Player Matchup

Fenrir
Fenrir
MrLazyBlaze
Fenrir
Level 142
God Stats
16W - 10L
1,625 SR
Queue Stats
220W - 241L
1,444 Elo+
Party 3
Heimdallr
Heimdallr
ThECaNdyKiD
Heimdallr
Level 60
God Stats
2W - 4L
1,297 SR
Queue Stats
105W - 153L
1,307 Elo+
Party 3
Zeus
Zeus
alltimelow2001
Zeus
Level 108
God Stats
6W - 10L
1,599 SR
Queue Stats
142W - 166L
1,467 Elo+
Party 3
Cerberus
Cerberus
lholhe
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,341 Elo+
Party 4
Bellona
Bellona
mk144
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 72L
1,346 Elo+
Party 4
Team Averages
Level 79
1,504 SR
1,381 Elo+

VS

Team Averages
Level 67
1,486 SR
1,436 Elo+
Danzaburou
Danzaburou
Exodia1389
Danzaburou
Level 44
God Stats
17W - 13L
1,516 SR
Queue Stats
85W - 119L
1,376 Elo+
Solo
Thanatos
Thanatos
Ezrae
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Sherlok365
Medusa
Level 83
God Stats
2W - 8L
1,355 SR
Queue Stats
67W - 108L
1,332 Elo+
Party 1
Olorun
Olorun
giga_0093
Olorun
Level 22
God Stats
17W - 29L
1,309 SR
Queue Stats
65W - 114L
1,221 Elo+
Party 1
Terra
Terra
seiflapuenta
Terra
Level 47
God Stats
1W - 1L
1,748 SR
Queue Stats
48W - 32L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
14 / 5 / 6
12,939
616
18,631
18,733
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ThECaNdyKiD
Heimdallr
16
1 / 8 / 9
10,224
487
12,003
14,514
4,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 7 / 7
12,196
581
20,673
11,565
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
lholhe
Cerberus
16
3 / 1 / 13
10,985
523
10,057
16,093
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
mk144
Bellona
17
2 / 7 / 5
10,730
511
6,859
16,244
12,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exodia1389
Danzaburou
17
8 / 5 / 4
11,203
533
10,982
15,651
5,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Ezrae
Thanatos
18
11 / 8 / 5
11,656
555
19,313
21,038
8,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Sherlok365
Medusa
15
5 / 5 / 4
9,770
465
10,715
19,582
5,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
giga_0093
Olorun
14
1 / 7 / 6
8,945
426
5,995
14,704
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 8
8,795
419
6,971
15,925
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
33
Kills
27
28
Deaths
33
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Exodia1389
Danzaburou
8
5
4
2
L
Thanatos
Ezrae
Thanatos
11
8
5
1.69
W
Fenrir
14
5
6
3.4
L
Medusa
Sherlok365
Medusa
5
5
4
1.4
W
Heimdallr
ThECaNdyKiD
Heimdallr
1
8
9
0.69
W
13
7
7
2.36
L
Olorun
giga_0093
Olorun
1
7
6
0.57
W
Cerberus
lholhe
Cerberus
3
1
13
9.5
W
Bellona
mk144
Bellona
2
7
5
0.64
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,223
Damage
53,976
77,149
Taken
86,900
47,470
Mitigated
33,687
19,472
Healing
33,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Exodia1389
Danzaburou
10,982
6,466
0
4,105
15,651
5,581
966
5,110
10,375
0
49,535
L
Thanatos
Ezrae
Thanatos
19,313
7,675
0
16,205
21,038
8,193
0
4,076
16,804
0
82,068
W
Fenrir
18,631
3,045
354
7,624
18,733
8,565
2,105
3,742
14,991
0
61,506
L
Medusa
Sherlok365
Medusa
10,715
5,556
0
6,255
19,582
5,956
792
6,857
12,613
0
58,354
W
Heimdallr
ThECaNdyKiD
Heimdallr
12,003
5,644
0
1,902
14,514
4,630
2,065
1,843
12,671
0
62,410
W
20,673
926
487
706
11,565
4,238
1,346
2,541
9,024
58,548
0
L
Olorun
giga_0093
Olorun
5,995
1,827
36
3,116
14,704
4,573
0
6,450
7,881
46,450
0
W
Cerberus
lholhe
Cerberus
10,057
411
0
4,491
16,093
17,167
419
3,303
12,790
24,993
0
W
Bellona
mk144
Bellona
6,859
2,279
0
3,908
16,244
12,870
762
1,537
14,707
0
62,457
L
6,971
1,389
1,038
2,654
15,925
9,384
96
7,192
8,497
20,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,074
Gold Earned
50,369
404
Minions Killed
431
0
Camps Cleared
0
1,923,365
Distance Traveled
1,891,361
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,203
533
94
4
0
377,457
0
L
Thanatos
11,656
555
139
7
0
381,996
4
W
Fenrir
12,939
616
77
4
0
402,455
1
L
Medusa
9,770
465
104
5
0
356,586
1
W
Heimdallr
10,224
487
79
4
0
375,867
1
W
Zeus
12,196
581
96
5
0
351,117
4
L
Olorun
8,945
426
69
3
0
392,086
1
W
Cerberus
10,985
523
41
2
0
427,872
1
W
Bellona
10,730
511
111
5
0
366,054
5
L
Terra
8,795
419
25
1
0
383,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role