Player Matchup

Cthulhu
Cthulhu
AbsolutePaintjob
Cthulhu
Level 86
God Stats
1W - 1L
1,221 SR
Queue Stats
14W - 20L
1,411 Elo+
Party 1
Ra
Ra
DonTheChains
Ra
Level 113
God Stats
1W - 0L
1,308 SR
Queue Stats
10W - 9L
1,620 Elo+
Party 1
Medusa
Medusa
EventHorizonXII
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,032 Elo+
Party 1
Olorun
Olorun
LilPasketti57
Olorun
Level 5
God Stats
6W - 11L
1,082 SR
Queue Stats
10W - 17L
1,347 Elo+
Party 1
Bellona
Bellona
StrawHatBrandonx
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,079 Elo+
Party 1
Team Averages
Level 46
1,322 SR
1,298 Elo+

VS

Team Averages
Level 16
1,482 SR
1,278 Elo+
Hou Yi
Hou Yi
Eziofreya
Hou Yi
Level 26
God Stats
3W - 3L
1,420 SR
Queue Stats
79W - 83L
1,330 Elo+
Party 3
Set
Set
So7itarySin
Set
Level 9
God Stats
7W - 9L
1,372 SR
Queue Stats
199W - 188L
1,266 Elo+
Solo
Cthulhu
Cthulhu
The_real_Kadorna
Cthulhu
Level 15
God Stats
6W - 9L
1,355 SR
Queue Stats
7W - 15L
1,241 Elo+
Party 2
Sobek
Sobek
Yllimir
Sobek
Level 23
God Stats
3W - 1L
1,762 SR
Queue Stats
64W - 60L
1,386 Elo+
Party 3
Scylla
Scylla
by_claped_vicen_
Scylla
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 21
13,568
1,233
18,874
20,076
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 19
14,377
1,307
31,187
10,733
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 4 / 19
11,314
1,029
11,844
9,035
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 1 / 24
11,613
1,056
13,044
8,567
3,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 18
10,410
946
4,592
12,500
6,053
Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eziofreya
Hou Yi
16
3 / 2 / 7
10,584
962
7,849
11,591
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 7 / 5
10,237
931
6,275
12,880
8,057
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 15 / 5
10,120
920
16,891
28,569
23,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Yllimir
Sobek
16
2 / 8 / 7
10,405
946
14,675
20,167
26,761
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 10 / 6
9,579
871
8,883
14,634
5,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
42
Kills
11
11
Deaths
42
101
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
1
21
22.5
W
15
0
19
24.5
W
8
4
19
4.38
L
Hou Yi
Eziofreya
Hou Yi
3
2
7
3.25
W
6
1
24
18
L
4
7
5
0.93
W
1
5
18
2
L
2
15
5
0.3
L
Sobek
Yllimir
Sobek
2
8
7
0.69
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
54,573
60,911
Taken
87,841
33,043
Mitigated
68,067
24,461
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,874
2,699
1,025
8,364
20,076
14,671
0
12,981
7,095
33,515
0
W
31,187
5,051
5,434
5,919
10,733
4,771
0
6,564
4,169
78,630
0
W
11,844
8,183
0
896
9,035
3,657
0
6,766
2,269
0
15,181
L
Hou Yi
Eziofreya
Hou Yi
7,849
4,161
0
642
11,591
4,479
0
9,195
2,396
0
18,778
W
13,044
9,180
628
1,965
8,567
3,891
0
5,668
2,899
22,533
0
L
6,275
2,570
0
0
12,880
8,057
0
10,380
2,500
0
11,147
W
4,592
685
0
230
12,500
6,053
0
8,470
4,030
0
8,091
L
16,891
1,690
0
0
28,569
23,385
0
19,158
8,086
29,574
0
L
Sobek
Yllimir
Sobek
14,675
740
0
1,034
20,167
26,761
0
13,842
6,325
38,183
0
L
8,883
1,265
0
0
14,634
5,385
0
10,530
4,104
15,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,282
Gold Earned
50,925
192
Minions Killed
125
11
Camps Cleared
3
989,183
Distance Traveled
853,579
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,568
1,233
32
3
0
218,030
0
W
Ra
14,377
1,307
126
11
9
235,538
3
W
Medusa
11,314
1,029
11
1
1
174,941
2
L
Hou Yi
10,584
962
30
3
0
182,453
0
W
Olorun
11,613
1,056
18
2
1
194,225
0
L
Set
10,237
931
7
1
1
144,081
0
W
Bellona
10,410
946
5
0
0
166,449
2
L
Cthulhu
10,120
920
37
3
0
185,665
0
L
Sobek
10,405
946
38
3
2
166,143
0
L
Scylla
9,579
871
13
1
0
175,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role