Player Matchup

Set
Set
Augusgus
Set
Level 61
God Stats
22W - 28L
1,439 SR
Queue Stats
559W - 570L
1,389 Elo+
Party 2
Sol
Sol
CeletialJu
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Bellona
Bellona
DevFoxyInc
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Medusa
Medusa
Snittyx
Medusa
Level 24
God Stats
42W - 44L
1,473 SR
Queue Stats
53W - 62L
1,431 Elo+
Party 2
Ganesha
Ganesha
orbitalkartoffel
Ganesha
Level 17
God Stats
4W - 4L
1,510 SR
Queue Stats
28W - 34L
1,445 Elo+
Party 2
Team Averages
Level 22
1,485 SR
1,513 Elo+

VS

Team Averages
Level 27
1,583 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
HvSxRoyal_
Tsukuyomi
Level 28
God Stats
23W - 22L
1,472 SR
Queue Stats
434W - 565L
1,401 Elo+
Party 3
Tyr
Tyr
I2E_2U3E
Tyr
Level 22
God Stats
7W - 1L
1,721 SR
Queue Stats
147W - 56L
1,729 Elo+
Party 1
Tiamat
Tiamat
Onelove_ace
Tiamat
Level 27
God Stats
33W - 31L
1,451 SR
Queue Stats
253W - 223L
1,527 Elo+
Solo
Cthulhu
Cthulhu
godzilla762
Cthulhu
Level 33
God Stats
55W - 59L
1,488 SR
Queue Stats
347W - 450L
1,404 Elo+
Party 3
Cernunnos
Cernunnos
smitenite1
Cernunnos
Level 24
God Stats
19W - 5L
1,784 SR
Queue Stats
187W - 73L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,568
451
5,655
13,932
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 9 / 1
8,356
440
3,570
10,061
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
DevFoxyInc
Bellona
10
0 / 12 / 0
6,871
362
571
14,618
9,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Snittyx
Medusa
11
0 / 7 / 3
7,248
381
5,156
11,782
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
7,797
410
5,657
15,595
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HvSxRoyal_
Tsukuyomi
16
12 / 1 / 2
10,974
578
8,096
12,896
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 0 / 8
12,232
644
18,225
15,052
20,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
18
8 / 1 / 6
11,625
612
10,143
10,928
8,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
godzilla762
Cthulhu
14
0 / 0 / 5
8,860
466
2,663
6,984
6,984
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
smitenite1
Cernunnos
17
7 / 2 / 2
11,121
585
10,408
11,605
4,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
40
40
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
9
1
0.28
L
Bellona
DevFoxyInc
Bellona
0
12
0
0
W
Tsukuyomi
HvSxRoyal_
Tsukuyomi
12
1
2
13
W
13
0
8
17
W
Tiamat
8
1
6
11
L
Medusa
Snittyx
Medusa
0
7
3
0.21
W
Cthulhu
godzilla762
Cthulhu
0
0
5
2.5
L
0
6
2
0.17
W
Cernunnos
smitenite1
Cernunnos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
49,535
65,988
Taken
57,465
31,942
Mitigated
45,476
9,512
Healing
22,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,655
1,907
0
2,864
13,932
6,140
0
2,915
11,017
0
42,686
L
3,570
1,507
0
679
10,061
3,729
0
5,053
5,008
22,417
2,235
L
Bellona
DevFoxyInc
Bellona
571
329
0
673
14,618
9,526
0
488
14,130
0
23,563
W
Tsukuyomi
HvSxRoyal_
Tsukuyomi
8,096
2,555
0
4,126
12,896
5,053
1,380
1,570
11,326
0
63,244
W
18,225
2,959
0
6,798
15,052
20,024
58
1,475
13,577
0
85,723
W
Tiamat
10,143
1,257
442
5,430
10,928
8,943
1,085
2,415
8,513
71,385
0
L
Medusa
Snittyx
Medusa
5,156
2,749
0
1,729
11,782
3,549
0
827
10,955
0
40,149
W
Cthulhu
godzilla762
Cthulhu
2,663
134
95
0
6,984
6,984
310
1,975
5,009
33,515
0
L
5,657
644
0
3,567
15,595
8,998
0
3,567
12,028
27,089
0
W
Cernunnos
smitenite1
Cernunnos
10,408
5,584
0
5,595
11,605
4,472
5,355
1,556
10,049
0
82,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
54,812
318
Minions Killed
598
0
Camps Cleared
0
1,702,850
Distance Traveled
1,770,395
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,568
451
89
5
0
359,878
2
L
Sol
8,356
440
56
3
0
335,684
0
L
Bellona
6,871
362
58
3
0
335,251
1
W
Tsukuyomi
10,974
578
106
6
0
419,273
0
W
Tyr
12,232
644
174
9
0
412,277
3
W
Tiamat
11,625
612
138
7
0
325,960
4
L
Medusa
7,248
381
105
6
0
329,328
5
W
Cthulhu
8,860
466
49
3
0
320,390
0
L
Ganesha
7,797
410
10
1
0
342,709
6
W
Cernunnos
11,121
585
131
7
0
292,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role