Player Matchup

Ne Zha
Ne Zha
Gattarrok223
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
NeverBoring
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,640 Elo+
Solo
Tiamat
Tiamat
Noratow
Tiamat
Level 26
God Stats
0W - 3L
1,461 SR
Queue Stats
5W - 6L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 22
God Stats
215W - 243L
1,472 SR
Queue Stats
518W - 628L
1,443 Elo+
Solo
Ganesha
Ganesha
tflo
Ganesha
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 5L
1,769 Elo+
Party 1
Team Averages
Level 25
1,445 SR
1,611 Elo+

VS

Team Averages
Level 23
1,426 SR
1,557 Elo+
Ymir
Ymir
ItsSlosh
Ymir
Level 8
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 7L
1,654 Elo+
Party 2
Ra
Ra
Mitixz1002
Ra
Level 21
God Stats
58W - 60L
1,646 SR
Queue Stats
100W - 93L
1,634 Elo+
Solo
Anhur
Anhur
coalástico
Anhur
Level 27
God Stats
1W - 2L
1,295 SR
Queue Stats
78W - 59L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
sKy4r21
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,500 Elo+
Solo
Neith
Neith
tylertd39
Neith
Level 29
God Stats
5W - 4L
1,399 SR
Queue Stats
16W - 20L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 4 / 1
5,832
486
3,911
7,578
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
NeverBoring
Danzaburou
11
8 / 3 / 1
7,321
610
8,331
7,139
2,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Noratow
Tiamat
9
1 / 5 / 1
5,511
459
2,525
6,560
2,693
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
10
1 / 2 / 0
6,022
502
4,608
4,261
1,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
tflo
Ganesha
10
0 / 4 / 10
6,602
550
4,503
9,493
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 3
6,051
504
2,664
8,295
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
9 / 0 / 5
8,652
721
8,623
8,679
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 6
6,968
581
5,748
8,049
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
sKy4r21
Erlang Shen
14
5 / 0 / 5
7,923
660
4,146
6,057
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
tylertd39
Neith
9
0 / 5 / 2
5,648
471
2,317
6,206
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
18
18
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
4
1
0.63
W
Ymir
1
5
3
0.5
W
9
0
5
11.5
L
Danzaburou
NeverBoring
Danzaburou
8
3
1
2.83
L
Tiamat
Noratow
Tiamat
1
5
1
0.3
W
3
2
6
3
L
Kukulkan
1
2
0
0.5
W
Erlang Shen
sKy4r21
Erlang Shen
5
0
5
7.5
L
Ganesha
tflo
Ganesha
0
4
10
1.25
W
Neith
tylertd39
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
23,498
35,031
Taken
37,286
13,866
Mitigated
15,066
8,911
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,911
1,289
0
2,515
7,578
2,532
0
2,556
5,022
0
20,349
W
Ymir
2,664
1,444
0
948
8,295
4,822
35
1,965
6,330
12,660
0
W
8,623
1,159
1,503
6,524
8,679
3,236
1,759
2,594
6,085
59,392
0
L
Danzaburou
NeverBoring
Danzaburou
8,331
4,147
0
2,774
7,139
2,273
452
2,162
4,977
0
41,204
L
Tiamat
Noratow
Tiamat
2,525
303
0
1,310
6,560
2,693
0
2,782
3,778
20,035
0
W
5,748
2,442
0
2,028
8,049
2,655
189
4,391
3,658
0
29,353
L
Kukulkan
4,608
219
0
1,199
4,261
1,293
0
725
3,536
32,325
0
W
Erlang Shen
sKy4r21
Erlang Shen
4,146
1,365
0
2,266
6,057
2,967
1,426
884
5,173
0
46,661
L
Ganesha
tflo
Ganesha
4,503
838
0
1,113
9,493
5,075
0
3,062
6,431
17,009
0
W
Neith
tylertd39
Neith
2,317
1,328
0
1,485
6,206
1,386
245
1,802
4,404
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
35,242
238
Minions Killed
320
0
Camps Cleared
0
1,058,470
Distance Traveled
1,185,100
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,832
486
44
4
0
252,243
0
W
Ymir
6,051
504
16
1
0
234,908
4
W
Ra
8,652
721
115
10
0
247,031
4
L
Danzaburou
7,321
610
85
7
0
204,809
4
L
Tiamat
5,511
459
48
4
0
192,353
0
W
Anhur
6,968
581
62
5
0
224,332
0
L
Kukulkan
6,022
502
55
5
0
153,776
0
W
Erlang Shen
7,923
660
81
7
0
282,175
0
L
Ganesha
6,602
550
6
1
0
255,289
3
W
Neith
5,648
471
46
4
0
196,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role