Player Matchup

Cthulhu
Cthulhu
Gibbay_123
Cthulhu
Level 60
God Stats
11W - 11L
1,490 SR
Queue Stats
189W - 257L
1,389 Elo+
Solo
Kukulkan
Kukulkan
IvoMaenpaa
Kukulkan
Level 108
God Stats
147W - 205L
1,436 SR
Queue Stats
229W - 305L
1,373 Elo+
Solo
Artemis
Artemis
tonebone8003
Artemis
Level 140
God Stats
2W - 1L
1,380 SR
Queue Stats
179W - 252L
1,362 Elo+
Solo
Team Averages
Level 103
1,435 SR
1,375 Elo+

VS

Team Averages
Level 42
1,561 SR
1,364 Elo+
Janus
Janus
Donjasaur
Janus
Level 14
God Stats
1W - 3L
1,502 SR
Queue Stats
20W - 30L
1,225 Elo+
Party 1
Danzaburou
Danzaburou
HoloTrickster
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,413 Elo+
Solo
Sylvanus
Sylvanus
xXTigersEyeXx0
Sylvanus
Level 84
God Stats
49W - 33L
1,682 SR
Queue Stats
962W - 999L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gibbay_123
Cthulhu
16
5 / 0 / 11
12,393
729
12,972
14,814
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
IvoMaenpaa
Kukulkan
15
10 / 3 / 5
11,797
694
18,912
12,109
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
tonebone8003
Artemis
14
4 / 1 / 9
11,041
649
16,958
10,858
4,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Donjasaur
Janus
12
0 / 7 / 2
9,396
553
6,932
13,284
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HoloTrickster
Danzaburou
13
1 / 6 / 1
10,351
609
9,942
19,331
7,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
2 / 6 / 0
9,728
572
12,715
25,506
13,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
3
4
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Donjasaur
Janus
0
7
2
0.14
W
Cthulhu
Gibbay_123
Cthulhu
5
0
11
10.5
L
Danzaburou
HoloTrickster
Danzaburou
1
6
1
0.25
W
Kukulkan
IvoMaenpaa
Kukulkan
10
3
5
4.17
W
Artemis
tonebone8003
Artemis
4
1
9
8.5
L
Sylvanus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,842
Damage
29,589
37,781
Taken
58,121
26,204
Mitigated
24,740
11,458
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Donjasaur
Janus
6,932
749
0
0
13,284
4,492
0
8,062
4,676
27,079
0
W
Cthulhu
Gibbay_123
Cthulhu
12,972
1,947
81
3,492
14,814
16,249
0
6,312
8,330
38,337
0
L
Danzaburou
HoloTrickster
Danzaburou
9,942
4,578
0
4,443
19,331
7,148
92
8,577
10,214
0
51,610
W
Kukulkan
IvoMaenpaa
Kukulkan
18,912
729
675
3,274
12,109
5,085
498
7,135
4,790
49,025
0
W
Artemis
tonebone8003
Artemis
16,958
8,379
0
3,936
10,858
4,870
2,001
5,912
4,886
0
49,405
L
Sylvanus
12,715
2,754
4,696
9,143
25,506
13,100
0
14,230
10,375
27,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
29,475
199
Minions Killed
141
0
Camps Cleared
0
859,295
Distance Traveled
794,914
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,396
553
61
4
0
263,100
0
W
Cthulhu
12,393
729
70
4
0
341,519
3
L
Danzaburou
10,351
609
57
3
0
251,867
1
W
Kukulkan
11,797
694
66
4
0
279,810
4
W
Artemis
11,041
649
63
4
0
237,966
7
L
Sylvanus
9,728
572
23
1
0
279,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role