Player Matchup

Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DragonMasterCan
Neith
Level 27
God Stats
2W - 4L
1,560 SR
Queue Stats
317W - 324L
1,825 Elo+
Solo
Bakasura
Bakasura
MisterAFK
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,583 Elo+
Solo
Cerberus
Cerberus
MurciGolon
Cerberus
Level 14
God Stats
6W - 6L
1,738 SR
Queue Stats
33W - 35L
1,497 Elo+
Solo
Hun Batz
Hun Batz
TheRomiu700
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,721 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,625 Elo+

VS

Team Averages
Level 21
1,681 SR
1,734 Elo+
Danzaburou
Danzaburou
BurntToast967
Danzaburou
Level 19
God Stats
3W - 0L
1,829 SR
Queue Stats
44W - 19L
1,738 Elo+
Party 1
Merlin
Merlin
SilverNGold3
Merlin
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TotalKraken
Tsukuyomi
Level 29
God Stats
7W - 0L
1,830 SR
Queue Stats
43W - 17L
1,932 Elo+
Solo
Jing Wei
Jing Wei
Walker1175
Jing Wei
Level 21
God Stats
2W - 1L
1,512 SR
Queue Stats
48W - 25L
1,727 Elo+
Party 1
Ymir
Ymir
lemonade1945
Ymir
Level 19
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 23L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 1 / 1
8,452
528
4,730
10,703
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 2
6,908
432
2,927
8,663
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
MisterAFK
Bakasura
12
2 / 5 / 0
7,777
486
4,083
13,664
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MurciGolon
Cerberus
11
0 / 3 / 3
7,380
461
3,485
8,312
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TheRomiu700
Hun Batz
8
0 / 10 / 0
5,839
365
2,348
8,844
2,810
Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurntToast967
Danzaburou
14
3 / 1 / 4
8,631
539
4,131
7,632
2,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
9 / 1 / 4
9,069
567
8,904
5,720
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TotalKraken
Tsukuyomi
18
8 / 2 / 0
10,267
642
11,160
8,237
3,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
Walker1175
Jing Wei
14
2 / 1 / 6
8,180
511
3,396
5,517
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 16
8,924
558
5,064
7,886
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
24
24
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
1
2.5
W
Danzaburou
BurntToast967
Danzaburou
3
1
4
5
L
1
5
2
0.4
L
Bakasura
MisterAFK
Bakasura
2
5
0
0.4
L
Cerberus
MurciGolon
Cerberus
0
3
3
0.5
W
Merlin
9
1
4
11
L
Hun Batz
TheRomiu700
Hun Batz
0
10
0
0
W
Tsukuyomi
TotalKraken
Tsukuyomi
8
2
0
4
W
Jing Wei
Walker1175
Jing Wei
2
1
6
5
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
32,655
50,186
Taken
34,992
19,642
Mitigated
16,882
11,559
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,730
971
0
3,354
10,703
4,567
0
3,332
7,191
57,564
0
W
Danzaburou
BurntToast967
Danzaburou
4,131
1,544
0
4,048
7,632
2,349
384
3,323
4,309
0
52,787
L
2,927
959
0
2,729
8,663
2,258
246
2,788
5,697
0
36,343
L
Bakasura
MisterAFK
Bakasura
4,083
2,726
0
3,900
13,664
5,463
206
1,692
11,862
0
27,641
L
Cerberus
MurciGolon
Cerberus
3,485
424
0
1,576
8,312
4,544
647
1,617
6,605
26,713
0
W
Merlin
8,904
462
0
1,978
5,720
2,187
1,532
1,780
3,870
51,080
0
L
Hun Batz
TheRomiu700
Hun Batz
2,348
856
0
0
8,844
2,810
64
3,807
4,863
0
16,026
W
Tsukuyomi
TotalKraken
Tsukuyomi
11,160
4,147
0
4,190
8,237
3,775
0
471
7,138
0
77,896
W
Jing Wei
Walker1175
Jing Wei
3,396
2,336
0
1,674
5,517
1,920
1,113
858
4,549
0
61,122
W
5,064
1,669
0
1,839
7,886
6,651
341
1,783
6,056
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
45,071
377
Minions Killed
469
0
Camps Cleared
0
1,415,913
Distance Traveled
1,549,756
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,452
528
114
7
0
350,571
2
W
Danzaburou
8,631
539
95
6
0
271,161
6
L
Neith
6,908
432
80
5
0
263,601
2
L
Bakasura
7,777
486
98
6
0
271,449
1
L
Cerberus
7,380
461
62
4
0
316,614
3
W
Merlin
9,069
567
95
6
0
290,483
6
L
Hun Batz
5,839
365
23
1
0
213,678
0
W
Tsukuyomi
10,267
642
150
9
0
356,612
6
W
Jing Wei
8,180
511
103
6
0
316,811
6
W
Ymir
8,924
558
26
2
0
314,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role