Player Matchup

Aphrodite
Aphrodite
Anubs8603
Aphrodite
Level 17
God Stats
5W - 6L
1,428 SR
Queue Stats
196W - 235L
1,476 Elo+
Solo
Mulan
Mulan
Dumbledor_noia
Mulan
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Da Ji
Da Ji
Selback
Da Ji
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
319W - 341L
1,492 Elo+
Solo
Merlin
Merlin
TheLostRhuan
Merlin
Level 12
God Stats
0W - 1L
1,372 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
Yaxlro
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,445 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,483 Elo+

VS

Team Averages
Level 16
1,645 SR
1,571 Elo+
Kukulkan
Kukulkan
Bren0V
Kukulkan
Level 8
God Stats
17W - 5L
1,916 SR
Queue Stats
20W - 8L
1,932 Elo+
Party 2
Cthulhu
Cthulhu
Grauford
Cthulhu
Level 3
God Stats
1W - 1L
1,221 SR
Queue Stats
93W - 106L
1,227 Elo+
Solo
Ymir
Ymir
Innosuke
Ymir
Level 17
God Stats
4W - 1L
1,737 SR
Queue Stats
52W - 36L
1,582 Elo+
Party 2
Artio
Artio
ProjetoZeta
Artio
Level 27
God Stats
43W - 17L
1,690 SR
Queue Stats
75W - 53L
1,473 Elo+
Solo
Arachne
Arachne
greeninja552
Arachne
Level 26
God Stats
14W - 6L
1,659 SR
Queue Stats
57W - 37L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anubs8603
Aphrodite
14
2 / 11 / 0
8,959
407
9,943
21,924
8,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 2
7,369
335
3,817
14,663
7,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Selback
Da Ji
14
2 / 8 / 2
9,116
414
7,005
17,278
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
10
0 / 12 / 1
6,904
314
8,014
19,861
5,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Yaxlro
Izanami
12
0 / 8 / 0
7,801
355
9,159
17,781
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bren0V
Kukulkan
18
15 / 2 / 15
12,029
547
28,214
11,899
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Grauford
Cthulhu
15
0 / 1 / 6
9,647
439
3,832
10,316
7,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
6 / 1 / 14
10,028
456
9,148
13,216
13,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 0 / 5
12,060
548
9,761
16,137
20,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
greeninja552
Arachne
19
21 / 0 / 12
13,183
599
24,238
21,357
13,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
4
Kills
45
45
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Anubs8603
Aphrodite
2
11
0
0.18
W
Kukulkan
Bren0V
Kukulkan
15
2
15
11.25
L
0
6
2
0.17
W
Cthulhu
Grauford
Cthulhu
0
1
6
3
W
Ymir
6
1
14
13
W
3
0
5
5.5
L
Da Ji
Selback
Da Ji
2
8
2
0.38
L
Merlin
0
12
1
0.04
L
Izanami
Yaxlro
Izanami
0
8
0
0
W
Arachne
greeninja552
Arachne
21
0
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
75,193
91,507
Taken
72,925
35,209
Mitigated
59,789
11,705
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Anubs8603
Aphrodite
9,943
375
1,477
7,018
21,924
8,594
0
11,679
9,865
54,112
0
W
Kukulkan
Bren0V
Kukulkan
28,214
4,299
0
798
11,899
5,099
3,215
5,979
5,920
79,813
0
L
3,817
761
0
726
14,663
7,640
0
7,912
6,701
0
27,440
W
Cthulhu
Grauford
Cthulhu
3,832
549
343
517
10,316
7,689
2,033
2,537
7,779
28,702
0
W
Ymir
9,148
1,857
0
949
13,216
13,158
556
3,568
9,648
29,841
0
W
9,761
261
315
7,511
16,137
20,658
1,806
820
14,729
77,022
0
L
Da Ji
Selback
Da Ji
7,005
1,330
0
1,176
17,278
7,086
0
6,599
10,582
0
49,242
L
Merlin
8,014
955
276
353
19,861
5,570
0
10,443
9,038
30,799
0
L
Izanami
Yaxlro
Izanami
9,159
5,760
0
679
17,781
6,319
0
13,229
4,366
0
42,042
W
Arachne
greeninja552
Arachne
24,238
17,139
0
9,126
21,357
13,185
2,239
5,053
16,304
0
95,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
56,947
363
Minions Killed
504
0
Camps Cleared
0
1,592,810
Distance Traveled
2,144,565
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,959
407
108
5
0
338,956
1
W
Kukulkan
12,029
547
129
6
0
402,531
5
L
Mulan
7,369
335
54
2
0
303,629
0
W
Cthulhu
9,647
439
48
2
0
391,557
1
W
Ymir
10,028
456
33
2
0
409,124
2
W
Artio
12,060
548
161
7
0
413,516
1
L
Da Ji
9,116
414
82
4
0
256,188
7
L
Merlin
6,904
314
37
2
0
355,530
0
L
Izanami
7,801
355
82
4
0
338,507
3
W
Arachne
13,183
599
133
6
0
527,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role