Player Matchup

Bellona
Bellona
DOGUKANİVCN
Bellona
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 13L
1,239 Elo+
Party 2
Yemoja
Yemoja
FENDIM
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,239 Elo+
Party 2
Kukulkan
Kukulkan
MadBack
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,239 Elo+
Party 2
Heimdallr
Heimdallr
ZODYAKSO
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,239 Elo+
Party 2
Nemesis
Nemesis
fahrettinyeneer
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,239 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,239 Elo+

VS

Team Averages
Level 14
1,408 SR
1,383 Elo+
Loki
Loki
AlexxATX
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 133L
1,326 Elo+
Party 3
Guan Yu
Guan Yu
Chairdoggy
Guan Yu
Level 13
God Stats
3W - 1L
1,342 SR
Queue Stats
30W - 27L
1,461 Elo+
Solo
Sol
Sol
NiniATX
Sol
Level 4
God Stats
16W - 23L
1,391 SR
Queue Stats
125W - 128L
1,326 Elo+
Party 3
Ra
Ra
jou13kill
Ra
Level 4
God Stats
2W - 3L
1,270 SR
Queue Stats
3W - 3L
1,296 Elo+
Party 1
Ymir
Ymir
ooLeyendoo
Ymir
Level 42
God Stats
75W - 78L
1,535 SR
Queue Stats
185W - 224L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DOGUKANİVCN
Bellona
17
9 / 6 / 3
13,336
1,111
20,197
25,659
19,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
FENDIM
Yemoja
17
2 / 7 / 6
11,898
992
7,107
16,397
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
MadBack
Kukulkan
17
1 / 4 / 9
10,776
898
12,008
15,625
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZODYAKSO
Heimdallr
17
1 / 14 / 8
10,844
904
12,628
23,302
8,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 10 / 9
11,402
950
5,753
20,518
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 7 / 12
11,320
943
10,937
12,991
5,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Chairdoggy
Guan Yu
19
10 / 3 / 22
13,144
1,095
16,858
14,834
17,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
8 / 2 / 22
12,802
1,067
23,451
12,700
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 2 / 21
12,480
1,040
15,844
10,037
5,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 23
13,900
1,158
25,390
17,276
24,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
141
15
Kills
41
41
Deaths
15
35
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Loki
6
7
12
1.71
W
Guan Yu
Chairdoggy
Guan Yu
10
3
22
7
L
Bellona
DOGUKANİVCN
Bellona
9
6
3
1.75
L
Yemoja
FENDIM
Yemoja
2
7
6
0.71
L
Kukulkan
MadBack
Kukulkan
1
4
9
1.38
W
Sol
8
2
22
9.5
L
Heimdallr
ZODYAKSO
Heimdallr
1
14
8
0.36
L
2
10
9
0.65
W
5
2
21
7.75
W
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,693
Damage
92,480
101,501
Taken
67,838
55,652
Mitigated
58,003
10,859
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,937
3,594
0
250
12,991
5,546
0
3,494
9,497
0
24,791
W
Guan Yu
Chairdoggy
Guan Yu
16,858
3,713
3,515
3,318
14,834
17,464
0
4,326
10,508
0
29,687
L
Bellona
DOGUKANİVCN
Bellona
20,197
5,438
0
1,745
25,659
19,066
0
16,736
8,923
837
36,846
L
Yemoja
FENDIM
Yemoja
7,107
1,695
5,444
1,836
16,397
13,464
0
9,901
6,496
17,203
0
L
Kukulkan
MadBack
Kukulkan
12,008
1,660
0
0
15,625
6,408
0
11,170
4,455
35,142
0
W
Sol
23,451
11,671
0
6,531
12,700
5,458
0
3,623
9,077
41,369
0
L
Heimdallr
ZODYAKSO
Heimdallr
12,628
6,570
0
1,177
23,302
8,732
0
13,681
9,621
0
24,660
L
5,753
2,048
0
657
20,518
7,982
0
13,197
7,321
0
22,449
W
15,844
1,176
1,708
1,093
10,037
5,168
0
2,792
7,245
39,711
0
W
25,390
4,572
0
0
17,276
24,367
0
5,696
11,580
39,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,256
Gold Earned
63,646
193
Minions Killed
196
4
Camps Cleared
3
1,016,234
Distance Traveled
1,125,677
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,320
943
25
2
1
187,770
0
W
Guan Yu
13,144
1,095
31
3
0
244,076
0
L
Bellona
13,336
1,111
37
3
2
241,841
2
L
Yemoja
11,898
992
24
2
0
171,816
2
L
Kukulkan
10,776
898
57
5
0
204,630
1
W
Sol
12,802
1,067
58
5
0
244,317
0
L
Heimdallr
10,844
904
35
3
0
163,197
0
L
Nemesis
11,402
950
40
3
2
234,750
0
W
Ra
12,480
1,040
53
4
2
210,112
0
W
Ymir
13,900
1,158
29
2
0
239,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role