Player Matchup

Ymir
Ymir
RockyBalbooa
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,382 Elo+
Solo
Cerberus
Cerberus
Slickrick048
Cerberus
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
360W - 445L
1,347 Elo+
Solo
Loki
Loki
TAMTheGreat
Loki
Level 28
God Stats
9W - 6L
1,456 SR
Queue Stats
150W - 120L
1,577 Elo+
Solo
Izanami
Izanami
simpPTSd1
Izanami
Level 22
God Stats
30W - 30L
1,591 SR
Queue Stats
80W - 68L
1,619 Elo+
Solo
Tiamat
Tiamat
Ð3AÐ
Tiamat
Level 15
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 16L
1,528 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,491 Elo+

VS

Team Averages
Level 27
1,573 SR
1,555 Elo+
Athena
Athena
CoriumSmite
Athena
Level 15
God Stats
40W - 34L
1,500 SR
Queue Stats
63W - 59L
1,658 Elo+
Party 1
Olorun
Olorun
ELCHANCLAS0
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
GetDomedIdiot
Nemesis
Level 26
God Stats
22W - 22L
1,564 SR
Queue Stats
150W - 141L
1,596 Elo+
Party 1
Apollo
Apollo
Mythic9
Apollo
Level 67
God Stats
13W - 13L
1,613 SR
Queue Stats
206W - 184L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
Reaper9559
Cabrakan
Level 24
God Stats
2W - 2L
1,690 SR
Queue Stats
133W - 157L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 11
12,555
628
15,913
19,923
11,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Slickrick048
Cerberus
15
1 / 4 / 2
10,512
526
4,254
12,717
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 1 / 4
14,846
742
18,799
14,434
9,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
simpPTSd1
Izanami
20
7 / 4 / 3
12,834
642
17,391
18,119
7,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Ð3AÐ
Tiamat
16
6 / 6 / 13
11,540
577
14,265
11,496
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 8 / 6
8,237
412
6,173
21,780
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
10
0 / 9 / 7
7,225
361
2,292
10,467
5,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
16
9 / 7 / 4
10,789
539
13,156
19,293
8,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Mythic9
Apollo
19
8 / 5 / 2
12,115
606
24,853
19,950
9,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Reaper9559
Cabrakan
14
2 / 9 / 0
9,245
462
7,551
15,576
13,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
38
Kills
20
20
Deaths
38
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
1
8
6
0.5
L
Olorun
0
9
7
0.39
L
Nemesis
9
7
4
1.57
L
Apollo
Mythic9
Apollo
8
5
2
1.8
L
Cabrakan
Reaper9559
Cabrakan
2
9
0
0.22
W
9
5
11
2.9
W
Cerberus
Slickrick048
Cerberus
1
4
2
0.5
W
15
1
4
17
W
Izanami
simpPTSd1
Izanami
7
4
3
2.13
W
Tiamat
Ð3AÐ
Tiamat
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,622
Damage
54,025
76,689
Taken
87,066
44,528
Mitigated
54,596
25,813
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,173
1,660
0
4,193
21,780
17,467
0
9,375
12,159
14,131
0
L
Olorun
2,292
1,198
70
190
10,467
5,189
0
7,778
2,371
20,811
0
L
Nemesis
13,156
7,705
0
2,553
19,293
8,871
0
8,578
10,482
0
56,000
L
Apollo
Mythic9
Apollo
24,853
18,528
0
7,979
19,950
9,364
0
4,865
15,045
0
93,708
L
Cabrakan
Reaper9559
Cabrakan
7,551
691
0
2,380
15,576
13,705
0
2,923
12,577
48,228
0
W
15,913
3,719
0
6,720
19,923
11,155
1,106
4,193
15,730
89,295
0
W
Cerberus
Slickrick048
Cerberus
4,254
326
0
3,714
12,717
8,743
1,471
1,402
11,315
27,321
0
W
18,799
7,805
0
3,277
14,434
9,745
2,422
5,581
8,853
0
108,289
W
Izanami
simpPTSd1
Izanami
17,391
12,390
549
8,161
18,119
7,509
6,430
1,465
16,654
0
109,282
W
Tiamat
Ð3AÐ
Tiamat
14,265
2,440
0
3,392
11,496
7,376
3,203
3,375
8,121
48,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,287
Gold Earned
47,611
638
Minions Killed
409
0
Camps Cleared
0
1,699,854
Distance Traveled
1,467,690
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,237
412
20
1
0
308,438
0
L
Olorun
7,225
361
38
2
0
237,827
0
L
Nemesis
10,789
539
95
5
0
371,008
0
L
Apollo
12,115
606
161
8
0
314,688
2
L
Cabrakan
9,245
462
95
5
0
235,729
1
W
Ymir
12,555
628
116
6
0
336,866
2
W
Cerberus
10,512
526
46
2
0
340,254
2
W
Loki
14,846
742
205
10
0
361,462
0
W
Izanami
12,834
642
190
10
0
323,315
11
W
Tiamat
11,540
577
81
4
0
337,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role