Player Matchup

Bacchus
Bacchus
Bronze III
DillRoid
Bacchus
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 MMR
Party 1
Neith
Neith
Bronze III
Dr Dropshotz612
Neith
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,503 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
DrDomeShots9011
Kukulkan
Bronze III
Level 81
God Stats
2W - 5L
1,444 SR
Queue Stats
3W - 6L
1,449 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,481 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,643 SR
1,488 MMR
Hou Yi
Hou Yi
Gold V
I Dazze I
Hou Yi
Gold V
Level 149
God Stats
5W - 5L
1,693 SR
Queue Stats
30W - 25L
1,550 MMR
Solo
Horus
Horus
Gold IV
SeGa KoaLa
Horus
Gold IV
Level 46
God Stats
63W - 59L
1,533 SR
Queue Stats
382W - 459L
1,411 MMR
Solo
Vulcan
Vulcan
Gold V
kwezzy20
Vulcan
Gold V
Level 91
God Stats
10W - 15L
1,701 SR
Queue Stats
42W - 53L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DillRoid
Bacchus
10
0 / 5 / 2
8,415
526
5,389
15,756
19,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 2
9,371
586
9,673
12,985
4,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
2 / 4 / 0
9,478
592
6,805
8,520
3,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeCthulhuTiamatSetChaac

VS

Bans
ZeusSobekCerberusAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
I Dazze I
Hou Yi
15
8 / 0 / 3
11,500
719
13,367
12,762
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
14
2 / 2 / 9
10,459
654
4,756
12,664
7,335
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
kwezzy20
Vulcan
14
3 / 1 / 10
10,770
673
15,364
9,171
3,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DillRoid
Bacchus
0
5
2
0.2
L
1
4
2
0.5
L
Kukulkan
2
4
0
0.5
W
Hou Yi
I Dazze I
Hou Yi
8
0
3
9.5
W
Horus
2
2
9
3.25
W
Vulcan
kwezzy20
Vulcan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
33,487
37,261
Taken
34,597
27,302
Mitigated
16,315
4,624
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DillRoid
Bacchus
5,389
568
1,053
1,034
15,756
19,034
0
5,993
9,763
12,313
0
L
9,673
2,845
0
2,537
12,985
4,813
0
5,828
7,157
0
39,863
L
Kukulkan
6,805
240
0
0
8,520
3,455
0
3,575
4,945
54,825
0
W
Hou Yi
I Dazze I
Hou Yi
13,367
6,399
0
2,390
12,762
5,211
1,967
4,791
7,971
0
63,000
W
Horus
4,756
2,278
6,143
5,328
12,664
7,335
1,106
3,866
8,798
0
23,721
W
Vulcan
kwezzy20
Vulcan
15,364
6,621
334
1,168
9,171
3,769
567
3,735
5,436
63,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
32,729
166
Minions Killed
207
0
Camps Cleared
0
824,511
Distance Traveled
894,335
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,415
526
6
0
0
284,949
5
L
Neith
9,371
586
54
3
0
283,336
4
L
Kukulkan
9,478
592
106
7
0
256,226
3
W
Hou Yi
11,500
719
94
6
0
283,054
5
W
Horus
10,459
654
33
2
0
291,320
1
W
Vulcan
10,770
673
80
5
0
319,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role