Player Matchup

Danzaburou
Danzaburou
JoFoShow
Danzaburou
Level 129
God Stats
3W - 3L
1,794 SR
Queue Stats
386W - 279L
1,681 Elo+
Party 3
Artio
Artio
LiL LiME3038
Artio
Level 81
God Stats
3W - 3L
1,473 SR
Queue Stats
188W - 181L
1,521 Elo+
Party 2
Nemesis
Nemesis
Nahum2000
Nemesis
Level 100
God Stats
1W - 2L
1,743 SR
Queue Stats
115W - 102L
1,513 Elo+
Party 2
Eset
Eset
Simmer23
Eset
Level 48
God Stats
0W - 2L
1,758 SR
Queue Stats
152W - 131L
1,553 Elo+
Solo
Terra
Terra
lrpee
Terra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 80
1,654 SR
1,554 Elo+

VS

Team Averages
Level 101
1,729 SR
1,706 Elo+
Zhong Kui
Zhong Kui
QcGhost
Zhong Kui
Level 140
God Stats
3W - 2L
1,947 SR
Queue Stats
173W - 153L
1,645 Elo+
Party 1
Hel
Hel
SeliinaMoon
Hel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 98L
1,610 Elo+
Party 1
Medusa
Medusa
Zekr40ui
Medusa
Level 160
God Stats
1W - 1L
1,600 SR
Queue Stats
191W - 158L
1,683 Elo+
Party 1
Loki
Loki
rgreyhrhyt
Loki
Level 123
God Stats
53W - 29L
1,682 SR
Queue Stats
373W - 368L
1,495 Elo+
Solo
Anhur
Anhur
xXD4RKL0RDXx
Anhur
Level 18
God Stats
11W - 4L
1,915 SR
Queue Stats
94W - 22L
2,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoFoShow
Danzaburou
12
6 / 2 / 1
7,398
617
12,155
11,673
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
5,981
498
3,649
10,253
4,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Nahum2000
Nemesis
10
1 / 4 / 0
5,903
492
3,130
8,578
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
10
1 / 4 / 1
6,073
506
3,719
7,012
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
lrpee
Terra
10
1 / 2 / 6
6,598
550
3,432
10,431
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
QcGhost
Zhong Kui
12
3 / 2 / 6
7,022
585
6,062
6,555
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 8
5,788
482
1,446
6,177
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Zekr40ui
Medusa
10
2 / 3 / 6
6,091
508
6,988
8,335
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 2
7,337
611
6,154
7,463
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 0 / 1
8,879
740
10,514
7,258
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
18
18
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JoFoShow
Danzaburou
6
2
1
3.25
L
0
6
1
0.08
L
Nemesis
Nahum2000
Nemesis
1
4
0
0.25
W
Zhong Kui
QcGhost
Zhong Kui
3
2
6
3
W
0
4
8
1
L
Eset
1
4
1
0.38
W
Medusa
Zekr40ui
Medusa
2
3
6
1.67
L
Terra
lrpee
Terra
1
2
6
2
W
5
0
2
6
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
31,164
47,947
Taken
35,788
21,886
Mitigated
13,693
15,236
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JoFoShow
Danzaburou
12,155
6,321
0
6,025
11,673
4,453
150
1,545
10,128
0
51,648
L
3,649
791
51
2,025
10,253
4,366
0
557
9,696
29,368
0
L
Nemesis
Nahum2000
Nemesis
3,130
1,553
0
3,140
8,578
2,396
0
1,140
7,438
0
33,850
W
Zhong Kui
QcGhost
Zhong Kui
6,062
627
0
2,285
6,555
3,956
0
2,616
3,795
37,382
0
W
1,446
424
945
1,191
6,177
3,023
0
1,983
4,108
5,285
0
L
Eset
3,719
639
0
810
7,012
2,509
0
2,226
4,786
30,330
0
W
Medusa
Zekr40ui
Medusa
6,988
3,389
0
2,154
8,335
2,016
0
1,208
7,103
0
27,202
L
Terra
lrpee
Terra
3,432
1,047
656
2,529
10,431
8,162
0
2,040
8,391
17,042
0
W
6,154
2,097
0
2,577
7,463
2,312
0
1,175
6,212
0
42,921
W
10,514
6,123
0
3,889
7,258
2,386
414
3,488
3,770
0
56,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
35,117
335
Minions Killed
326
0
Camps Cleared
0
1,168,347
Distance Traveled
1,188,236
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,398
617
90
8
0
215,304
1
L
Artio
5,981
498
71
6
0
237,005
3
L
Nemesis
5,903
492
75
6
0
267,002
5
W
Zhong Kui
7,022
585
76
6
0
236,958
7
W
Hel
5,788
482
10
1
0
174,877
3
L
Eset
6,073
506
70
6
0
216,342
2
W
Medusa
6,091
508
44
4
0
263,253
5
L
Terra
6,598
550
29
2
0
232,694
3
W
Loki
7,337
611
76
6
0
288,612
2
W
Anhur
8,879
740
120
10
0
224,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role