Player Matchup

Freya
Freya
Atheenador
Freya
Level 126
God Stats
6W - 7L
1,465 SR
Queue Stats
679W - 596L
1,612 Elo+
Party 1
Ymir
Ymir
GoldenIvory
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,608 Elo+
Party 1
Chaac
Chaac
SolaceKor
Chaac
Level 46
God Stats
6W - 7L
1,426 SR
Queue Stats
21W - 40L
1,543 Elo+
Party 1
Neith
Neith
UncleFlintyPoo
Neith
Level 108
God Stats
28W - 17L
1,786 SR
Queue Stats
699W - 710L
1,488 Elo+
Party 1
Fenrir
Fenrir
lmStuckStepBro
Fenrir
Level 98
God Stats
4W - 1L
1,884 SR
Queue Stats
236W - 108L
1,634 Elo+
Party 1
Team Averages
Level 97
1,612 SR
1,577 Elo+

VS

Team Averages
Level 112
1,728 SR
1,690 Elo+
King Arthur
King Arthur
CrusaderGrom115
King Arthur
Level 123
God Stats
8W - 5L
1,652 SR
Queue Stats
785W - 746L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
Galvexo
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,745 Elo+
Party 2
Zeus
Zeus
OnlyMythical
Zeus
Level 157
God Stats
6W - 1L
1,842 SR
Queue Stats
229W - 144L
1,743 Elo+
Party 2
Erlang Shen
Erlang Shen
Sarkastix
Erlang Shen
Level 129
God Stats
15W - 5L
1,758 SR
Queue Stats
204W - 134L
1,732 Elo+
Party 2
Aphrodite
Aphrodite
money2boy
Aphrodite
Level 129
God Stats
1W - 2L
1,888 SR
Queue Stats
78W - 69L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 4 / 6
9,504
528
8,952
11,195
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 8
8,494
472
3,512
15,464
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
SolaceKor
Chaac
14
3 / 4 / 3
8,971
498
7,011
11,146
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
1 / 5 / 4
9,320
518
2,618
9,883
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 3 / 6
10,752
597
12,067
16,441
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrusaderGrom115
King Arthur
13
1 / 3 / 2
7,977
443
4,665
13,040
8,343
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Galvexo
Heimdallr
13
1 / 5 / 5
8,046
447
7,824
11,419
4,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 2 / 3
11,021
612
14,495
11,005
5,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Sarkastix
Erlang Shen
17
7 / 1 / 8
10,305
573
11,798
14,294
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
money2boy
Aphrodite
15
4 / 3 / 8
9,765
543
7,713
9,904
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
14
Kills
21
21
Deaths
14
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
4
4
6
1.75
L
King Arthur
CrusaderGrom115
King Arthur
1
3
2
0.67
L
Heimdallr
Galvexo
Heimdallr
1
5
5
0.7
W
1
5
8
1
L
8
2
3
4.75
L
Erlang Shen
Sarkastix
Erlang Shen
7
1
8
11
W
Chaac
SolaceKor
Chaac
3
4
3
1.13
W
1
5
4
0.6
W
5
3
6
2.67
L
Aphrodite
money2boy
Aphrodite
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
46,495
64,129
Taken
59,662
32,497
Mitigated
34,646
18,774
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,952
3,132
0
5,126
11,195
3,559
574
1,702
9,493
56,631
0
L
King Arthur
CrusaderGrom115
King Arthur
4,665
335
0
358
13,040
8,343
172
0
12,693
0
33,709
L
Heimdallr
Galvexo
Heimdallr
7,824
3,454
0
3,087
11,419
4,096
851
4,933
6,486
0
44,741
W
3,512
853
0
2,385
15,464
9,607
0
7,565
7,899
23,065
0
L
14,495
2,591
0
6,354
11,005
5,051
1,244
848
10,132
92,821
0
L
Erlang Shen
Sarkastix
Erlang Shen
11,798
5,893
0
4,807
14,294
7,961
2,005
2,292
11,977
0
77,592
W
Chaac
SolaceKor
Chaac
7,011
720
0
3,533
11,146
7,580
577
2,636
8,510
0
43,262
W
2,618
862
0
2,171
9,883
3,311
0
4,467
5,416
0
47,796
W
12,067
3,301
0
5,559
16,441
8,440
0
5,838
10,603
0
67,874
L
Aphrodite
money2boy
Aphrodite
7,713
1,301
2,971
4,760
9,904
9,195
515
4,391
5,488
43,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
47,114
425
Minions Killed
502
0
Camps Cleared
0
1,799,261
Distance Traveled
1,611,424
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,504
528
96
5
0
392,052
4
L
King Arthur
7,977
443
72
4
0
292,278
1
L
Heimdallr
8,046
447
74
4
0
282,322
2
W
Ymir
8,494
472
30
2
0
361,342
9
L
Zeus
11,021
612
165
9
0
307,654
4
L
Erlang Shen
10,305
573
118
7
0
406,675
2
W
Chaac
8,971
498
71
4
0
334,179
2
W
Neith
9,320
518
109
6
0
313,172
11
W
Fenrir
10,752
597
119
7
0
398,516
5
L
Aphrodite
9,765
543
73
4
0
322,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role