Player Matchup

Ra
Ra
Arjogdan
Ra
Level 17
God Stats
7W - 2L
1,805 SR
Queue Stats
13W - 11L
1,593 Elo+
Solo
Medusa
Medusa
Pyshek
Medusa
Level 24
God Stats
2W - 0L
1,696 SR
Queue Stats
44W - 53L
1,377 Elo+
Party 2
Ymir
Ymir
StormHBorn
Ymir
Level 8
God Stats
2W - 2L
1,465 SR
Queue Stats
23W - 21L
1,583 Elo+
Solo
Discordia
Discordia
TheTrashTm8
Discordia
Level 24
God Stats
1W - 2L
1,245 SR
Queue Stats
44W - 56L
1,356 Elo+
Party 2
Neith
Neith
evilQrak
Neith
Level 17
God Stats
7W - 4L
1,711 SR
Queue Stats
183W - 105L
1,563 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,494 Elo+

VS

Team Averages
Level 13
1,566 SR
1,284 Elo+
Yemoja
Yemoja
Bartyshon
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Disterion
Ah Muzen Cab
Level 12
God Stats
20W - 6L
1,831 SR
Queue Stats
47W - 47L
1,372 Elo+
Solo
Merlin
Merlin
HeartOfHawk
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Poseidon
Poseidon
Hereus
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 1
Cerberus
Cerberus
Saiqaz
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 14
10,104
1,010
8,926
12,597
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Pyshek
Medusa
18
1 / 4 / 18
10,538
1,054
11,917
11,057
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 0 / 22
13,786
1,379
11,084
11,432
16,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TheTrashTm8
Discordia
17
2 / 5 / 18
10,420
1,042
7,360
8,981
3,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
evilQrak
Neith
20
27 / 3 / 13
16,609
1,661
46,645
12,355
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartyshon
Yemoja
15
4 / 8 / 6
10,599
1,060
6,630
17,296
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Disterion
Ah Muzen Cab
16
8 / 8 / 5
11,108
1,111
16,799
18,240
7,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
3 / 13 / 10
10,834
1,083
13,444
20,048
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Hereus
Poseidon
15
1 / 8 / 7
9,301
930
6,853
14,932
4,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Saiqaz
Cerberus
17
1 / 9 / 11
10,208
1,021
7,709
21,501
21,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
56
46
Kills
17
17
Deaths
46
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
Yemoja
Bartyshon
Yemoja
4
8
6
0.88
L
Ah Muzen Cab
Disterion
Ah Muzen Cab
8
8
5
1.31
L
Merlin
3
13
10
0.62
L
Poseidon
Hereus
Poseidon
1
8
7
0.56
W
Medusa
Pyshek
Medusa
1
4
18
2.5
L
Cerberus
Saiqaz
Cerberus
1
9
11
0.72
W
14
0
22
25
W
Discordia
TheTrashTm8
Discordia
2
5
18
2.2
W
Neith
evilQrak
Neith
27
3
13
11.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,932
Damage
51,435
56,422
Taken
92,017
36,074
Mitigated
64,762
7,264
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,926
893
1,174
728
12,597
4,837
0
7,641
4,890
27,434
0
L
Yemoja
Bartyshon
Yemoja
6,630
1,650
1,561
1,208
17,296
22,718
0
4,199
13,097
15,646
0
L
Ah Muzen Cab
Disterion
Ah Muzen Cab
16,799
7,367
0
2,479
18,240
7,145
0
7,349
10,891
0
38,909
L
Merlin
13,444
1,303
0
0
20,048
8,456
0
5,165
14,883
34,206
0
L
Poseidon
Hereus
Poseidon
6,853
1,075
0
350
14,932
4,855
0
4,713
10,219
18,538
0
W
Medusa
Pyshek
Medusa
11,917
5,002
0
925
11,057
4,826
0
5,617
5,230
0
25,852
L
Cerberus
Saiqaz
Cerberus
7,709
1,098
0
1,981
21,501
21,588
0
5,944
14,645
12,834
0
W
11,084
855
0
0
11,432
16,916
0
7,364
3,960
16,470
0
W
Discordia
TheTrashTm8
Discordia
7,360
508
0
45
8,981
3,456
0
5,522
3,433
17,188
0
W
Neith
evilQrak
Neith
46,645
26,044
0
4,392
12,355
6,039
0
7,958
4,273
0
74,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,457
Gold Earned
52,050
198
Minions Killed
145
7
Camps Cleared
5
868,620
Distance Traveled
871,316
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,104
1,010
55
6
0
180,112
0
L
Yemoja
10,599
1,060
19
2
1
167,899
2
L
Ah Muzen Cab
11,108
1,111
32
3
2
190,658
0
L
Merlin
10,834
1,083
44
4
0
167,354
1
L
Poseidon
9,301
930
33
3
1
154,123
2
W
Medusa
10,538
1,054
32
3
1
165,839
0
L
Cerberus
10,208
1,021
17
2
1
191,282
0
W
Ymir
13,786
1,379
19
2
0
192,639
0
W
Discordia
10,420
1,042
25
3
1
157,929
0
W
Neith
16,609
1,661
67
7
5
172,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role