Player Matchup

Jing Wei
Jing Wei
FiskpinnePåPinne
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,720 Elo+
Party 2
Loki
Loki
J0BoX
Loki
Level 147
God Stats
5W - 4L
1,557 SR
Queue Stats
174W - 148L
1,626 Elo+
Party 1
Cerberus
Cerberus
Kuzenboss
Cerberus
Level 154
God Stats
12W - 4L
1,729 SR
Queue Stats
358W - 232L
1,662 Elo+
Party 2
Osiris
Osiris
MaxSucks2001
Osiris
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 158L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
slimyourcool10
Kukulkan
Level 109
God Stats
2W - 1L
1,520 SR
Queue Stats
100W - 95L
1,641 Elo+
Party 1
Team Averages
Level 90
1,561 SR
1,652 Elo+

VS

Team Averages
Level 85
1,529 SR
1,632 Elo+
Set
Set
Aaron
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 146L
1,622 Elo+
Party 3
Ra
Ra
CosmiChampionxX
Ra
Level 124
God Stats
4W - 1L
1,669 SR
Queue Stats
133W - 128L
1,539 Elo+
Party 3
Bellona
Bellona
Mizujin
Bellona
Level 45
God Stats
3W - 9L
1,476 SR
Queue Stats
227W - 205L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
UberedToast
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,736 Elo+
Party 3
Ullr
Ullr
UnusedSeasonPack
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,415
671
11,314
14,820
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
J0BoX
Loki
17
9 / 2 / 9
11,390
670
7,743
11,709
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kuzenboss
Cerberus
15
6 / 2 / 12
10,381
611
12,090
12,929
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
16
1 / 2 / 2
9,088
535
2,691
8,798
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
17
6 / 1 / 10
10,887
640
13,804
7,433
3,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aaron
Set
16
5 / 8 / 1
9,579
563
7,471
16,469
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 2
9,697
570
5,806
10,987
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mizujin
Bellona
14
1 / 1 / 1
8,908
524
4,015
8,323
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
UberedToast
Kumbhakarna
11
1 / 5 / 3
7,817
460
4,359
15,118
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 9 / 4
8,764
516
8,105
15,265
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
29
Kills
10
10
Deaths
29
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
Aaron
Set
5
8
1
0.69
L
2
6
2
0.5
W
7
3
6
3.33
W
Loki
J0BoX
Loki
9
2
9
6.75
W
Cerberus
Kuzenboss
Cerberus
6
2
12
6
W
Osiris
1
2
2
1
L
Bellona
Mizujin
Bellona
1
1
1
1.5
L
Kumbhakarna
UberedToast
Kumbhakarna
1
5
3
0.5
L
1
9
4
0.33
W
Kukulkan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
29,756
55,689
Taken
66,162
28,939
Mitigated
26,826
20,341
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Aaron
Set
7,471
3,567
0
3,767
16,469
7,828
0
6,477
9,992
0
60,287
L
5,806
175
1,216
2,689
10,987
2,412
0
6,797
4,190
65,674
0
W
11,314
7,951
0
6,541
14,820
5,713
2,544
343
14,343
0
86,688
W
Loki
J0BoX
Loki
7,743
1,167
0
4,329
11,709
4,597
1,132
2,191
9,470
0
66,351
W
Cerberus
Kuzenboss
Cerberus
12,090
574
0
3,489
12,929
10,301
486
3,923
8,361
31,284
0
W
Osiris
2,691
441
0
4,252
8,798
5,105
789
920
7,878
0
45,883
L
Bellona
Mizujin
Bellona
4,015
1,119
0
4,331
8,323
4,769
0
1,402
6,921
0
50,892
L
Kumbhakarna
UberedToast
Kumbhakarna
4,359
230
0
3,296
15,118
7,225
0
8,340
6,778
16,130
0
L
8,105
2,766
0
552
15,265
4,592
0
2,878
12,387
0
55,451
W
Kukulkan
13,804
1,553
0
1,730
7,433
3,223
1,039
2,223
5,210
85,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
44,765
525
Minions Killed
474
0
Camps Cleared
0
1,691,042
Distance Traveled
1,672,371
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,579
563
99
6
0
363,983
6
L
Ra
9,697
570
135
8
0
328,924
3
W
Jing Wei
11,415
671
130
8
0
297,985
1
W
Loki
11,390
670
119
7
0
384,173
6
W
Cerberus
10,381
611
46
3
0
346,559
1
W
Osiris
9,088
535
81
5
0
344,310
4
L
Bellona
8,908
524
113
7
0
314,938
7
L
Kumbhakarna
7,817
460
17
1
0
365,653
4
L
Ullr
8,764
516
110
6
0
298,873
2
W
Kukulkan
10,887
640
149
9
0
318,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role