Player Matchup

Cerberus
Cerberus
Bapo_No_Slacko
Cerberus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 158L
1,351 Elo+
Party 1
Hel
Hel
Bapo_Take_Napo
Hel
Level 27
God Stats
16W - 5L
1,611 SR
Queue Stats
82W - 96L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
DjThickWiener
Kukulkan
Level 29
God Stats
24W - 30L
1,459 SR
Queue Stats
219W - 247L
1,386 Elo+
Solo
Heimdallr
Heimdallr
RocketMule
Heimdallr
Level 23
God Stats
14W - 19L
1,347 SR
Queue Stats
33W - 54L
1,301 Elo+
Solo
Fenrir
Fenrir
YungBoiiH
Fenrir
Level 29
God Stats
33W - 45L
1,408 SR
Queue Stats
59W - 75L
1,321 Elo+
Solo
Team Averages
Level 27
1,465 SR
1,355 Elo+

VS

Team Averages
Level 41
1,555 SR
1,297 Elo+
Ymir
Ymir
CashSwagger1122
Ymir
Level 19
God Stats
0W - 6L
1,154 SR
Queue Stats
92W - 122L
1,268 Elo+
Party 2
Fenrir
Fenrir
Dale_DemonSlayer
Fenrir
Level 128
God Stats
1W - 1L
1,842 SR
Queue Stats
501W - 453L
1,551 Elo+
Party 2
Achilles
Achilles
DeathHorseman60
Achilles
Level 29
God Stats
88W - 74L
1,557 SR
Queue Stats
250W - 252L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Londrone
Kukulkan
Level 17
God Stats
1W - 2L
1,722 SR
Queue Stats
76W - 92L
1,299 Elo+
Party 2
Heimdallr
Heimdallr
gleaming-boat492
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
9 / 5 / 5
12,751
510
16,961
28,085
32,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 7
13,636
545
14,953
17,210
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
DjThickWiener
Kukulkan
20
6 / 8 / 3
13,745
550
13,844
13,760
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
RocketMule
Heimdallr
16
5 / 7 / 2
11,269
451
10,512
16,953
11,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
YungBoiiH
Fenrir
19
10 / 7 / 3
13,555
542
8,559
19,597
9,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,277
371
4,590
20,304
13,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
26 / 3 / 3
15,961
638
36,801
24,910
17,011
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
15
3 / 7 / 7
10,391
416
6,660
17,879
20,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Londrone
Kukulkan
18
3 / 11 / 5
11,388
456
8,654
15,566
5,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
14
0 / 9 / 5
9,386
375
2,454
17,337
10,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
36
Kills
33
34
Deaths
38
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
9
5
5
2.3
W
6
7
7
1.36
L
1
8
2
0.25
L
26
3
3
9.17
L
Achilles
3
7
7
0.93
W
Kukulkan
DjThickWiener
Kukulkan
6
8
3
0.94
L
Kukulkan
Londrone
Kukulkan
3
11
5
0.5
W
Heimdallr
RocketMule
Heimdallr
5
7
2
0.86
W
Fenrir
YungBoiiH
Fenrir
10
7
3
1.64
L
Heimdallr
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,829
Damage
59,159
95,605
Taken
95,996
66,244
Mitigated
66,546
20,820
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
16,961
2,390
0
4,620
28,085
32,739
1,248
6,339
21,036
66,049
0
W
14,953
789
2,475
5,591
17,210
8,463
3,384
3,068
14,037
75,311
0
L
4,590
1,794
0
1,244
20,304
13,080
0
11,844
8,460
35,803
0
L
36,801
16,086
0
10,537
24,910
17,011
1,561
10,361
14,549
0
117,906
L
Achilles
6,660
1,503
0
713
17,879
20,185
400
7,846
10,033
0
39,241
W
Kukulkan
DjThickWiener
Kukulkan
13,844
2,153
267
1,816
13,760
4,913
1,779
1,756
11,574
79,937
0
L
Kukulkan
Londrone
Kukulkan
8,654
882
0
0
15,566
5,355
1,487
8,422
7,144
60,489
0
W
Heimdallr
RocketMule
Heimdallr
10,512
3,045
0
0
16,953
11,092
3,113
1,311
15,642
0
66,576
W
Fenrir
YungBoiiH
Fenrir
8,559
3,603
0
6,051
19,597
9,037
2,187
770
18,697
0
72,052
L
Heimdallr
2,454
729
0
0
17,337
10,915
428
7,285
10,052
0
41,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,956
Gold Earned
56,403
610
Minions Killed
438
0
Camps Cleared
0
2,122,609
Distance Traveled
2,251,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,751
510
116
5
0
468,091
0
W
Hel
13,636
545
125
5
0
474,621
1
L
Ymir
9,277
371
55
2
0
459,153
0
L
Fenrir
15,961
638
157
6
0
509,836
0
L
Achilles
10,391
416
62
2
0
405,285
0
W
Kukulkan
13,745
550
174
7
0
433,756
0
L
Kukulkan
11,388
456
99
4
0
440,365
0
W
Heimdallr
11,269
451
90
4
0
352,336
3
W
Fenrir
13,555
542
105
4
0
393,805
0
L
Heimdallr
9,386
375
65
3
0
436,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role