Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Dirtywings666
Set
Level 160
God Stats
3W - 2L
1,350 SR
Queue Stats
126W - 54L
1,763 Elo+
Party 2
Tiamat
Tiamat
HailLordThor
Tiamat
Level 26
God Stats
4W - 1L
2,042 SR
Queue Stats
105W - 29L
1,819 Elo+
Party 2
Artio
Artio
K2Amor
Artio
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 59L
1,770 Elo+
Party 2
Zeus
Zeus
xOxHAINESxOx
Zeus
Level 134
God Stats
3W - 1L
1,720 SR
Queue Stats
267W - 113L
1,817 Elo+
Party 2
Team Averages
Level 122
1,623 SR
1,734 Elo+

VS

Team Averages
Level 86
1,459 SR
1,478 Elo+
Olorun
Olorun
 
Olorun
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flashquez
Neith
Level 88
God Stats
2W - 2L
1,298 SR
Queue Stats
103W - 100L
1,487 Elo+
Party 1
Cerberus
Cerberus
Gupp
Cerberus
Level 87
God Stats
1W - 4L
1,499 SR
Queue Stats
155W - 142L
1,456 Elo+
Party 1
Chaac
Chaac
IPLayLeugue
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,532 Elo+
Solo
Nemesis
Nemesis
Nurse Ogre
Nemesis
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
210W - 233L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 2 / 23
8,304
1,038
5,959
8,685
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
10 / 4 / 16
8,937
1,117
9,958
7,494
5,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
14
6 / 1 / 24
8,606
1,076
12,642
4,030
5,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
K2Amor
Artio
13
2 / 1 / 21
7,807
976
3,850
7,885
8,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 1 / 18
9,122
1,140
16,726
5,998
2,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 7 / 4
5,932
742
2,418
10,251
3,384
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Flashquez
Neith
12
3 / 5 / 2
7,096
887
6,804
8,505
2,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Gupp
Cerberus
12
1 / 6 / 2
6,400
800
4,162
11,577
7,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
1 / 7 / 3
6,480
810
7,093
12,431
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Nurse Ogre
Nemesis
11
1 / 8 / 1
6,138
767
2,495
10,099
4,881
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
18
33
Kills
6
9
Deaths
33
102
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
23
8.25
L
Olorun
 
Olorun
0
7
4
0.29
W
10
4
16
4.5
L
Neith
Flashquez
Neith
3
5
2
0.8
L
Cerberus
Gupp
Cerberus
1
6
2
0.33
W
Tiamat
6
1
24
18
L
1
7
3
0.36
W
Artio
K2Amor
Artio
2
1
21
12.5
L
Nemesis
Nurse Ogre
Nemesis
1
8
1
0.19
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,135
Damage
22,972
34,092
Taken
52,863
28,330
Mitigated
25,046
12,789
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,959
954
0
1,599
8,685
6,983
228
1,137
7,548
0
8,098
L
Olorun
 
Olorun
2,418
603
1,440
2,600
10,251
3,384
0
6,027
4,062
6,651
0
W
9,958
5,378
384
1,755
7,494
5,859
914
1,275
6,219
0
18,009
L
Neith
Flashquez
Neith
6,804
4,359
247
1,396
8,505
2,862
0
5,393
2,889
0
13,103
L
Cerberus
Gupp
Cerberus
4,162
355
330
1,011
11,577
7,828
0
6,863
4,348
8,048
0
W
Tiamat
12,642
1,273
0
942
4,030
5,064
548
680
3,350
22,291
0
L
7,093
1,439
0
2,183
12,431
6,091
0
8,538
3,584
0
15,356
W
Artio
K2Amor
Artio
3,850
180
3,391
3,841
7,885
8,170
465
1,823
6,062
7,527
0
L
Nemesis
Nurse Ogre
Nemesis
2,495
340
0
848
10,099
4,881
0
5,527
4,337
0
3,639
W
16,726
1,783
43
834
5,998
2,254
2,258
1,665
4,333
33,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
32,046
85
Minions Killed
52
0
Camps Cleared
0
761,846
Distance Traveled
594,377
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,304
1,038
6
1
0
154,984
0
L
Olorun
5,932
742
6
1
0
113,023
1
W
Set
8,937
1,117
22
3
0
153,528
0
L
Neith
7,096
887
14
2
0
111,348
0
L
Cerberus
6,400
800
8
1
0
107,799
0
W
Tiamat
8,606
1,076
19
2
0
149,039
0
L
Chaac
6,480
810
18
2
0
140,832
0
W
Artio
7,807
976
10
1
0
154,660
1
L
Nemesis
6,138
767
6
1
0
121,375
0
W
Zeus
9,122
1,140
28
4
0
149,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role