Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ankliz
Amaterasu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Terra
Terra
Neuronical
Terra
Level 113
God Stats
4W - 4L
1,762 SR
Queue Stats
67W - 62L
1,617 Elo+
Party 1
Thanatos
Thanatos
SeussJG
Thanatos
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 10L
1,698 Elo+
Party 1
Bellona
Bellona
StmpGG
Bellona
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,563 Elo+

VS

Team Averages
Level 43
1,467 SR
1,459 Elo+
Hun Batz
Hun Batz
DedGuy24
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,563 Elo+
Party 2
Sobek
Sobek
Lilbonestock
Sobek
Level 41
God Stats
0W - 1L
1,595 SR
Queue Stats
137W - 152L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Spirostryker
Heimdallr
Level 69
God Stats
18W - 21L
1,526 SR
Queue Stats
327W - 352L
1,352 Elo+
Party 2
The Morrigan
The Morrigan
XxEvnxX
The Morrigan
Level 68
God Stats
0W - 2L
1,207 SR
Queue Stats
205W - 219L
1,407 Elo+
Party 2
Mulan
Mulan
xCheeseGraterx
Mulan
Level 24
God Stats
34W - 37L
1,510 SR
Queue Stats
52W - 71L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 17
9,965
524
12,335
17,431
21,722
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Ankliz
Amaterasu
12
1 / 9 / 5
7,562
398
4,689
17,660
6,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
15
7 / 2 / 13
10,209
537
12,877
13,169
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SeussJG
Thanatos
16
9 / 3 / 11
10,353
545
16,507
15,674
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
StmpGG
Bellona
17
9 / 5 / 5
10,906
574
11,800
18,646
13,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DedGuy24
Hun Batz
12
3 / 5 / 0
8,201
432
2,472
12,916
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 4 / 7
9,708
511
11,332
16,628
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Spirostryker
Heimdallr
15
3 / 9 / 4
9,111
480
12,996
17,906
6,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
XxEvnxX
The Morrigan
14
7 / 6 / 7
9,557
503
12,609
11,843
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 1
9,698
510
16,235
21,937
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
28
Kills
23
23
Deaths
28
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
17
2.63
W
Amaterasu
Ankliz
Amaterasu
1
9
5
0.39
L
Hun Batz
DedGuy24
Hun Batz
3
5
0
0.6
L
4
4
7
1.88
W
Terra
7
2
13
6.75
W
Thanatos
SeussJG
Thanatos
9
3
11
4.83
L
Heimdallr
Spirostryker
Heimdallr
3
9
4
0.56
W
Bellona
StmpGG
Bellona
9
5
5
2.3
L
The Morrigan
XxEvnxX
The Morrigan
7
6
7
1.75
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,208
Damage
55,644
82,580
Taken
81,230
64,046
Mitigated
45,662
35,314
Healing
24,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,335
2,290
0
3,874
17,431
21,722
267
4,011
13,359
31,424
0
W
Amaterasu
Ankliz
Amaterasu
4,689
1,598
0
1,593
17,660
6,686
895
8,743
8,428
0
19,137
L
Hun Batz
DedGuy24
Hun Batz
2,472
1,025
0
3,740
12,916
3,755
0
494
12,422
0
33,410
L
11,332
1,102
0
5,736
16,628
17,822
288
7,408
9,220
32,076
0
W
Terra
12,877
842
6,641
4,424
13,169
15,320
972
3,047
10,042
51,522
0
W
Thanatos
SeussJG
Thanatos
16,507
6,739
0
12,304
15,674
6,438
1,020
4,040
11,534
0
56,997
L
Heimdallr
Spirostryker
Heimdallr
12,996
8,414
0
4,719
17,906
6,841
0
11,039
6,867
0
64,631
W
Bellona
StmpGG
Bellona
11,800
3,944
0
6,478
18,646
13,880
1,277
945
17,673
4
42,462
L
The Morrigan
XxEvnxX
The Morrigan
12,609
2,436
0
2,074
11,843
4,807
1,260
3,109
8,618
49,516
3,561
L
16,235
1,877
0
8,723
21,937
12,437
432
3,166
18,771
0
55,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
46,275
300
Minions Killed
397
0
Camps Cleared
0
1,986,154
Distance Traveled
1,689,806
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,965
524
30
2
0
464,608
6
W
Amaterasu
7,562
398
25
1
0
331,254
0
L
Hun Batz
8,201
432
62
3
0
360,087
3
L
Sobek
9,708
511
30
2
0
353,406
1
W
Terra
10,209
537
77
4
0
393,008
7
W
Thanatos
10,353
545
86
5
0
412,811
6
L
Heimdallr
9,111
480
108
6
0
304,918
5
W
Bellona
10,906
574
82
4
0
384,473
6
L
The Morrigan
9,557
503
89
5
0
315,189
2
L
Mulan
9,698
510
108
6
0
356,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role