Player Matchup

Medusa
Medusa
Funkmaster7843
Medusa
Level 27
God Stats
38W - 49L
1,533 SR
Queue Stats
186W - 198L
1,512 Elo+
Solo
Ymir
Ymir
KinqHunt-
Ymir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,326 Elo+
Solo
Sobek
Sobek
NDKmadness
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 70L
1,670 Elo+
Solo
Anubis
Anubis
SandyDude
Anubis
Level 25
God Stats
7W - 5L
1,642 SR
Queue Stats
40W - 45L
1,517 Elo+
Solo
Chaac
Chaac
TDOTKILLAZ26
Chaac
Level 25
God Stats
3W - 4L
1,415 SR
Queue Stats
70W - 108L
1,386 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,482 Elo+

VS

Team Averages
Level 15
1,594 SR
1,557 Elo+
Fenrir
Fenrir
Me llamo Tom
Fenrir
Level 26
God Stats
15W - 16L
1,462 SR
Queue Stats
301W - 255L
1,483 Elo+
Solo
Jing Wei
Jing Wei
SpartanxWolfx
Jing Wei
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
26W - 15L
1,560 Elo+
Solo
Nox
Nox
The EmpressXeal
Nox
Level 15
God Stats
28W - 22L
1,664 SR
Queue Stats
46W - 35L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
diplomat_duck986
Cu Chulainn
Level 26
God Stats
2W - 2L
1,533 SR
Queue Stats
22W - 14L
1,672 Elo+
Solo
Cthulhu
Cthulhu
sashenry
Cthulhu
Level 6
God Stats
0W - 2L
1,575 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,798
533
4,095
6,198
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
2 / 2 / 0
5,184
576
1,790
5,474
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
11
3 / 0 / 4
6,062
674
2,972
6,863
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SandyDude
Anubis
10
4 / 0 / 0
6,221
691
4,668
2,578
1,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,856
651
1,677
5,452
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 0
5,181
576
2,254
5,522
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
SpartanxWolfx
Jing Wei
8
1 / 1 / 2
5,122
569
4,483
6,371
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
4,024
447
548
2,223
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
diplomat_duck986
Cu Chulainn
9
1 / 2 / 0
5,095
566
4,549
5,880
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
sashenry
Cthulhu
6
0 / 3 / 0
4,036
448
2,603
5,248
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
4
4
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Ymir
2
2
0
1
L
Fenrir
2
4
0
0.5
W
Sobek
3
0
4
5
W
Anubis
SandyDude
Anubis
4
0
0
4
L
Jing Wei
SpartanxWolfx
Jing Wei
1
1
2
2
W
0
1
1
0.5
L
0
1
0
0
L
Cu Chulainn
diplomat_duck986
Cu Chulainn
1
2
0
0.5
L
Cthulhu
sashenry
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
14,437
26,565
Taken
25,244
11,996
Mitigated
8,830
10,599
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,095
1,820
0
2,206
6,198
1,631
550
1,131
4,896
0
16,998
W
Ymir
1,790
285
0
635
5,474
2,379
192
1,051
4,277
15,841
0
L
Fenrir
2,254
644
0
1,870
5,522
1,620
0
2,203
3,319
0
21,410
W
Sobek
2,972
459
0
4,086
6,863
4,138
180
120
6,743
25,525
0
W
Anubis
SandyDude
Anubis
4,668
506
0
1,885
2,578
1,344
440
532
2,046
32,763
0
L
Jing Wei
SpartanxWolfx
Jing Wei
4,483
3,370
0
1,798
6,371
1,447
0
1,876
4,495
0
21,774
W
1,677
197
0
1,787
5,452
2,504
612
0
5,452
0
20,400
L
548
87
0
350
2,223
496
0
1,009
1,214
11,940
0
L
Cu Chulainn
diplomat_duck986
Cu Chulainn
4,549
1,066
0
1,609
5,880
2,519
0
2,212
3,668
0
20,852
L
Cthulhu
sashenry
Cthulhu
2,603
121
0
351
5,248
2,748
224
2,130
3,118
9,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
23,458
230
Minions Killed
174
0
Camps Cleared
0
868,866
Distance Traveled
827,124
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,798
533
25
3
0
175,646
5
W
Ymir
5,184
576
29
3
0
188,087
2
L
Fenrir
5,181
576
55
6
0
191,491
3
W
Sobek
6,062
674
54
6
0
182,054
0
W
Anubis
6,221
691
74
8
0
157,026
1
L
Jing Wei
5,122
569
41
5
0
169,082
3
W
Chaac
5,856
651
48
5
0
166,053
0
L
Nox
4,024
447
21
2
0
90,672
2
L
Cu Chulainn
5,095
566
39
4
0
189,466
2
L
Cthulhu
4,036
448
18
2
0
186,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role