Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BearlyFunny
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
DRICHIIE
Baron Samedi
Level 104
God Stats
11W - 13L
1,605 SR
Queue Stats
381W - 370L
1,480 Elo+
Solo
Cernunnos
Cernunnos
NO NO I WIN
Cernunnos
Level 159
God Stats
7W - 2L
1,648 SR
Queue Stats
118W - 102L
1,515 Elo+
Solo
Chang'e
Chang'e
NikPDot
Chang'e
Level 28
God Stats
42W - 23L
1,714 SR
Queue Stats
67W - 54L
1,670 Elo+
Party 2
Team Averages
Level 96
1,593 SR
1,483 Elo+

VS

Team Averages
Level 50
1,567 SR
1,556 Elo+
Mulan
Mulan
Chronic_420_Weed
Mulan
Level 121
God Stats
0W - 2L
1,658 SR
Queue Stats
13W - 18L
1,706 Elo+
Party 1
Bakasura
Bakasura
MitchMan822
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 1
Anhur
Anhur
NearString68800
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,588 Elo+
Solo
Anubis
Anubis
PurpleKronik-420
Anubis
Level 27
God Stats
5W - 12L
1,570 SR
Queue Stats
14W - 24L
1,706 Elo+
Party 1
Zeus
Zeus
Raggley
Zeus
Level 49
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 9L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 5
6,538
545
4,090
6,684
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 7
6,352
529
2,874
6,240
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DRICHIIE
Baron Samedi
11
2 / 1 / 1
6,206
517
4,100
4,429
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
NO NO I WIN
Cernunnos
12
6 / 0 / 2
7,052
588
5,551
7,886
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
NikPDot
Chang'e
13
4 / 0 / 1
7,494
625
2,690
3,276
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,018
418
3,692
9,177
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
MitchMan822
Bakasura
9
0 / 3 / 1
5,509
459
1,181
7,380
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 0
6,685
557
3,557
6,600
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,303
442
709
859
197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Raggley
Zeus
8
1 / 6 / 2
5,410
451
4,425
5,350
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
5
1.75
W
2
0
7
5.5
L
0
5
1
0.1
W
Baron Samedi
DRICHIIE
Baron Samedi
2
1
1
2.5
L
Bakasura
MitchMan822
Bakasura
0
3
1
0.17
W
Cernunnos
NO NO I WIN
Cernunnos
6
0
2
7
L
0
1
0
0
W
Chang'e
NikPDot
Chang'e
4
0
1
4.5
L
2
0
0
2
L
Zeus
Raggley
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
13,564
28,515
Taken
29,366
11,428
Mitigated
10,580
13,619
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,090
1,301
179
3,157
6,684
2,016
1,041
1,371
5,217
37,404
5,696
W
2,874
564
0
2,384
6,240
3,491
600
1,914
4,083
10,454
0
L
3,692
621
0
2,665
9,177
4,149
0
5,166
3,735
0
18,618
W
Baron Samedi
DRICHIIE
Baron Samedi
4,100
259
584
1,340
4,429
1,887
0
721
3,658
27,342
0
L
Bakasura
MitchMan822
Bakasura
1,181
892
0
1,697
7,380
2,966
0
3,339
3,901
0
23,206
W
Cernunnos
NO NO I WIN
Cernunnos
5,551
1,917
0
3,597
7,886
2,182
992
674
7,018
0
39,230
L
3,557
1,225
0
2,544
6,600
2,037
0
2,187
4,202
0
47,069
W
Chang'e
NikPDot
Chang'e
2,690
0
246
2,132
3,276
1,852
291
111
3,020
28,842
0
L
709
152
0
506
859
197
0
71
788
14,756
0
L
Zeus
Raggley
Zeus
4,425
1,143
0
194
5,350
1,231
0
2,152
3,158
16,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
27,925
269
Minions Killed
249
0
Camps Cleared
0
1,151,450
Distance Traveled
1,030,145
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,538
545
80
7
0
233,381
1
W
Sobek
6,352
529
11
1
0
270,038
4
L
Mulan
5,018
418
31
3
0
215,767
0
W
Baron Samedi
6,206
517
45
4
0
223,242
2
L
Bakasura
5,509
459
67
6
0
243,176
0
W
Cernunnos
7,052
588
79
7
0
230,259
2
L
Anhur
6,685
557
93
8
0
204,977
5
W
Chang'e
7,494
625
54
5
0
194,530
0
L
Anubis
5,303
442
31
3
0
185,813
5
L
Zeus
5,410
451
27
2
0
180,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role