu
25,423
12,784
0
7,963
29,990
28,035
0
15,995
13,648
0
47,532
W
9,282
494
868
1,131
24,434
28,695
0
13,537
10,444
32,964
0
L
Hou Yi
29,741
13,242
0
312
18,153
8,848
0
3,664
14,489
0
61,640
L
Yemoja
so7ls
Yemoja
18,590
3,050
6,530
1,010
13,316
6,774
0
4,973
8,343
30,650
0
L
20,005
2,056
606
438
34,779
32,878
0
8,753
26,026
49,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,279
Gold Earned
76,005
244
Minions Killed
261
5
Camps Cleared
12
1,192,728
Distance Traveled
1,366,675
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,141
1,153
98
7
3
276,563
0
W
Fenrir
15,288
1,092
10
1
4
318,621
0
L
Cthulhu
13,843
989
28
2
0
228,400
0
W
Zeus
15,810
1,129
48
3
1
224,918
0
L
Danzaburou
12,895
921
45
3
0
242,564
1
W
Amaterasu
15,621
1,116
52
4
4
324,878
0
W
Ymir
13,145
939
53
4
0
221,695
0
L
Hou Yi
15,252
1,089
68
5
2
265,239
0
L
Yemoja
13,343
953
33
2
0
221,692
0
L
Ares
13,946
996
70
5
3
234,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role