Player Matchup

Sol
Sol
DrWigglyHands
Sol
Level 157
God Stats
4W - 8L
1,628 SR
Queue Stats
219W - 206L
1,527 Elo+
Party 3
Chaac
Chaac
FAoS Skeeder
Chaac
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 118L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
FAoS Tsukuyomi
Cernunnos
Level 149
God Stats
3W - 2L
1,499 SR
Queue Stats
63W - 62L
1,573 Elo+
Party 3
Khepri
Khepri
LittleHawkk
Khepri
Level 105
God Stats
1W - 0L
1,489 SR
Queue Stats
15W - 7L
1,534 Elo+
Party 3
Aphrodite
Aphrodite
badbunny77
Aphrodite
Level 43
God Stats
3W - 2L
1,576 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 3
Team Averages
Level 104
1,538 SR
1,509 Elo+

VS

Team Averages
Level 61
1,561 SR
1,449 Elo+
Sol
Sol
ArmoredJokester
Sol
Level 80
God Stats
9W - 11L
1,435 SR
Queue Stats
97W - 114L
1,449 Elo+
Party 2
Pele
Pele
B0rnTAhit799
Pele
Level 91
God Stats
1W - 4L
1,775 SR
Queue Stats
150W - 142L
1,461 Elo+
Party 1
Bellona
Bellona
Batadude
Bellona
Level 31
God Stats
3W - 5L
1,513 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 2
Ra
Ra
RakosDaGoat
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,361 Elo+
Party 1
Achilles
Achilles
Seregruthes
Achilles
Level 88
God Stats
8W - 10L
1,583 SR
Queue Stats
445W - 427L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 3
6,840
684
9,666
5,495
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,087
509
2,713
7,103
5,324
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
FAoS Tsukuyomi
Cernunnos
10
3 / 0 / 5
5,650
565
4,759
4,608
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
8
0 / 1 / 5
5,048
505
1,673
4,423
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
badbunny77
Aphrodite
9
0 / 0 / 0
5,148
515
761
2,990
932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,538
454
4,259
5,104
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
4,981
498
2,180
7,415
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Batadude
Bellona
10
2 / 1 / 0
5,643
564
3,727
6,253
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 0
4,515
452
1,534
3,922
1,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Seregruthes
Achilles
7
0 / 3 / 0
4,142
414
2,642
6,395
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
2
0
0.5
L
Bellona
Batadude
Bellona
2
1
0
2
W
9
0
3
10.5
W
0
2
0
0
W
Cernunnos
FAoS Tsukuyomi
Cernunnos
3
0
5
5.5
W
Khepri
0
1
5
2.5
L
0
3
0
0
L
Achilles
Seregruthes
Achilles
0
3
0
0
W
Aphrodite
badbunny77
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
14,342
24,619
Taken
29,089
12,134
Mitigated
12,197
12,876
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,259
1,227
99
1,941
5,104
1,318
199
2,553
2,551
26,639
0
L
2,180
519
0
2,061
7,415
2,182
0
3,461
3,954
0
26,802
L
Bellona
Batadude
Bellona
3,727
1,076
0
2,635
6,253
4,020
477
721
5,532
0
25,446
W
9,666
2,772
0
3,355
5,495
1,868
827
754
4,641
35,643
1,791
W
2,713
689
0
2,345
7,103
5,324
0
0
6,765
0
23,213
W
Cernunnos
FAoS Tsukuyomi
Cernunnos
4,759
1,835
0
2,382
4,608
1,684
200
1,438
2,918
0
32,439
W
Khepri
1,673
214
222
1,740
4,423
2,326
43
2,233
2,181
10,562
0
L
1,534
31
0
73
3,922
1,123
186
2,617
1,305
18,220
0
L
Achilles
Seregruthes
Achilles
2,642
641
381
2,388
6,395
3,554
0
2,376
4,019
0
7,941
W
Aphrodite
badbunny77
Aphrodite
761
40
364
2,468
2,990
932
263
1,368
1,622
23,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
23,819
246
Minions Killed
185
0
Camps Cleared
0
931,835
Distance Traveled
894,262
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,538
454
31
3
0
168,789
1
L
Pele
4,981
498
49
5
0
205,811
0
L
Bellona
5,643
564
55
6
0
183,194
0
W
Sol
6,840
684
64
6
0
202,263
2
W
Chaac
5,087
509
49
5
0
170,153
1
W
Cernunnos
5,650
565
63
6
0
145,811
1
W
Khepri
5,048
505
18
2
0
214,660
5
L
Ra
4,515
452
26
3
0
163,558
0
L
Achilles
4,142
414
24
2
0
172,910
2
W
Aphrodite
5,148
515
52
5
0
198,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role