Player Matchup

Hachiman
Hachiman
AdrianFlame
Hachiman
Level 17
God Stats
10W - 9L
1,661 SR
Queue Stats
402W - 384L
1,413 Elo+
Solo
Nemesis
Nemesis
GMSJxxByYouu
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RocketMule
Heimdallr
Level 23
God Stats
14W - 19L
1,360 SR
Queue Stats
33W - 54L
1,310 Elo+
Solo
Artemis
Artemis
XeweRsR
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 2
Tiamat
Tiamat
kaelyared
Tiamat
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 9L
1,143 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,294 Elo+

VS

Team Averages
Level 46
1,468 SR
1,419 Elo+
Ymir
Ymir
BirbWhispers
Ymir
Level 16
God Stats
34W - 26L
1,535 SR
Queue Stats
38W - 35L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
EliteKure
Sun Wukong
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
133W - 127L
1,354 Elo+
Solo
Thor
Thor
Sackyboy
Thor
Level 26
God Stats
5W - 4L
1,385 SR
Queue Stats
110W - 114L
1,509 Elo+
Party 1
Chernobog
Chernobog
Tristonian
Chernobog
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,437 Elo+
Party 1
Vulcan
Vulcan
XxSkRiLSnIpEsxX
Vulcan
Level 27
God Stats
2W - 1L
1,199 SR
Queue Stats
24W - 13L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdrianFlame
Hachiman
7
0 / 2 / 0
4,482
407
1,843
2,477
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
GMSJxxByYouu
Nemesis
8
1 / 6 / 3
5,354
487
3,270
6,505
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
RocketMule
Heimdallr
3
0 / 9 / 1
3,996
363
1,962
6,251
1,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
XeweRsR
Artemis
8
3 / 3 / 0
5,699
518
4,773
5,105
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kaelyared
Tiamat
1
0 / 1 / 0
3,544
322
49
1,063
330

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
6,119
556
2,579
7,942
3,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
EliteKure
Sun Wukong
12
2 / 0 / 2
6,775
616
1,160
5,374
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
10
5 / 1 / 5
6,556
596
3,316
6,206
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Tristonian
Chernobog
11
3 / 0 / 3
6,751
614
2,305
5,074
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
6 / 1 / 3
6,439
585
5,567
3,089
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
20
21
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdrianFlame
Hachiman
0
2
0
0
W
4
2
3
2.75
W
Sun Wukong
EliteKure
Sun Wukong
2
0
2
3
L
Nemesis
GMSJxxByYouu
Nemesis
1
6
3
0.42
L
Heimdallr
RocketMule
Heimdallr
0
9
1
0.06
W
Thor
5
1
5
7.5
W
Chernobog
Tristonian
Chernobog
3
0
3
4.5
L
Artemis
XeweRsR
Artemis
3
3
0
1
W
6
1
3
7.5
L
Tiamat
kaelyared
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
14,927
21,401
Taken
27,685
6,200
Mitigated
9,487
1,296
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdrianFlame
Hachiman
1,843
1,264
0
595
2,477
758
0
675
1,802
0
14,681
W
2,579
901
0
1,456
7,942
3,526
395
22
7,920
17,654
0
W
Sun Wukong
EliteKure
Sun Wukong
1,160
72
0
981
5,374
1,967
1,442
0
5,374
0
29,733
L
Nemesis
GMSJxxByYouu
Nemesis
3,270
1,575
0
480
6,505
2,073
0
1,689
4,684
0
14,978
L
Heimdallr
RocketMule
Heimdallr
1,962
1,872
0
162
6,251
1,547
15
2,140
3,968
0
3,087
W
Thor
3,316
1,280
0
2,448
6,206
1,702
544
0
6,206
0
26,960
W
Chernobog
Tristonian
Chernobog
2,305
1,263
0
3,440
5,074
1,336
1,917
27
5,047
0
31,870
L
Artemis
XeweRsR
Artemis
4,773
2,595
0
0
5,105
1,492
0
2,840
2,061
0
18,306
W
5,567
1,300
0
430
3,089
956
216
0
3,089
21,140
0
L
Tiamat
kaelyared
Tiamat
49
49
0
59
1,063
330
0
323
740
147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
32,640
89
Minions Killed
289
0
Camps Cleared
0
764,290
Distance Traveled
1,005,268
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,482
407
22
2
0
87,254
1
W
Ymir
6,119
556
36
3
0
206,024
3
W
Sun Wukong
6,775
616
75
7
0
202,291
2
L
Nemesis
5,354
487
26
2
0
203,899
2
L
Heimdallr
3,996
363
3
0
0
198,051
1
W
Thor
6,556
596
48
4
0
204,193
2
W
Chernobog
6,751
614
84
8
0
185,015
6
L
Artemis
5,699
518
38
3
0
196,287
1
W
Vulcan
6,439
585
46
4
0
207,745
2
L
Tiamat
3,544
322
0
0
0
78,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role