Player Matchup

Thanatos
Thanatos
DanniJ
Thanatos
Level 17
God Stats
2W - 0L
1,468 SR
Queue Stats
3W - 1L
1,674 Elo+
Solo
Danzaburou
Danzaburou
Diablo69
Danzaburou
Level 34
God Stats
3W - 4L
1,096 SR
Queue Stats
14W - 12L
1,232 Elo+
Party 1
Merlin
Merlin
SnowFlowers
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,371 Elo+
Party 1
Cerberus
Cerberus
UnJust98
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,717 Elo+
Party 1
Jormungandr
Jormungandr
willos130
Jormungandr
Level 8
God Stats
5W - 8L
1,349 SR
Queue Stats
19W - 17L
1,371 Elo+
Party 1
Team Averages
Level 15
1,383 SR
1,473 Elo+

VS

Team Averages
Level 14
1,444 SR
1,367 Elo+
Cu Chulainn
Cu Chulainn
AAhbari
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mikaizen
Hou Yi
Level 14
God Stats
10W - 15L
1,456 SR
Queue Stats
143W - 173L
1,343 Elo+
Solo
Set
Set
SweatyDragon
Set
Level 18
God Stats
2W - 3L
1,261 SR
Queue Stats
77W - 82L
1,477 Elo+
Solo
Yemoja
Yemoja
TheMouzer
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,031 Elo+
Solo
Chang'e
Chang'e
Vallelion
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanniJ
Thanatos
17
7 / 4 / 2
11,723
558
6,897
16,648
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Diablo69
Danzaburou
20
14 / 2 / 5
13,928
663
26,335
21,169
8,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
5 / 6 / 8
11,841
564
12,949
14,277
5,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
UnJust98
Cerberus
14
4 / 4 / 13
10,068
479
8,230
18,466
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
willos130
Jormungandr
16
2 / 5 / 3
10,881
518
5,465
9,952
8,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AAhbari
Cu Chulainn
15
2 / 6 / 1
9,838
468
5,858
15,620
9,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Mikaizen
Hou Yi
15
4 / 6 / 4
9,727
463
8,427
19,303
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 5 / 6
11,072
527
16,666
18,432
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
TheMouzer
Yemoja
14
0 / 8 / 4
8,935
425
4,778
18,733
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Vallelion
Chang'e
14
3 / 8 / 8
9,491
452
9,871
14,440
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
32
Kills
21
21
Deaths
33
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AAhbari
Cu Chulainn
2
6
1
0.42
W
Thanatos
DanniJ
Thanatos
7
4
2
2
W
Danzaburou
Diablo69
Danzaburou
14
2
5
8.25
L
Hou Yi
Mikaizen
Hou Yi
4
6
4
1
W
Merlin
5
6
8
1.5
L
12
5
6
3
L
Yemoja
TheMouzer
Yemoja
0
8
4
0.25
W
Cerberus
UnJust98
Cerberus
4
4
13
2.63
L
Chang'e
Vallelion
Chang'e
3
8
8
0.88
W
Jormungandr
willos130
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
45,600
80,512
Taken
86,528
42,335
Mitigated
44,024
35,720
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AAhbari
Cu Chulainn
5,858
1,131
0
1,812
15,620
9,640
573
4,704
10,866
14,216
34,038
W
Thanatos
DanniJ
Thanatos
6,897
1,351
0
13,050
16,648
6,199
2,662
1,338
15,274
0
63,832
W
Danzaburou
Diablo69
Danzaburou
26,335
14,903
0
14,488
21,169
8,843
6,574
3,427
17,724
0
135,872
L
Hou Yi
Mikaizen
Hou Yi
8,427
5,654
0
4,946
19,303
5,909
0
5,592
13,554
0
52,815
W
Merlin
12,949
2,156
302
2,720
14,277
5,109
460
4,830
9,125
64,317
0
L
16,666
8,622
0
4,372
18,432
8,712
798
4,054
14,278
0
61,211
L
Yemoja
TheMouzer
Yemoja
4,778
686
600
1,582
18,733
15,291
411
5,944
12,639
27,737
0
W
Cerberus
UnJust98
Cerberus
8,230
711
0
3,890
18,466
13,431
364
4,228
13,982
18,760
0
L
Chang'e
Vallelion
Chang'e
9,871
1,782
1,025
2,297
14,440
4,472
1,011
5,820
8,547
41,105
0
W
Jormungandr
willos130
Jormungandr
5,465
1,247
0
1,270
9,952
8,753
0
1,845
8,089
50,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,441
Gold Earned
49,063
509
Minions Killed
386
0
Camps Cleared
0
1,775,423
Distance Traveled
1,718,813
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,838
468
103
5
0
358,877
0
W
Thanatos
11,723
558
118
6
0
352,420
0
W
Danzaburou
13,928
663
168
8
0
360,096
1
L
Hou Yi
9,727
463
90
4
0
339,048
4
W
Merlin
11,841
564
100
5
0
318,359
2
L
Set
11,072
527
87
4
0
357,639
0
L
Yemoja
8,935
425
40
2
0
322,214
3
W
Cerberus
10,068
479
16
1
0
393,480
3
L
Chang'e
9,491
452
66
3
0
341,035
1
W
Jormungandr
10,881
518
107
5
0
351,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role