Player Matchup

Izanami
Izanami
GodlySpawn
Izanami
Level 124
God Stats
14W - 7L
1,635 SR
Queue Stats
94W - 86L
1,610 Elo+
Party 2
Sol
Sol
IbisGod
Sol
Level 105
God Stats
1W - 2L
1,364 SR
Queue Stats
143W - 142L
1,572 Elo+
Solo
Bacchus
Bacchus
ginnervoler
Bacchus
Level 107
God Stats
6W - 0L
1,710 SR
Queue Stats
179W - 176L
1,623 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,602 Elo+

VS

Team Averages
Level 85
1,607 SR
1,573 Elo+
Danzaburou
Danzaburou
JumpSpark13
Danzaburou
Level 102
God Stats
3W - 6L
1,597 SR
Queue Stats
223W - 192L
1,593 Elo+
Party 1
Chernobog
Chernobog
MatthewIsFuego
Chernobog
Level 85
God Stats
9W - 6L
1,723 SR
Queue Stats
233W - 200L
1,590 Elo+
Party 1
Artemis
Artemis
The-Indecent
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodlySpawn
Izanami
15
11 / 3 / 6
12,194
871
14,787
18,142
7,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
3 / 7 / 12
10,439
746
9,618
15,878
4,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ginnervoler
Bacchus
14
4 / 2 / 12
11,191
799
10,495
14,827
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JumpSpark13
Danzaburou
14
9 / 7 / 3
11,884
849
16,205
16,264
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
MatthewIsFuego
Chernobog
14
3 / 5 / 8
10,314
737
11,897
13,410
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
The-Indecent
Artemis
11
0 / 6 / 7
8,459
604
6,830
11,649
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
12
12
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
GodlySpawn
Izanami
11
3
6
4.67
W
Sol
3
7
12
1.29
L
Danzaburou
JumpSpark13
Danzaburou
9
7
3
1.5
L
Chernobog
MatthewIsFuego
Chernobog
3
5
8
1.4
L
Artemis
The-Indecent
Artemis
0
6
7
0.58
W
Bacchus
ginnervoler
Bacchus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
34,932
48,847
Taken
41,323
33,639
Mitigated
15,891
17,726
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GodlySpawn
Izanami
14,787
11,062
0
8,334
18,142
7,596
2,301
332
17,810
0
84,935
W
Sol
9,618
2,887
0
6,429
15,878
4,805
1,406
72
15,806
46,289
0
L
Danzaburou
JumpSpark13
Danzaburou
16,205
4,737
702
3,025
16,264
6,375
1,265
7,361
8,903
0
42,827
L
Chernobog
MatthewIsFuego
Chernobog
11,897
7,386
0
3,618
13,410
5,422
1,684
7,786
5,624
0
43,587
L
Artemis
The-Indecent
Artemis
6,830
2,547
0
3,082
11,649
4,094
342
5,014
6,635
0
20,550
W
Bacchus
ginnervoler
Bacchus
10,495
647
0
2,963
14,827
21,238
56
0
14,827
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
30,657
200
Minions Killed
145
0
Camps Cleared
0
750,202
Distance Traveled
652,714
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,194
871
128
9
0
232,360
2
W
Sol
10,439
746
63
5
0
230,289
1
L
Danzaburou
11,884
849
49
4
0
215,997
1
L
Chernobog
10,314
737
68
5
0
222,770
0
L
Artemis
8,459
604
28
2
0
213,947
2
W
Bacchus
11,191
799
9
1
0
287,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role