Player Matchup

Ra
Ra
Gabigol700
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Solo
Ullr
Ullr
Keegan787
Ullr
Level 120
God Stats
143W - 62L
1,711 SR
Queue Stats
964W - 370L
1,697 Elo+
Party 1
Mulan
Mulan
Kopfjager_73
Mulan
Level 142
God Stats
17W - 12L
1,742 SR
Queue Stats
1,108W - 484L
1,675 Elo+
Party 1
Team Averages
Level 103
1,651 SR
1,618 Elo+

VS

Team Averages
Level 63
1,637 SR
1,461 Elo+
Ares
Ares
Indominus2021
Ares
Level 6
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Naifa
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Thiagobr962
Cupid
Level 78
God Stats
14W - 15L
1,715 SR
Queue Stats
164W - 236L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
7,016
780
3,440
5,129
1,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
4 / 2 / 4
7,334
815
5,980
6,541
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 0 / 5
7,207
801
4,585
7,444
3,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,931
548
0
563
205
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Naifa
Neith
8
1 / 5 / 1
5,887
654
6,030
8,550
2,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 6 / 1
6,632
737
4,545
8,310
2,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
4
4
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
0
0
0
0
W
Ullr
4
2
4
3
W
4
0
5
6.5
L
Neith
Naifa
Neith
1
5
1
0.3
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
10,575
19,114
Taken
17,423
7,438
Mitigated
5,916
7,284
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,440
394
1,494
1,329
5,129
1,475
535
17
5,112
18,653
0
L
0
0
0
0
563
205
0
87
476
650
0
W
Ullr
5,980
2,588
0
1,362
6,541
2,013
1,150
16
6,525
0
33,791
W
4,585
330
343
2,756
7,444
3,950
542
32
7,412
0
16,437
L
Neith
Naifa
Neith
6,030
2,256
0
696
8,550
2,866
0
1,881
6,669
0
17,623
L
4,545
1,318
49
744
8,310
2,845
0
1,516
6,794
0
13,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,557
Gold Earned
17,450
103
Minions Killed
34
0
Camps Cleared
0
495,981
Distance Traveled
290,685
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,016
780
24
3
0
169,028
1
L
Ares
4,931
548
1
0
0
22,524
0
W
Ullr
7,334
815
47
5
0
152,499
1
W
Mulan
7,207
801
32
4
0
174,454
2
L
Neith
5,887
654
20
2
0
131,748
0
L
Cupid
6,632
737
13
1
0
136,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role