Player Matchup

Thanatos
Thanatos
A1rz
Thanatos
Level 35
God Stats
49W - 56L
1,279 SR
Queue Stats
280W - 321L
1,389 Elo+
Solo
Poseidon
Poseidon
AdryK11
Poseidon
Level 34
God Stats
9W - 11L
1,341 SR
Queue Stats
366W - 397L
1,438 Elo+
Solo
Anhur
Anhur
JDDJ
Anhur
Level 88
God Stats
8W - 10L
1,585 SR
Queue Stats
363W - 385L
1,477 Elo+
Party 2
Achilles
Achilles
KornaS
Achilles
Level 36
God Stats
1W - 4L
1,491 SR
Queue Stats
67W - 64L
1,499 Elo+
Solo
Hel
Hel
dmoreira73
Hel
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 275L
1,477 Elo+
Party 2
Team Averages
Level 53
1,439 SR
1,456 Elo+

VS

Team Averages
Level 90
1,426 SR
1,492 Elo+
Ra
Ra
Black4iNi
Ra
Level 86
God Stats
4W - 5L
1,127 SR
Queue Stats
171W - 167L
1,440 Elo+
Party 1
Set
Set
Breyking
Set
Level 88
God Stats
6W - 5L
1,441 SR
Queue Stats
277W - 254L
1,498 Elo+
Party 1
Athena
Athena
Cybermustd1e
Athena
Level 109
God Stats
4W - 0L
1,486 SR
Queue Stats
107W - 109L
1,526 Elo+
Solo
Medusa
Medusa
Sethodin
Medusa
Level 102
God Stats
13W - 23L
1,514 SR
Queue Stats
570W - 620L
1,478 Elo+
Solo
Chaac
Chaac
djbcuhbsduj
Chaac
Level 64
God Stats
24W - 29L
1,563 SR
Queue Stats
52W - 57L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A1rz
Thanatos
10
2 / 3 / 0
5,701
570
3,356
7,579
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
AdryK11
Poseidon
11
0 / 3 / 0
5,812
581
621
4,962
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
JDDJ
Anhur
7
0 / 3 / 0
4,447
445
2,381
5,778
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Achilles
KornaS
Achilles
10
1 / 2 / 1
6,088
609
4,262
8,717
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 0
5,076
508
1,437
6,235
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,547
655
2,550
2,973
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 1 / 0
6,776
678
3,961
5,580
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
10
0 / 0 / 9
5,886
589
3,561
4,810
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Sethodin
Medusa
10
5 / 0 / 2
5,929
593
6,301
5,210
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 1
6,044
604
5,863
7,587
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A1rz
Thanatos
2
3
0
0.67
L
Poseidon
AdryK11
Poseidon
0
3
0
0
W
2
1
0
2
W
5
1
0
5
W
Athena
0
0
9
4.5
L
Anhur
JDDJ
Anhur
0
3
0
0
L
Achilles
KornaS
Achilles
1
2
1
0.75
W
Medusa
Sethodin
Medusa
5
0
2
6
W
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
22,236
33,271
Taken
26,160
13,340
Mitigated
11,895
13,891
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A1rz
Thanatos
3,356
643
0
5,487
7,579
2,394
0
905
6,594
0
23,859
L
Poseidon
AdryK11
Poseidon
621
0
0
836
4,962
1,507
0
2,498
2,232
34,701
0
W
2,550
0
116
1,125
2,973
867
634
471
2,422
37,703
0
W
3,961
1,904
0
570
5,580
2,428
0
44
5,485
0
51,577
W
Athena
3,561
1,171
0
1,978
4,810
1,647
14
725
4,085
13,411
0
L
Anhur
JDDJ
Anhur
2,381
1,430
0
1,277
5,778
1,281
0
1,176
4,602
0
16,314
L
Achilles
KornaS
Achilles
4,262
1,243
0
3,402
8,717
6,187
0
0
8,242
0
25,987
W
Medusa
Sethodin
Medusa
6,301
3,130
0
3,382
5,210
1,265
0
712
4,498
0
34,778
W
5,863
859
0
3,786
7,587
5,688
0
0
7,163
0
26,081
L
1,437
364
606
2,283
6,235
1,971
0
1,270
4,965
15,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
31,182
265
Minions Killed
322
0
Camps Cleared
0
929,313
Distance Traveled
1,054,461
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,701
570
61
6
0
225,409
1
L
Poseidon
5,812
581
72
7
0
186,460
0
W
Ra
6,547
655
91
9
0
201,728
4
W
Set
6,776
678
108
11
0
236,351
1
W
Athena
5,886
589
25
3
0
226,534
3
L
Anhur
4,447
445
34
3
0
179,249
2
L
Achilles
6,088
609
59
6
0
183,124
0
W
Medusa
5,929
593
50
5
0
174,447
3
W
Chaac
6,044
604
48
5
0
215,401
0
L
Hel
5,076
508
39
4
0
155,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role