Player Matchup

Sun Wukong
Sun Wukong
ForeverHS
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Myselfy
Merlin
Level 108
God Stats
8W - 7L
1,500 SR
Queue Stats
321W - 301L
1,548 Elo+
Party 1
Hades
Hades
PhoenixVolcano
Hades
Level 125
God Stats
4W - 4L
1,724 SR
Queue Stats
107W - 92L
1,616 Elo+
Party 1
King Arthur
King Arthur
SnowdenHS
King Arthur
Level 108
God Stats
1W - 1L
1,364 SR
Queue Stats
54W - 39L
1,573 Elo+
Party 1
Hercules
Hercules
lJacxzl
Hercules
Level 116
God Stats
1W - 0L
1,178 SR
Queue Stats
29W - 23L
1,566 Elo+
Party 1
Team Averages
Level 116
1,453 SR
1,561 Elo+

VS

Team Averages
Level 138
1,602 SR
1,604 Elo+
Mercury
Mercury
Easy_Done_Tuff
Mercury
Level 98
God Stats
3W - 3L
1,625 SR
Queue Stats
544W - 557L
1,616 Elo+
Solo
Nemesis
Nemesis
LightStealer303
Nemesis
Level 129
God Stats
1W - 3L
1,479 SR
Queue Stats
97W - 90L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
MiR rfalter
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Ullr
Ullr
Sindivision
Ullr
Level 160
God Stats
5W - 6L
1,550 SR
Queue Stats
327W - 331L
1,593 Elo+
Solo
Kukulkan
Kukulkan
THE SANDDADY863
Kukulkan
Level 158
God Stats
1W - 2L
1,856 SR
Queue Stats
17W - 19L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForeverHS
Sun Wukong
20
4 / 4 / 20
14,145
786
19,975
38,737
38,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Myselfy
Merlin
20
6 / 3 / 15
13,681
760
24,270
13,411
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 16
12,985
721
18,863
20,893
16,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SnowdenHS
King Arthur
20
7 / 4 / 14
12,933
719
17,469
22,844
27,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
lJacxzl
Hercules
20
6 / 4 / 15
12,534
696
12,843
34,581
23,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 11
10,668
593
6,554
21,089
23,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
9 / 8 / 8
13,622
757
19,301
25,120
13,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
MiR rfalter
Erlang Shen
16
0 / 8 / 14
10,685
594
11,585
29,156
36,299
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 4 / 8
12,412
690
27,357
13,231
7,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
20
4 / 5 / 9
13,514
751
33,766
14,017
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
30
Kills
18
19
Deaths
30
80
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
W
Sun Wukong
ForeverHS
Sun Wukong
4
4
20
3.5
L
9
8
8
1.63
L
Erlang Shen
MiR rfalter
Erlang Shen
0
8
14
0.88
W
Merlin
Myselfy
Merlin
6
3
15
4.5
W
7
4
16
3.75
L
5
4
8
2.25
W
King Arthur
SnowdenHS
King Arthur
7
4
14
3.5
L
Kukulkan
4
5
9
1.7
W
Hercules
lJacxzl
Hercules
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,420
Damage
98,563
130,466
Taken
102,613
112,405
Mitigated
89,273
56,853
Healing
32,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,554
1,125
2,669
5,380
21,089
23,199
991
6,651
14,438
0
15,699
W
Sun Wukong
ForeverHS
Sun Wukong
19,975
2,903
3,188
14,691
38,737
38,657
1,540
11,008
27,729
565
39,013
L
19,301
8,868
3,678
4,985
25,120
13,980
580
12,605
12,515
0
28,461
L
Erlang Shen
MiR rfalter
Erlang Shen
11,585
2,819
2,407
6,576
29,156
36,299
531
13,791
15,185
0
14,444
W
Merlin
Myselfy
Merlin
24,270
1,801
2,106
2,798
13,411
6,385
2,624
1,272
12,139
63,940
0
W
18,863
2,272
5,850
7,069
20,893
16,934
1,040
5,069
15,824
35,153
0
L
27,357
11,011
2,816
1,303
13,231
7,186
786
6,242
6,989
0
46,139
W
King Arthur
SnowdenHS
King Arthur
17,469
341
2,806
2,731
22,844
27,181
379
7,439
15,405
0
35,900
L
Kukulkan
33,766
900
872
1,931
14,017
8,609
761
3,934
10,083
86,663
0
W
Hercules
lJacxzl
Hercules
12,843
4,564
0
15,614
34,581
23,248
832
8,978
25,603
0
16,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,278
Gold Earned
60,901
192
Minions Killed
180
0
Camps Cleared
0
1,606,784
Distance Traveled
1,580,503
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,668
593
14
1
0
364,317
1
W
Sun Wukong
14,145
786
32
2
0
337,839
0
L
Nemesis
13,622
757
26
1
0
290,728
0
L
Erlang Shen
10,685
594
6
0
0
311,199
0
W
Merlin
13,681
760
80
4
0
282,547
0
W
Hades
12,985
721
32
2
0
311,022
0
L
Ullr
12,412
690
32
2
0
300,886
0
W
King Arthur
12,933
719
39
2
0
325,942
3
L
Kukulkan
13,514
751
102
6
0
313,373
1
W
Hercules
12,534
696
9
1
0
349,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role