Player Matchup

Cthulhu
Cthulhu
Heimdallctr45
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Guan Yu
Guan Yu
Hydra Slayer180
Guan Yu
Level 22
God Stats
26W - 32L
1,442 SR
Queue Stats
103W - 130L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
Smitegod694683
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,420 Elo+
Party 1
Bellona
Bellona
Squirroon
Bellona
Level 24
God Stats
9W - 11L
1,445 SR
Queue Stats
118W - 132L
1,490 Elo+
Solo
Thor
Thor
WinsRamons
Thor
Level 21
God Stats
4W - 2L
1,772 SR
Queue Stats
26W - 22L
1,351 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,362 Elo+

VS

Team Averages
Level 21
1,718 SR
1,458 Elo+
Anubis
Anubis
Denzel2430
Anubis
Level 13
God Stats
5W - 3L
1,733 SR
Queue Stats
39W - 61L
1,302 Elo+
Solo
King Arthur
King Arthur
HalcyonJax
King Arthur
Level 16
God Stats
7W - 7L
1,541 SR
Queue Stats
20W - 30L
1,392 Elo+
Party 2
Raijin
Raijin
Luxuriezz
Raijin
Level 43
God Stats
9W - 5L
1,500 SR
Queue Stats
179W - 173L
1,460 Elo+
Party 2
Cerberus
Cerberus
Midget-Adam
Cerberus
Level 27
God Stats
6W - 3L
1,850 SR
Queue Stats
171W - 154L
1,544 Elo+
Party 2
Izanami
Izanami
Stackfuls
Izanami
Level 5
God Stats
50W - 33L
1,967 SR
Queue Stats
108W - 102L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 9 / 5
7,644
402
3,106
16,376
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 6 / 1
8,534
449
8,989
13,278
4,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
13
4 / 8 / 1
8,970
472
8,094
14,171
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Squirroon
Bellona
14
2 / 4 / 1
8,727
459
4,287
10,645
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 0
6,089
320
1,837
4,061
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Denzel2430
Anubis
14
4 / 4 / 10
9,590
505
8,019
11,879
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
HalcyonJax
King Arthur
15
4 / 1 / 3
9,401
495
6,759
14,146
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Luxuriezz
Raijin
16
15 / 2 / 7
11,030
581
13,866
7,567
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Midget-Adam
Cerberus
12
3 / 3 / 10
8,784
462
6,413
16,068
14,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Stackfuls
Izanami
14
2 / 1 / 7
9,246
487
4,615
6,445
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
11
Kills
28
28
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Denzel2430
Anubis
4
4
10
2.25
W
King Arthur
HalcyonJax
King Arthur
4
1
3
5.5
L
Cthulhu
0
9
5
0.28
L
4
6
1
0.75
W
Raijin
Luxuriezz
Raijin
15
2
7
9.25
W
Cerberus
Midget-Adam
Cerberus
3
3
10
2.67
L
Hun Batz
4
8
1
0.56
L
Bellona
Squirroon
Bellona
2
4
1
0.63
W
Izanami
Stackfuls
Izanami
2
1
7
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
39,672
58,531
Taken
56,105
29,541
Mitigated
34,133
6,927
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Denzel2430
Anubis
8,019
848
468
4,913
11,879
4,759
1,501
255
11,574
55,633
0
W
King Arthur
HalcyonJax
King Arthur
6,759
850
0
4,239
14,146
10,789
74
170
13,976
0
40,625
L
Cthulhu
3,106
76
0
1,245
16,376
11,861
0
6,499
9,590
23,735
0
L
8,989
1,848
0
1,003
13,278
4,273
432
9,159
3,811
0
29,537
W
Raijin
Luxuriezz
Raijin
13,866
2,280
0
1,858
7,567
2,324
1,640
885
6,532
41,580
0
W
Cerberus
Midget-Adam
Cerberus
6,413
838
0
2,453
16,068
14,261
688
670
15,323
28,216
0
L
Hun Batz
8,094
3,426
0
1,370
14,171
4,614
1,796
5,317
8,197
0
48,059
L
Bellona
Squirroon
Bellona
4,287
1,087
0
1,337
10,645
8,051
330
4,614
5,424
0
36,062
W
Izanami
Stackfuls
Izanami
4,615
3,773
0
2,014
6,445
2,000
3,319
801
5,594
0
53,344
L
1,837
1,060
0
1,972
4,061
742
0
1,597
2,429
0
9,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
48,051
269
Minions Killed
378
0
Camps Cleared
0
1,390,736
Distance Traveled
1,633,976
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,590
505
76
4
0
294,263
1
W
King Arthur
9,401
495
72
4
0
362,929
4
L
Cthulhu
7,644
402
35
2
0
362,035
1
L
Guan Yu
8,534
449
49
3
0
290,121
0
W
Raijin
11,030
581
72
4
0
274,014
2
W
Cerberus
8,784
462
38
2
0
356,940
1
L
Hun Batz
8,970
472
77
4
0
279,358
0
L
Bellona
8,727
459
86
5
0
330,783
0
W
Izanami
9,246
487
120
6
0
345,830
1
L
Thor
6,089
320
22
1
0
128,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role