Player Matchup

King Arthur
King Arthur
BoNnO54
King Arthur
Level 43
God Stats
28W - 32L
1,490 SR
Queue Stats
208W - 200L
1,475 Elo+
Party 1
Janus
Janus
CRIMSONFCKR77
Janus
Level 69
God Stats
2W - 4L
1,490 SR
Queue Stats
70W - 54L
1,555 Elo+
Party 4
Neith
Neith
Chawton
Neith
Level 48
God Stats
30W - 31L
1,594 SR
Queue Stats
286W - 271L
1,502 Elo+
Party 1
Yemoja
Yemoja
Memo_Licious
Yemoja
Level 23
God Stats
6W - 2L
1,754 SR
Queue Stats
11W - 5L
1,596 Elo+
Party 4
Awilix
Awilix
inD_Paint
Awilix
Level 102
God Stats
17W - 23L
1,421 SR
Queue Stats
233W - 262L
1,370 Elo+
Solo
Team Averages
Level 57
1,550 SR
1,499 Elo+

VS

Team Averages
Level 52
1,457 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Great_Bear_EZ
Khepri
Level 24
God Stats
3W - 7L
1,126 SR
Queue Stats
62W - 65L
1,520 Elo+
Party 2
Anhur
Anhur
Killercat541
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,254 Elo+
Party 3
Ratatoskr
Ratatoskr
MisterEzKillz
Ratatoskr
Level 41
God Stats
15W - 19L
1,595 SR
Queue Stats
19W - 30L
1,364 Elo+
Party 3
Izanami
Izanami
Serediel
Izanami
Level 43
God Stats
71W - 40L
1,563 SR
Queue Stats
316W - 347L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoNnO54
King Arthur
13
2 / 5 / 2
7,859
437
6,965
20,403
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 3
9,442
525
13,761
8,825
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Chawton
Neith
12
2 / 7 / 7
7,590
422
9,882
13,986
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
12
1 / 4 / 3
7,553
420
3,969
10,079
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
inD_Paint
Awilix
11
3 / 2 / 0
7,268
404
5,106
12,070
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 8
9,616
534
12,654
11,177
13,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 13
8,869
493
5,054
15,573
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 5 / 3
8,276
460
4,960
11,038
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MisterEzKillz
Ratatoskr
15
9 / 3 / 6
9,943
552
16,239
11,960
4,816
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Serediel
Izanami
15
4 / 1 / 3
9,476
526
7,515
8,305
4,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
13
Kills
21
21
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
8
6
L
King Arthur
BoNnO54
King Arthur
2
5
2
0.6
L
5
3
3
2.17
L
Neith
Chawton
Neith
2
7
7
0.79
W
1
3
13
2.5
W
5
5
3
1.3
L
Yemoja
1
4
3
0.63
W
Ratatoskr
MisterEzKillz
Ratatoskr
9
3
6
4
W
Izanami
Serediel
Izanami
4
1
3
5.5
L
Awilix
inD_Paint
Awilix
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
46,422
65,363
Taken
58,053
33,017
Mitigated
40,217
21,393
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,654
3,079
0
4,864
11,177
13,435
177
1,128
9,584
0
59,220
L
King Arthur
BoNnO54
King Arthur
6,965
884
0
7,738
20,403
14,109
0
1,006
19,397
0
27,848
L
13,761
892
0
1,887
8,825
2,813
0
734
8,091
63,174
0
L
Neith
Chawton
Neith
9,882
5,508
0
3,776
13,986
4,829
609
1,736
12,250
0
40,538
W
5,054
349
742
4,844
15,573
14,038
29
5,337
9,804
20,798
0
W
4,960
1,749
528
2,329
11,038
3,914
161
4,871
5,955
0
34,782
L
Yemoja
3,969
234
701
1,168
10,079
6,023
325
1,096
8,983
22,897
0
W
Ratatoskr
MisterEzKillz
Ratatoskr
16,239
8,855
0
5,830
11,960
4,816
165
2,391
9,377
0
66,846
W
Izanami
Serediel
Izanami
7,515
4,337
0
2,461
8,305
4,014
5,305
3,021
4,950
0
53,225
L
Awilix
inD_Paint
Awilix
5,106
2,096
0
6,123
12,070
5,243
0
482
11,588
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
46,180
333
Minions Killed
408
0
Camps Cleared
0
1,564,366
Distance Traveled
1,706,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,616
534
114
6
0
364,015
4
L
King Arthur
7,859
437
42
2
0
306,251
0
L
Janus
9,442
525
129
7
0
334,676
4
L
Neith
7,590
422
61
3
0
255,351
2
W
Khepri
8,869
493
33
2
0
340,578
2
W
Anhur
8,276
460
58
3
0
286,305
0
L
Yemoja
7,553
420
36
2
0
321,148
2
W
Ratatoskr
9,943
552
105
6
0
377,265
0
W
Izanami
9,476
526
98
5
0
338,393
2
L
Awilix
7,268
404
65
4
0
346,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role