Player Matchup

Chaac
Chaac
ESKY69
Chaac
Level 118
God Stats
14W - 28L
1,465 SR
Queue Stats
986W - 1,016L
1,569 Elo+
Solo
Susano
Susano
Firegelo
Susano
Level 149
God Stats
49W - 17L
1,739 SR
Queue Stats
617W - 505L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Holidayonce
Baron Samedi
Level 127
God Stats
10W - 6L
1,900 SR
Queue Stats
799W - 830L
1,568 Elo+
Solo
Eset
Eset
MeIak
Eset
Level 158
God Stats
45W - 22L
1,769 SR
Queue Stats
386W - 348L
1,675 Elo+
Solo
Discordia
Discordia
tehPrincessA
Discordia
Level 140
God Stats
15W - 15L
1,624 SR
Queue Stats
202W - 222L
1,644 Elo+
Solo
Team Averages
Level 138
1,699 SR
1,613 Elo+

VS

Team Averages
Level 94
1,620 SR
1,523 Elo+
Sol
Sol
CactusBeater
Sol
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
52W - 53L
1,595 Elo+
Party 1
Odin
Odin
MeaIsonWheels
Odin
Level 104
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 24L
1,480 Elo+
Party 1
Bellona
Bellona
Mixertipp
Bellona
Level 60
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Chaac
Chaac
SithBoy98
Chaac
Level 120
God Stats
1W - 1L
1,440 SR
Queue Stats
24W - 27L
1,463 Elo+
Party 1
Hercules
Hercules
alexmilano111
Hercules
Level 59
God Stats
10W - 8L
1,690 SR
Queue Stats
129W - 87L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ESKY69
Chaac
16
3 / 1 / 19
9,714
971
12,094
12,723
18,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Firegelo
Susano
17
12 / 0 / 9
11,442
1,144
18,156
7,992
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Holidayonce
Baron Samedi
16
1 / 0 / 18
9,424
942
12,935
4,321
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
MeIak
Eset
16
5 / 0 / 12
10,249
1,025
13,438
3,674
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
tehPrincessA
Discordia
16
3 / 0 / 16
10,072
1,007
12,115
7,082
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

304

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,389
839
10,522
9,363
2,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 1
8,385
839
4,766
13,731
9,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mixertipp
Bellona
14
0 / 8 / 0
8,197
820
6,167
18,311
11,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
SithBoy98
Chaac
14
0 / 7 / 1
8,475
848
5,950
17,327
11,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
alexmilano111
Hercules
15
1 / 2 / 0
8,676
868
6,114
16,031
15,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
4
24
Kills
1
1
Deaths
24
74
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chaac
ESKY69
Chaac
3
1
19
12.5
W
Susano
Firegelo
Susano
12
0
9
16.5
W
Baron Samedi
Holidayonce
Baron Samedi
1
0
18
10
W
Eset
MeIak
Eset
5
0
12
11
L
0
5
1
0.1
L
Bellona
Mixertipp
Bellona
0
8
0
0
L
Chaac
SithBoy98
Chaac
0
7
1
0.07
L
Hercules
alexmilano111
Hercules
1
2
0
0.5
W
Discordia
tehPrincessA
Discordia
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,738
Damage
33,519
35,792
Taken
74,763
30,584
Mitigated
51,319
12,329
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,522
3,676
0
1,389
9,363
2,806
0
2,819
6,494
38,770
0
W
Chaac
ESKY69
Chaac
12,094
1,997
0
2,565
12,723
18,118
0
3,754
8,969
0
19,236
W
Susano
Firegelo
Susano
18,156
4,876
0
1,022
7,992
4,772
0
2,950
5,042
0
32,960
W
Baron Samedi
Holidayonce
Baron Samedi
12,935
468
3,581
1,163
4,321
2,977
0
585
3,736
25,872
0
W
Eset
MeIak
Eset
13,438
684
2,817
1,181
3,674
1,755
0
1,564
2,110
30,655
0
L
4,766
635
0
0
13,731
9,823
0
5,064
8,542
0
16,005
L
Bellona
Mixertipp
Bellona
6,167
505
0
118
18,311
11,596
0
10,250
7,886
0
10,339
L
Chaac
SithBoy98
Chaac
5,950
785
0
3,425
17,327
11,726
0
10,144
7,058
0
30,802
L
Hercules
alexmilano111
Hercules
6,114
1,811
0
6,041
16,031
15,368
0
10,211
5,720
0
15,298
W
Discordia
tehPrincessA
Discordia
12,115
1,602
0
0
7,082
2,962
0
1,669
5,413
38,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
42,122
197
Minions Killed
173
9
Camps Cleared
4
1,039,422
Distance Traveled
995,258
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,389
839
53
5
1
189,036
0
W
Chaac
9,714
971
19
2
0
224,760
0
W
Susano
11,442
1,144
28
3
4
222,545
1
W
Baron Samedi
9,424
942
19
2
1
205,500
0
W
Eset
10,249
1,025
48
5
4
198,372
1
L
Odin
8,385
839
19
2
0
201,881
0
L
Bellona
8,197
820
9
1
1
209,008
1
L
Chaac
8,475
848
70
7
2
182,631
0
L
Hercules
8,676
868
22
2
0
212,702
0
W
Discordia
10,072
1,007
83
8
0
188,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role