Player Matchup

Medusa
Medusa
RetroPacman
Medusa
Level 104
God Stats
0W - 3L
1,708 SR
Queue Stats
100W - 96L
1,399 Elo+
Solo
Cthulhu
Cthulhu
akumasf3
Cthulhu
Level 110
God Stats
109W - 117L
1,462 SR
Queue Stats
765W - 869L
1,356 Elo+
Solo
Ymir
Ymir
ioyoshi
Ymir
Level 109
God Stats
3W - 3L
1,481 SR
Queue Stats
12W - 15L
1,390 Elo+
Solo
Kukulkan
Kukulkan
oOODarkAngelOOo
Kukulkan
Level 116
God Stats
11W - 20L
1,358 SR
Queue Stats
167W - 214L
1,389 Elo+
Solo
Achilles
Achilles
xSupaDadx
Achilles
Level 97
God Stats
2W - 5L
1,500 SR
Queue Stats
231W - 248L
1,427 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,392 Elo+

VS

Team Averages
Level 80
1,470 SR
1,343 Elo+
Anubis
Anubis
AcezWild206
Anubis
Level 98
God Stats
62W - 67L
1,460 SR
Queue Stats
584W - 688L
1,332 Elo+
Solo
Arachne
Arachne
BUDMAN710
Arachne
Level 68
God Stats
7W - 8L
1,374 SR
Queue Stats
73W - 62L
1,320 Elo+
Solo
Chaac
Chaac
Dadoftheyear15
Chaac
Level 98
God Stats
4W - 4L
1,476 SR
Queue Stats
37W - 46L
1,277 Elo+
Solo
Izanami
Izanami
Jake_eldemoledor
Izanami
Level 68
God Stats
21W - 20L
1,540 SR
Queue Stats
320W - 385L
1,435 Elo+
Solo
Ares
Ares
KannybalZK
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 206L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 1
7,295
347
3,820
6,585
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
akumasf3
Cthulhu
10
1 / 2 / 1
7,418
353
4,523
9,225
5,522
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
ioyoshi
Ymir
7
0 / 10 / 1
6,187
295
505
13,041
3,567
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
13
1 / 3 / 0
8,436
402
6,207
7,758
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
xSupaDadx
Achilles
16
4 / 8 / 1
10,203
486
10,615
22,163
23,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 1 / 5
12,119
577
10,713
9,536
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
BUDMAN710
Arachne
20
10 / 1 / 1
13,503
643
11,177
17,126
10,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 10
11,459
546
7,421
15,349
19,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 2 / 7
12,011
572
5,667
13,997
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 11
10,708
510
5,068
18,414
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
24
25
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
5
10.5
W
Arachne
BUDMAN710
Arachne
10
1
1
10.5
W
1
1
10
6
W
4
2
7
3.75
W
1
3
11
2.17
L
Medusa
1
2
1
0.75
L
Cthulhu
akumasf3
Cthulhu
1
2
1
0.75
L
Ymir
ioyoshi
Ymir
0
10
1
0.05
L
Kukulkan
1
3
0
0.33
L
Achilles
xSupaDadx
Achilles
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
40,046
58,772
Taken
74,422
36,963
Mitigated
56,939
9,029
Healing
31,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,713
187
1,044
2,427
9,536
4,990
1,630
3,133
6,353
70,056
0
W
Arachne
BUDMAN710
Arachne
11,177
8,258
0
8,825
17,126
10,054
2,640
1,818
15,183
0
118,210
W
7,421
1,799
0
7,785
15,349
19,674
2,469
738
14,173
0
64,452
W
5,667
4,314
0
6,869
13,997
5,775
5,705
3,620
10,302
0
81,944
W
5,068
319
462
3,916
18,414
16,446
155
2,975
15,389
33,867
0
L
Medusa
3,820
1,619
0
625
6,585
1,949
0
814
5,771
0
29,391
L
Cthulhu
akumasf3
Cthulhu
4,523
166
280
2,809
9,225
5,522
0
2,638
6,515
26,732
0
L
Ymir
ioyoshi
Ymir
505
283
0
515
13,041
3,567
0
4,034
8,767
6,674
0
L
Kukulkan
6,207
50
0
1,293
7,758
2,373
0
2,135
5,425
48,886
0
L
Achilles
xSupaDadx
Achilles
10,615
4,405
0
3,507
22,163
23,552
453
5,388
16,513
0
53,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
59,800
295
Minions Killed
545
0
Camps Cleared
0
1,505,974
Distance Traveled
1,968,168
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,119
577
103
5
0
358,268
0
W
Arachne
13,503
643
182
9
0
466,317
0
W
Chaac
11,459
546
98
5
0
388,632
3
W
Izanami
12,011
572
120
6
0
359,630
1
W
Ares
10,708
510
42
2
0
395,321
4
L
Medusa
7,295
347
45
2
0
216,442
2
L
Cthulhu
7,418
353
46
2
0
246,759
0
L
Ymir
6,187
295
15
1
0
422,714
0
L
Kukulkan
8,436
402
89
4
0
299,424
0
L
Achilles
10,203
486
100
5
0
320,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role