Player Matchup

Persephone
Persephone
Diamond II
Desоlation
Persephone
Diamond II
Level 108
God Stats
13W - 3L
1,861 SR
Queue Stats
122W - 87L
2,427 MMR
Solo
Set
Set
Diamond II
Matushay
Set
Diamond II
Level 154
God Stats
13W - 10L
1,500 SR
Queue Stats
385W - 385L
2,356 MMR
Solo
Ares
Ares
Masters
Takame
Ares
Masters
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 66L
2,338 MMR
Solo
Chiron
Chiron
Diamond II
Tipiana
Chiron
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
qNero
Artio
Masters
Level 157
God Stats
2W - 4L
1,417 SR
Queue Stats
495W - 459L
2,314 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,556 SR
2,187 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,698 SR
2,042 MMR
Tyr
Tyr
Diamond IV
BestSWK
Tyr
Diamond IV
Level 152
God Stats
3W - 3L
1,696 SR
Queue Stats
253W - 247L
2,208 MMR
Party 1
Hun Batz
Hun Batz
Masters
Eatzz
Hun Batz
Masters
Level 147
God Stats
23W - 8L
2,064 SR
Queue Stats
835W - 804L
2,625 MMR
Solo
Heimdallr
Heimdallr
Masters
Greatz
Heimdallr
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
IronBl00d
Ymir
Diamond II
Level 154
God Stats
38W - 33L
1,727 SR
Queue Stats
130W - 118L
2,377 MMR
Party 1
Kukulkan
Kukulkan
Masters
NotGrave
Kukulkan
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Desоlation
Persephone
12
0 / 0 / 2
6,610
661
3,918
3,622
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 2
6,925
693
5,992
6,630
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Takame
Ares
10
3 / 0 / 5
6,314
631
5,668
7,475
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Tipiana
Chiron
11
4 / 1 / 2
6,449
645
6,583
6,997
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
qNero
Artio
12
3 / 0 / 2
6,505
651
7,445
8,287
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaGuan YuTsukuyomiDanzaburouApollo

VS

Bans
TiamatSobekCu ChulainnKhepriSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 4 / 0
5,072
507
2,377
8,775
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Eatzz
Hun Batz
9
0 / 3 / 0
5,043
504
4,515
6,571
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Greatz
Heimdallr
9
0 / 4 / 0
4,989
499
4,111
7,832
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 3 / 0
4,568
457
2,675
9,400
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NotGrave
Kukulkan
9
1 / 2 / 0
5,407
541
3,400
6,708
2,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
16
Kills
1
1
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
0
0
W
Persephone
Desоlation
Persephone
0
0
2
1
L
Hun Batz
Eatzz
Hun Batz
0
3
0
0
L
Heimdallr
Greatz
Heimdallr
0
4
0
0
L
Ymir
0
3
0
0
W
6
0
2
7
L
Kukulkan
NotGrave
Kukulkan
1
2
0
0.5
W
Ares
Takame
Ares
3
0
5
5.5
W
Chiron
Tipiana
Chiron
4
1
2
5
W
Artio
qNero
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
17,078
33,011
Taken
39,286
15,924
Mitigated
14,207
16,574
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,377
1,073
0
4,019
8,775
3,493
0
5,446
3,329
0
23,563
W
Persephone
Desоlation
Persephone
3,918
252
0
1,325
3,622
993
0
622
3,000
50,595
0
L
Hun Batz
Eatzz
Hun Batz
4,515
2,108
0
1,418
6,571
2,116
0
2,614
3,897
0
27,832
L
Heimdallr
Greatz
Heimdallr
4,111
2,825
0
2,197
7,832
2,267
0
980
6,834
0
29,148
L
Ymir
2,675
763
0
2,959
9,400
4,140
0
4,386
4,908
8,572
0
W
5,992
2,781
0
3,820
6,630
2,821
0
940
5,690
0
43,513
L
Kukulkan
NotGrave
Kukulkan
3,400
669
0
880
6,708
2,191
0
3,341
3,287
31,354
0
W
Ares
Takame
Ares
5,668
868
0
1,437
7,475
4,837
256
2,770
4,705
15,067
0
W
Chiron
Tipiana
Chiron
6,583
3,319
213
4,506
6,997
1,869
0
914
6,083
0
36,592
W
Artio
qNero
Artio
7,445
1,753
140
5,133
8,287
5,404
0
829
7,458
35,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
25,079
355
Minions Killed
247
0
Camps Cleared
0
1,070,221
Distance Traveled
1,017,934
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,072
507
53
5
0
203,610
1
W
Persephone
6,610
661
110
11
0
218,619
1
L
Hun Batz
5,043
504
59
6
0
217,856
1
L
Heimdallr
4,989
499
56
6
0
177,107
3
L
Ymir
4,568
457
11
1
0
230,592
3
W
Set
6,925
693
94
9
0
237,831
6
L
Kukulkan
5,407
541
68
7
0
188,769
1
W
Ares
6,314
631
15
2
0
218,682
1
W
Chiron
6,449
645
73
7
0
171,839
3
W
Artio
6,505
651
63
6
0
223,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role