Player Matchup

Baron Samedi
Baron Samedi
MadGanjin
Baron Samedi
Level 10
God Stats
1W - 1L
1,257 SR
Queue Stats
13W - 13L
1,415 Elo+
Solo
Neith
Neith
Mecha8818
Neith
Level 18
God Stats
2W - 3L
1,521 SR
Queue Stats
146W - 137L
1,523 Elo+
Party 2
Ares
Ares
SharpPatty
Ares
Level 27
God Stats
1W - 0L
1,267 SR
Queue Stats
39W - 39L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
ToxicOracle
Sun Wukong
Level 26
God Stats
18W - 18L
1,577 SR
Queue Stats
253W - 254L
1,439 Elo+
Party 2
Ullr
Ullr
xKidsSeeGhostx
Ullr
Level 46
God Stats
6W - 6L
1,425 SR
Queue Stats
259W - 251L
1,481 Elo+
Party 2
Team Averages
Level 25
1,409 SR
1,461 Elo+

VS

Team Averages
Level 19
1,612 SR
1,457 Elo+
Danzaburou
Danzaburou
Chuki05
Danzaburou
Level 27
God Stats
16W - 17L
1,563 SR
Queue Stats
106W - 113L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mitch04
Cu Chulainn
Level 18
God Stats
4W - 2L
1,861 SR
Queue Stats
22W - 25L
1,374 Elo+
Solo
Olorun
Olorun
Montiago
Olorun
Level 8
God Stats
4W - 5L
1,492 SR
Queue Stats
116W - 138L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
TheMuskogeeHoagi
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 1
Cerberus
Cerberus
martyc626
Cerberus
Level 16
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MadGanjin
Baron Samedi
20
17 / 5 / 15
15,534
575
38,025
22,704
16,787
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mecha8818
Neith
19
6 / 6 / 9
13,095
485
23,489
17,066
8,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 6 / 11
13,265
491
12,538
24,007
30,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ToxicOracle
Sun Wukong
20
10 / 2 / 15
14,275
529
18,954
20,155
23,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 1 / 12
16,873
625
20,177
14,121
7,540
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuki05
Danzaburou
20
10 / 8 / 7
16,182
599
24,002
28,042
12,643
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Mitch04
Cu Chulainn
14
4 / 9 / 7
10,195
378
12,388
22,349
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Montiago
Olorun
19
4 / 10 / 5
13,286
492
13,289
30,635
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
18
1 / 11 / 2
11,106
411
6,126
28,725
18,258
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
martyc626
Cerberus
14
0 / 14 / 4
9,522
353
6,820
31,346
20,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
52
Kills
19
20
Deaths
52
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chuki05
Danzaburou
10
8
7
1.69
W
Baron Samedi
MadGanjin
Baron Samedi
17
5
15
4.9
W
Neith
Mecha8818
Neith
6
6
9
1.75
L
Cu Chulainn
Mitch04
Cu Chulainn
4
9
7
0.83
L
Olorun
Montiago
Olorun
4
10
5
0.65
W
7
6
11
2.08
L
Ratatoskr
1
11
2
0.18
W
Sun Wukong
ToxicOracle
Sun Wukong
10
2
15
8.75
L
Cerberus
martyc626
Cerberus
0
14
4
0.14
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,183
Damage
62,625
98,053
Taken
141,097
85,745
Mitigated
85,623
26,779
Healing
32,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chuki05
Danzaburou
24,002
16,070
0
5,889
28,042
12,643
611
12,984
15,058
305
107,104
W
Baron Samedi
MadGanjin
Baron Samedi
38,025
2,934
4,344
10,002
22,704
16,787
965
5,755
16,858
105,501
0
W
Neith
Mecha8818
Neith
23,489
10,438
0
5,579
17,066
8,134
6,378
3,364
13,452
0
93,789
L
Cu Chulainn
Mitch04
Cu Chulainn
12,388
2,237
0
2,651
22,349
20,482
0
8,333
14,016
5,239
31,137
L
Olorun
Montiago
Olorun
13,289
8,105
2,219
10,319
30,635
14,045
4,388
13,638
16,997
94,803
0
W
12,538
547
0
1,280
24,007
30,130
538
5,680
17,927
49,959
0
L
Ratatoskr
6,126
555
1,052
7,479
28,725
18,258
164
7,031
21,694
0
63,129
W
Sun Wukong
ToxicOracle
Sun Wukong
18,954
2,377
0
2,626
20,155
23,154
3,393
5,019
15,086
0
93,492
L
Cerberus
martyc626
Cerberus
6,820
304
0
3,342
31,346
20,195
469
8,577
22,769
29,534
0
W
20,177
15,964
0
2,948
14,121
7,540
1,027
2,648
11,448
0
143,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,042
Gold Earned
60,291
721
Minions Killed
518
0
Camps Cleared
0
2,488,332
Distance Traveled
2,284,779
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,182
599
164
6
0
445,602
2
W
Baron Samedi
15,534
575
161
6
0
457,925
0
W
Neith
13,095
485
147
5
0
461,743
0
L
Cu Chulainn
10,195
378
53
2
0
449,805
2
L
Olorun
13,286
492
154
6
0
424,957
0
W
Ares
13,265
491
64
2
0
521,050
1
L
Ratatoskr
11,106
411
97
4
0
511,391
6
W
Sun Wukong
14,275
529
145
5
0
517,325
1
L
Cerberus
9,522
353
50
2
0
453,024
0
W
Ullr
16,873
625
204
8
0
530,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role