Player Matchup

Cerberus
Cerberus
ColumnedNine
Cerberus
Level 4
God Stats
7W - 7L
1,225 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Izanami
Izanami
De destroyer12
Izanami
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Nox
Nox
RABravo2
Nox
Level 103
God Stats
3W - 6L
1,585 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
hitmonjohn9157
Ao Kuang
Level 7
God Stats
1W - 1L
1,484 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 1
Odin
Odin
mcyeehaw
Odin
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
16W - 14L
1,375 Elo+
Solo
Team Averages
Level 29
1,505 SR
1,431 Elo+

VS

Team Averages
Level 19
1,416 SR
1,373 Elo+
Chernobog
Chernobog
CapitanLoophole
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,459 Elo+
Party 2
Tiamat
Tiamat
DavidTheReaper18
Tiamat
Level 16
God Stats
6W - 9L
1,322 SR
Queue Stats
98W - 77L
1,166 Elo+
Solo
Fenrir
Fenrir
Sheriko1
Fenrir
Level 25
God Stats
42W - 37L
1,551 SR
Queue Stats
123W - 138L
1,450 Elo+
Party 2
Skadi
Skadi
WarlikeTuna5390
Skadi
Level 23
God Stats
0W - 1L
1,209 SR
Queue Stats
28W - 35L
1,331 Elo+
Solo
Anubis
Anubis
xITZxTUNAxTIM3x
Anubis
Level 27
God Stats
21W - 17L
1,501 SR
Queue Stats
57W - 56L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColumnedNine
Cerberus
18
1 / 5 / 16
11,044
920
9,456
17,821
16,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
9 / 5 / 17
13,266
1,106
24,435
12,412
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 0 / 16
15,885
1,324
24,267
9,157
11,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
19
8 / 6 / 15
12,519
1,043
15,114
17,193
6,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
18
4 / 5 / 14
12,155
1,013
8,955
14,171
13,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

198

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapitanLoophole
Chernobog
18
2 / 10 / 10
11,287
941
10,177
22,861
8,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 4 / 7
10,740
895
9,241
12,826
7,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Sheriko1
Fenrir
19
11 / 14 / 8
14,058
1,172
24,185
31,511
19,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 7 / 7
10,367
864
5,387
16,236
7,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
7 / 2 / 2
12,076
1,006
7,016
6,956
3,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
37
Kills
20
21
Deaths
37
78
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CapitanLoophole
Chernobog
2
10
10
0.7
W
Cerberus
ColumnedNine
Cerberus
1
5
16
1.8
L
0
4
7
0.88
W
9
5
17
3.5
W
15
0
16
23
L
Fenrir
Sheriko1
Fenrir
11
14
8
1.07
L
0
7
7
0.5
W
Ao Kuang
8
6
15
2.58
W
Odin
4
5
14
2.2
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,227
Damage
56,006
70,754
Taken
90,390
53,847
Mitigated
45,132
8,375
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CapitanLoophole
Chernobog
10,177
5,471
0
755
22,861
8,282
0
11,498
11,363
0
18,271
W
Cerberus
ColumnedNine
Cerberus
9,456
746
0
1,681
17,821
16,575
0
2,708
13,778
21,328
0
L
9,241
667
0
1,573
12,826
7,114
0
7,138
5,688
29,714
0
W
24,435
19,338
0
769
12,412
5,264
0
2,768
9,644
0
43,304
W
24,267
962
0
1,633
9,157
11,663
0
1,795
7,362
43,796
0
L
Fenrir
Sheriko1
Fenrir
24,185
7,317
0
1,733
31,511
19,444
0
20,030
11,481
0
42,158
L
5,387
2,032
130
527
16,236
7,028
0
7,081
9,155
0
16,575
W
Ao Kuang
15,114
9,497
0
4,292
17,193
6,497
0
5,715
10,803
23,733
0
W
Odin
8,955
4,645
0
0
14,171
13,848
0
3,271
10,456
0
26,748
L
7,016
990
0
1,350
6,956
3,264
0
3,090
3,866
25,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,869
Gold Earned
58,528
186
Minions Killed
179
3
Camps Cleared
3
992,168
Distance Traveled
963,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,287
941
21
2
0
198,237
0
W
Cerberus
11,044
920
29
2
0
174,599
0
L
Tiamat
10,740
895
55
5
0
234,184
0
W
Izanami
13,266
1,106
49
4
0
196,954
1
W
Nox
15,885
1,324
55
5
0
237,299
0
L
Fenrir
14,058
1,172
36
3
0
256,801
0
L
Skadi
10,367
864
20
2
2
163,647
2
W
Ao Kuang
12,519
1,043
17
1
0
212,582
0
W
Odin
12,155
1,013
36
3
3
170,734
0
L
Anubis
12,076
1,006
47
4
1
110,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role